Player Matchup

Morgan Le Fay
Morgan Le Fay
DENDE IS HERE
Morgan Le Fay
Level 13
God Stats
5W - 1L
1,500 SR
Queue Stats
53W - 20L
1,685 Elo+
Party 2
Hachiman
Hachiman
GABExITCH3253
Hachiman
Level 118
God Stats
2W - 3L
1,523 SR
Queue Stats
286W - 245L
1,611 Elo+
Party 3
Bakasura
Bakasura
MR CUPPS 1
Bakasura
Level 46
God Stats
6W - 3L
1,698 SR
Queue Stats
237W - 208L
1,535 Elo+
Party 2
Tyr
Tyr
VsN-Sanchobrando
Tyr
Level 28
God Stats
1W - 7L
1,537 SR
Queue Stats
144W - 169L
1,515 Elo+
Solo
Sobek
Sobek
arkplayer16
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,842 Elo+
Party 3
Team Averages
Level 42
1,552 SR
1,638 Elo+

VS

Team Averages
Level 29
1,573 SR
1,594 Elo+
Horus
Horus
CaptainCorgi
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,648 Elo+
Solo
Hades
Hades
DeadTreeForest
Hades
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 116L
1,588 Elo+
Solo
Kuzenbo
Kuzenbo
Gorh8015
Kuzenbo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,632 Elo+
Party 1
Awilix
Awilix
MarceloTheRock
Awilix
Level 96
God Stats
5W - 6L
1,644 SR
Queue Stats
221W - 178L
1,559 Elo+
Party 1
Jing Wei
Jing Wei
ryanbroen
Jing Wei
Level 29
God Stats
0W - 1L
1,722 SR
Queue Stats
182W - 198L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DENDE IS HERE
Morgan Le Fay
19
13 / 3 / 5
12,801
582
23,072
14,120
6,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
GABExITCH3253
Hachiman
19
9 / 4 / 6
12,980
590
15,239
13,905
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
MR CUPPS 1
Bakasura
20
7 / 3 / 10
12,506
568
13,431
17,245
7,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 5
10,282
467
7,166
16,341
13,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 4 / 19
11,145
507
10,530
18,789
18,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 11
9,095
413
10,640
21,484
15,839
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 4 / 2
10,386
472
11,604
15,614
6,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kuzenbo
Gorh8015
Kuzenbo
16
3 / 5 / 2
10,485
477
7,711
17,197
15,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 7 / 5
11,790
536
12,404
18,374
6,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
ryanbroen
Jing Wei
16
1 / 9 / 5
10,132
461
9,090
15,430
4,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
32
Kills
18
18
Deaths
32
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
7
11
1.07
W
Morgan Le Fay
DENDE IS HERE
Morgan Le Fay
13
3
5
5.17
L
6
4
2
1.75
W
Hachiman
GABExITCH3253
Hachiman
9
4
6
3
L
Kuzenbo
Gorh8015
Kuzenbo
3
5
2
0.8
W
Bakasura
MR CUPPS 1
Bakasura
7
3
10
4
L
6
7
5
1.21
W
1
4
5
0.88
W
2
4
19
2.88
L
Jing Wei
ryanbroen
Jing Wei
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,438
Damage
51,449
80,400
Taken
88,099
51,689
Mitigated
49,494
21,447
Healing
21,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,640
4,395
2,193
3,684
21,484
15,839
221
8,289
12,554
0
24,975
W
Morgan Le Fay
DENDE IS HERE
Morgan Le Fay
23,072
3,494
0
2,261
14,120
6,409
474
4,537
9,379
91,896
0
L
11,604
1,540
387
7,468
15,614
6,404
1,138
8,083
7,104
62,337
0
W
Hachiman
GABExITCH3253
Hachiman
15,239
9,873
0
2,519
13,905
5,125
372
1,232
12,624
0
91,553
L
Kuzenbo
Gorh8015
Kuzenbo
7,711
2,252
0
3,153
17,197
15,657
460
7,765
8,705
49,507
0
W
Bakasura
MR CUPPS 1
Bakasura
13,431
10,707
0
5,102
17,245
7,644
930
3,813
13,296
0
96,800
L
12,404
5,618
0
3,300
18,374
6,857
337
6,546
11,436
0
76,578
W
7,166
1,049
0
6,049
16,341
13,572
1,160
5,265
10,880
0
43,989
W
10,530
1,287
0
5,516
18,789
18,939
40
3,755
14,906
30,584
0
L
Jing Wei
ryanbroen
Jing Wei
9,090
6,322
0
1,237
15,430
4,737
304
2,082
13,040
0
53,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,714
Gold Earned
51,888
546
Minions Killed
457
0
Camps Cleared
0
2,100,680
Distance Traveled
2,039,193
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,095
413
25
1
0
423,705
5
W
Morgan Le Fay
12,801
582
124
6
0
403,391
1
L
Hades
10,386
472
128
6
0
348,355
3
W
Hachiman
12,980
590
152
7
0
372,175
2
L
Kuzenbo
10,485
477
75
3
0
419,753
1
W
Bakasura
12,506
568
160
7
0
480,871
2
L
Awilix
11,790
536
128
6
0
449,562
1
W
Tyr
10,282
467
83
4
0
421,587
4
W
Sobek
11,145
507
27
1
0
422,656
6
L
Jing Wei
10,132
461
101
5
0
397,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role