Player Matchup

Arachne
Arachne
BasiliskAnima
Arachne
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,359 Elo+
Solo
Khepri
Khepri
EvoAsoshe
Khepri
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
268W - 286L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
Narutoisdaddy0
Nu Wa
Level 25
God Stats
39W - 39L
1,454 SR
Queue Stats
104W - 129L
1,317 Elo+
Party 1
Team Averages
Level 58
1,485 SR
1,387 Elo+

VS

Team Averages
Level 87
1,421 SR
1,351 Elo+
Da Ji
Da Ji
 
Da Ji
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RKO_josoco347
Neith
Level 69
God Stats
2W - 3L
1,463 SR
Queue Stats
141W - 212L
1,326 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sorcho90
Morgan Le Fay
Level 41
God Stats
16W - 20L
1,301 SR
Queue Stats
37W - 55L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
13 / 4 / 2
10,350
863
11,849
10,972
5,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
EvoAsoshe
Khepri
11
1 / 1 / 11
8,778
732
3,544
6,357
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 0 / 8
8,424
702
3,179
3,151
1,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 6 / 3
8,199
683
4,023
8,644
2,996
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 4
8,115
676
6,245
8,903
2,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
sorcho90
Morgan Le Fay
11
2 / 4 / 2
7,854
655
6,157
7,635
2,750
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
5
5
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
6
3
0.58
W
Arachne
13
4
2
3.5
W
Khepri
EvoAsoshe
Khepri
1
1
11
6.5
W
1
0
8
5
L
1
5
4
0.6
L
Morgan Le Fay
sorcho90
Morgan Le Fay
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,572
Damage
16,425
20,480
Taken
25,182
14,061
Mitigated
8,449
3,971
Healing
3,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,023
1,480
0
330
8,644
2,996
0
2,773
5,871
0
16,585
W
Arachne
11,849
8,712
452
2,693
10,972
5,649
1,750
3,843
7,129
0
24,001
W
Khepri
EvoAsoshe
Khepri
3,544
174
0
652
6,357
7,159
55
1,237
5,120
9,519
0
W
3,179
630
0
174
3,151
1,253
855
1,077
2,074
30,492
0
L
6,245
2,604
0
2,241
8,903
2,703
510
2,399
6,504
0
33,277
L
Morgan Le Fay
sorcho90
Morgan Le Fay
6,157
233
0
734
7,635
2,750
0
1,551
6,084
33,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,552
Gold Earned
24,168
102
Minions Killed
139
0
Camps Cleared
0
645,966
Distance Traveled
541,785
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,199
683
39
3
0
170,673
1
W
Arachne
10,350
863
29
2
0
218,412
2
W
Khepri
8,778
732
13
1
0
212,527
5
W
Nu Wa
8,424
702
60
5
0
215,027
0
L
Neith
8,115
676
53
4
0
178,675
5
L
Morgan Le Fay
7,854
655
47
4
0
192,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role