Player Matchup

Cerberus
Cerberus
R8di0AcTiVe
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
ShadeauxShot
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ra
Ra
anetoiu
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Solo
Terra
Terra
gingerrroot
Terra
Level 8
God Stats
1W - 2L
1,570 SR
Queue Stats
26W - 18L
1,524 Elo+
Solo
Neith
Neith
rudster172
Neith
Level 10
God Stats
0W - 4L
1,154 SR
Queue Stats
21W - 37L
1,479 Elo+
Solo
Team Averages
Level 8
1,445 SR
1,446 Elo+

VS

Team Averages
Level 11
1,521 SR
1,418 Elo+
Tyr
Tyr
Gmoney9000
Tyr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,451 Elo+
Solo
Ares
Ares
JitBooted
Ares
Level 5
God Stats
1W - 0L
1,275 SR
Queue Stats
2W - 2L
1,431 Elo+
Party 1
Olorun
Olorun
Moneymanhundo
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,073 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jaydochi
Morgan Le Fay
Level 29
God Stats
33W - 24L
1,631 SR
Queue Stats
130W - 104L
1,605 Elo+
Solo
Athena
Athena
neyyi
Athena
Level 11
God Stats
2W - 0L
1,699 SR
Queue Stats
4W - 2L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
R8di0AcTiVe
Cerberus
14
1 / 6 / 4
9,026
903
9,456
23,264
17,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
14
2 / 10 / 1
8,723
872
8,695
17,256
6,278
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Boots

Boots

+6%
Movement Speed

14
0 / 11 / 5
8,545
855
6,076
14,709
4,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 9 / 5
9,164
916
4,961
21,484
17,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
14
4 / 7 / 2
9,463
946
9,410
16,444
5,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 15
9,127
913
4,023
9,528
5,375
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
17
3 / 3 / 24
10,275
1,028
9,795
12,212
8,579
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 1 / 23
11,440
1,144
21,638
9,759
3,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
jaydochi
Morgan Le Fay
20
29 / 0 / 12
15,451
1,545
38,902
8,053
4,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
neyyi
Athena
17
3 / 0 / 24
10,851
1,085
11,781
8,479
7,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
141
7
Kills
43
43
Deaths
7
17
Assists
98
Player
Kills
Deaths
Assists
KDA
W
0
3
15
2.5
W
Ares
3
3
24
5
W
8
1
23
19.5
L
Cerberus
R8di0AcTiVe
Cerberus
1
6
4
0.5
L
Fenrir
2
10
1
0.25
L
0
11
5
0.23
L
0
9
5
0.28
W
Morgan Le Fay
jaydochi
Morgan Le Fay
29
0
12
35
W
Athena
neyyi
Athena
3
0
24
15
L
Neith
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,598
Damage
86,139
93,157
Taken
48,031
51,650
Mitigated
29,819
10,360
Healing
9,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,023
1,099
0
116
9,528
5,375
0
2,430
7,098
0
10,320
W
Ares
9,795
2,032
0
0
12,212
8,579
0
5,022
7,190
12,381
0
W
21,638
16,175
1,198
4,546
9,759
3,852
0
6,234
3,525
35,183
0
L
Cerberus
R8di0AcTiVe
Cerberus
9,456
1,054
0
3,071
23,264
17,990
0
21,156
2,108
16,513
0
L
Fenrir
8,695
2,856
390
1,025
17,256
6,278
0
15,540
1,716
0
17,316
L
6,076
1,234
182
71
14,709
4,341
0
13,802
907
13,035
0
L
4,961
1,902
1,567
3,006
21,484
17,977
0
17,593
3,891
15,340
0
W
Morgan Le Fay
jaydochi
Morgan Le Fay
38,902
4,986
0
2,824
8,053
4,227
0
2,516
5,537
71,763
0
W
Athena
neyyi
Athena
11,781
4,517
0
754
8,479
7,786
0
4,291
4,188
21,563
0
L
Neith
9,410
4,584
0
1,048
16,444
5,064
0
14,025
2,419
0
19,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,921
Gold Earned
57,144
97
Minions Killed
161
0
Camps Cleared
5
807,225
Distance Traveled
944,804
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,127
913
13
1
1
175,427
0
W
Ares
10,275
1,028
3
0
1
202,275
0
W
Olorun
11,440
1,144
35
4
2
167,240
0
L
Cerberus
9,026
903
25
3
0
210,310
1
L
Fenrir
8,723
872
18
2
0
163,794
3
L
Ra
8,545
855
16
2
0
91,004
0
L
Terra
9,164
916
20
2
0
181,314
1
W
Morgan Le Fay
15,451
1,545
85
9
0
208,674
4
W
Athena
10,851
1,085
25
3
1
191,188
3
L
Neith
9,463
946
18
2
0
160,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role