Player Matchup

Sylvanus
Sylvanus
COMM4ND3R_WQLF
Sylvanus
Level 39
God Stats
4W - 4L
1,425 SR
Queue Stats
28W - 40L
1,344 Elo+
Party 2
Bakasura
Bakasura
NexxtGoBrazzyy
Bakasura
Level 26
God Stats
5W - 11L
1,336 SR
Queue Stats
53W - 62L
1,371 Elo+
Solo
Jing Wei
Jing Wei
Rofocale6
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,117 Elo+
Solo
Jormungandr
Jormungandr
SamuraiiBlack
Jormungandr
Level 20
God Stats
19W - 26L
1,397 SR
Queue Stats
59W - 68L
1,431 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXIncandescent
Morgan Le Fay
Level 28
God Stats
17W - 21L
1,347 SR
Queue Stats
187W - 219L
1,343 Elo+
Solo
Team Averages
Level 23
1,401 SR
1,321 Elo+

VS

Team Averages
Level 18
1,521 SR
1,278 Elo+
Cu Chulainn
Cu Chulainn
Cayo123br
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 87L
1,376 Elo+
Party 1
Ne Zha
Ne Zha
DerpyBoio-_-
Ne Zha
Level 17
God Stats
29W - 28L
1,427 SR
Queue Stats
273W - 337L
1,276 Elo+
Solo
Sol
Sol
Nishiki4819
Sol
Level 23
God Stats
6W - 7L
1,555 SR
Queue Stats
10W - 11L
1,374 Elo+
Party 1
Nike
Nike
SOLDAD0 RYAN
Nike
Level 29
God Stats
31W - 21L
1,625 SR
Queue Stats
227W - 319L
1,360 Elo+
Party 1
Yemoja
Yemoja
Syzann
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,003 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
5 / 1 / 0
11,377
367
6,267
12,559
15,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
20
11 / 9 / 2
15,495
500
22,045
30,379
13,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Rofocale6
Jing Wei
3
0 / 1 / 0
6,105
197
0
1,636
160
Jormungandr
SamuraiiBlack
Jormungandr
20
3 / 3 / 3
14,338
463
14,733
25,523
20,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
xXIncandescent
Morgan Le Fay
20
2 / 12 / 1
13,363
431
14,218
29,521
14,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cayo123br
Cu Chulainn
18
1 / 7 / 8
12,836
414
10,120
20,246
18,657
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
20
13 / 2 / 3
15,698
506
17,592
14,570
6,716
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
1 / 3 / 13
13,958
450
13,543
21,780
10,218
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
9 / 2 / 5
16,810
542
23,494
21,073
23,911
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Syzann
Yemoja
19
2 / 7 / 3
13,290
429
5,647
17,244
12,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
21
Kills
26
26
Deaths
21
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
5
1
0
5
W
Cu Chulainn
Cayo123br
Cu Chulainn
1
7
8
0.71
W
Ne Zha
13
2
3
7.25
L
Bakasura
11
9
2
1.33
W
1
3
13
2.5
L
Jing Wei
Rofocale6
Jing Wei
0
1
0
0
W
9
2
5
5.75
L
Jormungandr
SamuraiiBlack
Jormungandr
3
3
3
1.5
W
Yemoja
Syzann
Yemoja
2
7
3
0.5
L
Morgan Le Fay
xXIncandescent
Morgan Le Fay
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,263
Damage
70,396
99,618
Taken
94,913
63,365
Mitigated
71,887
25,468
Healing
21,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,267
3,541
655
3,502
12,559
15,064
513
6,441
6,118
34,173
0
W
Cu Chulainn
Cayo123br
Cu Chulainn
10,120
1,413
0
0
20,246
18,657
1,064
5,645
13,551
17,855
53,388
W
Ne Zha
17,592
5,510
438
4,751
14,570
6,716
4,079
4,570
9,608
0
101,646
L
Bakasura
22,045
18,771
195
7,499
30,379
13,811
0
5,679
24,302
0
91,910
W
13,543
3,745
825
6,620
21,780
10,218
3,969
7,575
13,274
76,075
0
L
Jing Wei
Rofocale6
Jing Wei
0
0
0
0
1,636
160
0
0
1,548
0
0
W
23,494
3,785
0
6,373
21,073
23,911
709
8,901
10,841
0
132,285
L
Jormungandr
SamuraiiBlack
Jormungandr
14,733
3,123
0
6,454
25,523
20,199
387
4,857
19,425
101,773
0
W
Yemoja
Syzann
Yemoja
5,647
1,257
1,536
754
17,244
12,385
322
7,841
8,499
46,863
0
L
Morgan Le Fay
xXIncandescent
Morgan Le Fay
14,218
2,079
0
7,163
29,521
14,131
1,295
4,762
24,163
98,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,678
Gold Earned
72,592
565
Minions Killed
652
0
Camps Cleared
0
1,655,455
Distance Traveled
2,639,582
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,377
367
62
2
0
268,205
1
W
Cu Chulainn
12,836
414
81
3
0
528,729
1
W
Ne Zha
15,698
506
150
5
0
648,724
4
L
Bakasura
15,495
500
168
5
0
568,607
0
W
Sol
13,958
450
144
5
0
492,013
0
L
Jing Wei
6,105
197
0
0
0
2,705
0
W
Nike
16,810
542
212
7
0
571,266
0
L
Jormungandr
14,338
463
179
6
0
479,082
1
W
Yemoja
13,290
429
65
2
0
398,850
1
L
Morgan Le Fay
13,363
431
156
5
0
336,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role