Player Matchup

Xing Tian
Xing Tian
Silver I
 
Xing Tian
Silver I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Clankify
Scylla
Gold IV
Level 102
God Stats
1W - 4L
1,332 SR
Queue Stats
126W - 123L
1,524 MMR
Solo
Thor
Thor
Gold III
DannyGlop37
Thor
Gold III
Level 102
God Stats
9W - 12L
1,568 SR
Queue Stats
152W - 141L
1,533 MMR
Solo
Anhur
Anhur
Gold II
JDareM
Anhur
Gold II
Level 150
God Stats
11W - 18L
1,661 SR
Queue Stats
305W - 333L
1,540 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Neihkyx
Zhong Kui
Bronze III
Level 117
God Stats
1W - 1L
1,561 SR
Queue Stats
3W - 3L
1,542 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,524 SR
1,528 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,684 SR
1,529 MMR
Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
BTines
Cu Chulainn
Silver I
Level 149
God Stats
5W - 2L
1,812 SR
Queue Stats
67W - 42L
1,588 MMR
Party 2
Janus
Janus
Silver I
LivingOmen
Janus
Silver I
Level 153
God Stats
18W - 12L
1,857 SR
Queue Stats
151W - 129L
1,588 MMR
Party 2
Sol
Sol
Gold IV
RamRanchh
Sol
Gold IV
Level 99
God Stats
5W - 3L
1,698 SR
Queue Stats
210W - 215L
1,461 MMR
Party 1
Tyr
Tyr
Gold II
WKeyDiff
Tyr
Gold II
Level 95
God Stats
5W - 4L
1,553 SR
Queue Stats
120W - 123L
1,507 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 3 / 0
5,880
392
4,752
12,399
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Clankify
Scylla
12
0 / 3 / 1
6,896
460
1,407
5,107
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 1
6,396
426
3,051
10,300
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
JDareM
Anhur
13
2 / 3 / 1
7,542
503
5,071
7,859
2,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Neihkyx
Zhong Kui
13
0 / 5 / 0
7,275
485
6,410
11,205
10,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
TiamatTsukuyomiKing ArthurGilgameshApollo

VS

Bans
PersephoneSobekAthenaYmirYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 1 / 6
8,231
549
5,260
10,336
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
BTines
Cu Chulainn
15
4 / 0 / 4
9,119
608
8,009
9,860
6,220
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
17
7 / 0 / 4
10,524
702
6,998
6,399
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 6
8,413
561
6,873
8,311
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 5
7,660
511
6,227
11,573
7,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
18
18
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
3
0
0.33
W
Nemesis
 
Nemesis
1
1
6
4
W
Cu Chulainn
BTines
Cu Chulainn
4
0
4
6
L
Scylla
Clankify
Scylla
0
3
1
0.17
L
1
4
1
0.38
L
Anhur
JDareM
Anhur
2
3
1
0.83
W
Janus
7
0
4
9
L
Zhong Kui
Neihkyx
Zhong Kui
0
5
0
0
W
1
2
6
2
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,691
Damage
33,367
46,870
Taken
46,479
24,404
Mitigated
23,840
10,749
Healing
17,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,752
162
0
3,391
12,399
6,942
0
5,192
7,147
22,950
0
W
Nemesis
 
Nemesis
5,260
1,972
0
1,424
10,336
4,591
0
1,488
8,658
0
62,842
W
Cu Chulainn
BTines
Cu Chulainn
8,009
1,828
0
4,412
9,860
6,220
0
4,440
5,345
634
56,751
L
Scylla
Clankify
Scylla
1,407
41
0
500
5,107
1,574
0
1,152
3,915
36,715
0
L
3,051
852
0
2,275
10,300
3,356
0
3,131
7,052
0
36,455
L
Anhur
JDareM
Anhur
5,071
2,819
0
500
7,859
2,081
0
2,095
5,764
0
45,818
W
Janus
6,998
1,102
128
3,280
6,399
2,535
40
2,197
4,142
83,575
0
L
Zhong Kui
Neihkyx
Zhong Kui
6,410
332
0
4,083
11,205
10,451
0
1,551
9,568
49,852
0
W
6,873
2,914
0
2,728
8,311
3,050
0
1,741
6,305
53,012
5,429
W
6,227
338
483
5,053
11,573
7,444
0
1,903
9,460
0
28,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,989
Gold Earned
43,947
409
Minions Killed
572
0
Camps Cleared
0
1,318,455
Distance Traveled
1,590,634
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,880
392
42
3
0
301,795
5
W
Nemesis
8,231
549
99
7
0
352,015
1
W
Cu Chulainn
9,119
608
128
9
0
315,718
5
L
Scylla
6,896
460
89
6
0
268,098
2
L
Thor
6,396
426
83
6
0
275,609
3
L
Anhur
7,542
503
94
6
0
233,515
3
W
Janus
10,524
702
198
13
0
332,639
2
L
Zhong Kui
7,275
485
101
7
0
239,438
4
W
Sol
8,413
561
115
8
0
272,094
1
W
Tyr
7,660
511
32
2
0
318,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role