Player Matchup

Tiamat
Tiamat
Frosty_VA120
Tiamat
Level 26
God Stats
0W - 1L
1,718 SR
Queue Stats
90W - 76L
1,492 Elo+
Solo
Camazotz
Camazotz
Johnny_Sigma06
Camazotz
Level 16
God Stats
4W - 6L
1,401 SR
Queue Stats
11W - 11L
1,478 Elo+
Party 1
Tyr
Tyr
Toxicwelder
Tyr
Level 62
God Stats
1W - 11L
1,188 SR
Queue Stats
307W - 345L
1,416 Elo+
Party 1
Team Averages
Level 35
1,436 SR
1,462 Elo+

VS

Team Averages
Level 45
1,553 SR
1,429 Elo+
Jing Wei
Jing Wei
Jardtrolol 4
Jing Wei
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 35L
1,474 Elo+
Party 2
Jormungandr
Jormungandr
Tickle Bunny 12
Jormungandr
Level 83
God Stats
3W - 2L
1,464 SR
Queue Stats
51W - 46L
1,447 Elo+
Party 2
Ah Puch
Ah Puch
cody48
Ah Puch
Level 24
God Stats
25W - 27L
1,696 SR
Queue Stats
99W - 148L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
6 / 8 / 1
12,114
757
11,617
17,267
10,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
11
0 / 7 / 3
8,784
549
5,500
16,448
12,619
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 6 / 5
10,031
627
5,360
14,485
8,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jardtrolol 4
Jing Wei
17
11 / 2 / 8
12,415
776
15,422
8,438
3,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Tickle Bunny 12
Jormungandr
16
10 / 4 / 11
12,312
770
15,799
16,437
12,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
cody48
Ah Puch
12
0 / 3 / 12
9,756
610
10,243
10,162
3,985
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
21
21
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
6
8
1
0.81
W
Jing Wei
Jardtrolol 4
Jing Wei
11
2
8
7.5
L
Camazotz
0
7
3
0.21
W
Jormungandr
Tickle Bunny 12
Jormungandr
10
4
11
3.88
L
2
6
5
0.75
W
Ah Puch
cody48
Ah Puch
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,477
Damage
41,464
48,200
Taken
35,037
31,563
Mitigated
19,804
6,354
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
11,617
1,468
0
1,360
17,267
10,779
0
9,599
7,668
40,823
0
W
Jing Wei
Jardtrolol 4
Jing Wei
15,422
12,077
0
750
8,438
3,205
838
2,787
5,651
0
47,338
L
Camazotz
5,500
1,326
0
3,412
16,448
12,619
0
8,759
7,689
0
16,138
W
Jormungandr
Tickle Bunny 12
Jormungandr
15,799
4,407
843
1,157
16,437
12,614
679
5,613
10,824
45,275
0
L
5,360
1,578
0
1,582
14,485
8,165
0
7,684
6,801
0
28,384
W
Ah Puch
cody48
Ah Puch
10,243
780
553
3,323
10,162
3,985
635
3,217
6,945
29,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,929
Gold Earned
34,483
129
Minions Killed
171
0
Camps Cleared
0
806,678
Distance Traveled
822,658
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,114
757
49
3
0
250,521
0
W
Jing Wei
12,415
776
65
4
0
303,440
2
L
Camazotz
8,784
549
22
1
0
257,238
3
W
Jormungandr
12,312
770
63
4
0
286,772
3
L
Tyr
10,031
627
58
4
0
298,919
0
W
Ah Puch
9,756
610
43
3
0
232,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role