Player Matchup

Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Co0kzzz
Chronos
Level 145
God Stats
4W - 3L
1,390 SR
Queue Stats
185W - 171L
1,646 Elo+
Party 1
Hachiman
Hachiman
PonneliusHubert
Hachiman
Level 160
God Stats
3W - 7L
1,407 SR
Queue Stats
338W - 336L
1,617 Elo+
Solo
Ymir
Ymir
SWARF3GA
Ymir
Level 54
God Stats
30W - 26L
1,550 SR
Queue Stats
151W - 159L
1,577 Elo+
Party 1
Team Averages
Level 129
1,469 SR
1,568 Elo+

VS

Team Averages
Level 118
1,758 SR
1,702 Elo+
Sol
Sol
IamGarp
Sol
Level 159
God Stats
26W - 8L
1,834 SR
Queue Stats
509W - 245L
1,771 Elo+
Party 2
Terra
Terra
JayEpicus1337
Terra
Level 160
God Stats
12W - 8L
1,904 SR
Queue Stats
513W - 250L
1,776 Elo+
Party 2
Ullr
Ullr
Stinkesocke___
Ullr
Level 153
God Stats
29W - 22L
1,645 SR
Queue Stats
283W - 209L
1,729 Elo+
Party 2
Danzaburou
Danzaburou
SΛLVΛJΞ
Danzaburou
Level 61
God Stats
38W - 5L
1,906 SR
Queue Stats
173W - 54L
1,732 Elo+
Party 2
Nu Wa
Nu Wa
TheIceViper
Nu Wa
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 0 / 0
5,191
865
1,530
3,793
1,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
 
Morgan Le Fay
7
1 / 0 / 0
4,041
674
2,780
2,038
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
Co0kzzz
Chronos
8
0 / 0 / 0
4,111
685
531
2,646
655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
6
0 / 0 / 0
3,709
618
1,603
2,357
474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
6
0 / 0 / 0
3,705
618
730
3,189
1,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
6
0 / 1 / 0
3,679
613
1,110
2,800
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,646
608
1,800
3,863
1,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 0 / 0
3,911
652
464
2,745
742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
SΛLVΛJΞ
Danzaburou
6
0 / 0 / 0
3,799
633
1,465
2,144
455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

5
0 / 2 / 0
3,243
541
1,352
1,867
332
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
0
2
W
Morgan Le Fay
 
Morgan Le Fay
1
0
0
1
W
Chronos
Co0kzzz
Chronos
0
0
0
0
L
Sol
0
1
0
0
L
0
0
0
0
W
Hachiman
0
0
0
0
W
Ymir
0
0
0
0
L
0
0
0
0
L
Danzaburou
SΛLVΛJΞ
Danzaburou
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,174
Damage
6,191
14,023
Taken
13,419
4,757
Mitigated
3,513
7,264
Healing
4,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,530
501
0
2,286
3,793
1,988
354
1,352
2,441
0
20,736
W
Morgan Le Fay
 
Morgan Le Fay
2,780
143
0
796
2,038
591
0
823
1,163
20,581
0
W
Chronos
Co0kzzz
Chronos
531
169
0
1,707
2,646
655
0
504
2,096
19,063
0
L
Sol
1,110
577
0
910
2,800
862
0
2,037
763
15,400
0
L
1,800
198
485
971
3,863
1,122
0
1,065
2,798
7,866
0
W
Hachiman
1,603
784
0
937
2,357
474
0
563
1,794
0
17,333
W
Ymir
730
99
0
1,538
3,189
1,049
0
922
2,267
5,983
0
L
464
103
0
375
2,745
742
0
939
1,806
0
18,096
L
Danzaburou
SΛLVΛJΞ
Danzaburou
1,465
790
0
1,310
2,144
455
0
0
2,144
0
15,779
L
1,352
431
0
410
1,867
332
0
0
1,867
7,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,757
Gold Earned
18,278
187
Minions Killed
158
0
Camps Cleared
0
572,680
Distance Traveled
536,856
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,191
865
51
9
0
105,092
0
W
Morgan Le Fay
4,041
674
31
5
0
121,572
2
W
Chronos
4,111
685
54
9
0
128,415
3
L
Sol
3,679
613
48
8
0
124,370
2
L
Terra
3,646
608
8
1
0
125,186
1
W
Hachiman
3,709
618
40
7
0
95,761
1
W
Ymir
3,705
618
11
2
0
121,840
1
L
Ullr
3,911
652
53
9
0
118,432
1
L
Danzaburou
3,799
633
36
6
0
105,586
3
L
Nu Wa
3,243
541
13
2
0
63,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role