Player Matchup

Tiamat
Tiamat
HaRayZ
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,714 Elo+
Party 1
Gilgamesh
Gilgamesh
Lososin
Gilgamesh
Level 20
God Stats
4W - 7L
1,410 SR
Queue Stats
27W - 24L
1,459 Elo+
Party 3
Pele
Pele
Miinao78900
Pele
Level 26
God Stats
6W - 9L
1,616 SR
Queue Stats
94W - 87L
1,499 Elo+
Party 1
Mulan
Mulan
Xolokos78
Mulan
Level 28
God Stats
1W - 3L
1,320 SR
Queue Stats
93W - 92L
1,489 Elo+
Party 1
Chernobog
Chernobog
xYAKUZAx
Chernobog
Level 36
God Stats
19W - 14L
1,592 SR
Queue Stats
27W - 24L
1,459 Elo+
Party 3
Team Averages
Level 23
1,487 SR
1,524 Elo+

VS

Team Averages
Level 35
1,455 SR
1,524 Elo+
Nemesis
Nemesis
Frabbe
Nemesis
Level 104
God Stats
1W - 0L
1,568 SR
Queue Stats
10W - 4L
1,621 Elo+
Party 2
Neith
Neith
Rudypjoter9378
Neith
Level 20
God Stats
8W - 3L
1,769 SR
Queue Stats
126W - 112L
1,529 Elo+
Party 4
Ymir
Ymir
Rysena
Ymir
Level 18
God Stats
17W - 14L
1,200 SR
Queue Stats
66W - 57L
1,535 Elo+
Party 4
Bellona
Bellona
Svulloo
Bellona
Level 6
God Stats
1W - 1L
1,277 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
yeetmsster44
Scylla
Level 29
God Stats
21W - 25L
1,463 SR
Queue Stats
79W - 88L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HaRayZ
Tiamat
12
2 / 11 / 1
9,175
437
4,583
14,870
7,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Lososin
Gilgamesh
15
1 / 4 / 4
10,624
506
8,672
18,029
9,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 11 / 5
10,818
515
6,603
23,987
8,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
Xolokos78
Mulan
17
7 / 5 / 4
11,664
555
16,772
21,410
19,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
xYAKUZAx
Chernobog
17
3 / 7 / 3
10,614
505
9,917
14,792
5,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Frabbe
Nemesis
19
12 / 2 / 13
12,626
601
14,971
15,337
9,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
7 / 3 / 13
11,572
551
19,256
12,704
6,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Rysena
Ymir
17
5 / 4 / 18
12,010
572
11,142
19,924
23,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Svulloo
Bellona
17
5 / 6 / 9
10,959
522
10,134
17,334
14,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
17
8 / 1 / 15
11,340
540
15,141
8,610
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
16
Kills
37
38
Deaths
16
17
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Frabbe
Nemesis
12
2
13
9.25
L
Tiamat
HaRayZ
Tiamat
2
11
1
0.23
L
Gilgamesh
Lososin
Gilgamesh
1
4
4
0.75
L
3
11
5
0.5
W
7
3
13
4.5
W
Ymir
Rysena
Ymir
5
4
18
3.5
W
Bellona
Svulloo
Bellona
5
6
9
1.58
L
Mulan
Xolokos78
Mulan
7
5
4
1.8
L
Chernobog
xYAKUZAx
Chernobog
3
7
3
0.64
W
Scylla
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,547
Damage
70,644
93,088
Taken
73,909
50,386
Mitigated
56,400
18,765
Healing
18,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Frabbe
Nemesis
14,971
6,621
0
2,981
15,337
9,414
2,381
805
14,424
0
78,524
L
Tiamat
HaRayZ
Tiamat
4,583
346
0
952
14,870
7,406
0
6,333
8,123
21,719
0
L
Gilgamesh
Lososin
Gilgamesh
8,672
2,290
0
2,202
18,029
9,120
1,199
6,501
11,439
0
41,953
L
6,603
694
0
7,509
23,987
8,495
0
6,100
17,625
0
50,910
W
19,256
7,869
0
4,733
12,704
6,133
3,870
776
11,882
0
74,427
W
Ymir
Rysena
Ymir
11,142
1,689
1,182
3,785
19,924
23,268
1,086
904
18,881
42,617
0
W
Bellona
Svulloo
Bellona
10,134
4,116
0
4,418
17,334
14,173
1,444
690
16,585
0
49,691
L
Mulan
Xolokos78
Mulan
16,772
3,313
0
5,622
21,410
19,683
1,220
1,524
19,886
485
61,889
L
Chernobog
xYAKUZAx
Chernobog
9,917
6,996
0
2,480
14,792
5,682
2,425
4,994
9,732
0
75,715
W
Scylla
15,141
667
0
1,206
8,610
3,412
2,729
1,289
7,069
64,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,895
Gold Earned
58,507
443
Minions Killed
486
0
Camps Cleared
0
1,685,649
Distance Traveled
1,969,407
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,626
601
127
6
0
469,768
8
L
Tiamat
9,175
437
49
2
0
292,559
2
L
Gilgamesh
10,624
506
33
2
0
380,777
5
L
Pele
10,818
515
91
4
0
318,846
0
W
Neith
11,572
551
132
6
0
332,954
4
W
Ymir
12,010
572
50
2
0
369,470
8
W
Bellona
10,959
522
88
4
0
392,645
1
L
Mulan
11,664
555
131
6
0
344,672
1
L
Chernobog
10,614
505
139
7
0
348,795
0
W
Scylla
11,340
540
89
4
0
404,570
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role