Player Matchup

Thoth
Thoth
AJHouck
Thoth
Level 28
God Stats
2W - 0L
1,723 SR
Queue Stats
101W - 95L
1,595 Elo+
Solo
Ymir
Ymir
Billardoo
Ymir
Level 29
God Stats
69W - 68L
1,633 SR
Queue Stats
168W - 176L
1,611 Elo+
Solo
King Arthur
King Arthur
MK12ELA
King Arthur
Level 15
God Stats
39W - 36L
1,606 SR
Queue Stats
283W - 274L
1,556 Elo+
Solo
Apollo
Apollo
PterodactylNuts
Apollo
Level 27
God Stats
10W - 4L
1,688 SR
Queue Stats
195W - 167L
1,612 Elo+
Solo
Cthulhu
Cthulhu
VAPERROR
Cthulhu
Level 5
God Stats
1W - 0L
1,266 SR
Queue Stats
8W - 8L
1,382 Elo+
Solo
Team Averages
Level 21
1,583 SR
1,551 Elo+

VS

Team Averages
Level 9
1,450 SR
1,555 Elo+
Yemoja
Yemoja
LigaLepsza
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,352 Elo+
Party 1
Nu Wa
Nu Wa
Mitixz1007
Nu Wa
Level 11
God Stats
14W - 10L
1,553 SR
Queue Stats
158W - 125L
1,592 Elo+
Solo
Hachiman
Hachiman
PogZLyrii
Hachiman
Level 2
God Stats
0W - 2L
1,267 SR
Queue Stats
2W - 3L
1,457 Elo+
Party 1
Bellona
Bellona
TristanTheLion
Bellona
Level 18
God Stats
15W - 24L
1,432 SR
Queue Stats
36W - 42L
1,479 Elo+
Solo
Nemesis
Nemesis
Zemshady
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 7L
1,894 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AJHouck
Thoth
15
3 / 6 / 3
9,845
579
8,814
9,638
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
15
3 / 1 / 7
10,856
639
4,999
10,215
6,626
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
MK12ELA
King Arthur
16
7 / 2 / 3
11,026
649
9,860
11,559
6,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

19
7 / 1 / 6
12,345
726
15,611
16,257
6,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
VAPERROR
Cthulhu
14
2 / 1 / 2
9,130
537
5,705
8,348
7,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LigaLepsza
Yemoja
9
0 / 4 / 0
6,415
377
4,322
11,167
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
11
4 / 3 / 0
7,749
456
7,050
9,778
2,686
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
PogZLyrii
Hachiman
9
0 / 8 / 0
6,240
367
2,710
11,024
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 4 / 2
7,298
429
4,962
11,755
7,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
Zemshady
Nemesis
14
7 / 3 / 2
8,967
527
8,080
13,170
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
22
Kills
11
11
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
AJHouck
Thoth
3
6
3
0.75
W
Ymir
3
1
7
6.5
L
Yemoja
LigaLepsza
Yemoja
0
4
0
0
W
King Arthur
MK12ELA
King Arthur
7
2
3
4.25
L
Nu Wa
4
3
0
1.33
L
Hachiman
PogZLyrii
Hachiman
0
8
0
0
W
7
1
6
10
L
0
4
2
0.25
W
Cthulhu
VAPERROR
Cthulhu
2
1
2
3
L
Nemesis
Zemshady
Nemesis
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,989
Damage
27,124
56,017
Taken
56,894
30,553
Mitigated
24,976
21,221
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AJHouck
Thoth
8,814
264
0
925
9,638
2,995
3,695
3,084
6,554
61,070
0
W
Ymir
4,999
400
0
2,020
10,215
6,626
166
2,640
7,575
34,867
0
L
Yemoja
LigaLepsza
Yemoja
4,322
813
458
545
11,167
6,645
0
3,010
8,085
16,478
0
W
King Arthur
MK12ELA
King Arthur
9,860
2,094
0
3,588
11,559
6,558
833
1,302
10,257
0
60,687
L
Nu Wa
7,050
1,614
281
2,195
9,778
2,686
0
3,985
5,541
42,197
0
L
Hachiman
PogZLyrii
Hachiman
2,710
1,501
0
274
11,024
2,216
0
3,431
7,565
0
22,707
W
15,611
12,011
0
11,614
16,257
6,816
5,197
3,524
12,733
0
106,900
L
4,962
1,136
0
831
11,755
7,891
533
5,259
6,252
0
28,854
W
Cthulhu
VAPERROR
Cthulhu
5,705
395
961
2,113
8,348
7,558
408
822
7,526
34,008
0
L
Nemesis
Zemshady
Nemesis
8,080
3,509
0
1,651
13,170
5,538
0
3,045
9,933
0
48,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,202
Gold Earned
36,669
524
Minions Killed
294
0
Camps Cleared
0
1,567,879
Distance Traveled
1,273,976
12
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,845
579
112
7
0
311,835
2
W
Ymir
10,856
639
55
3
0
325,668
4
L
Yemoja
6,415
377
18
1
0
300,601
2
W
King Arthur
11,026
649
108
6
0
302,723
2
L
Nu Wa
7,749
456
72
4
0
196,453
27
L
Hachiman
6,240
367
61
4
0
201,690
0
W
Apollo
12,345
726
177
10
0
330,279
4
L
Bellona
7,298
429
49
3
0
286,868
0
W
Cthulhu
9,130
537
72
4
0
297,374
0
L
Nemesis
8,967
527
94
6
0
288,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role