Player Matchup

Cthulhu
Cthulhu
CryJack0
Cthulhu
Level 8
God Stats
11W - 6L
1,793 SR
Queue Stats
95W - 82L
1,578 Elo+
Solo
Sol
Sol
DrxEw
Sol
Level 29
God Stats
2W - 3L
1,620 SR
Queue Stats
125W - 105L
1,633 Elo+
Solo
Arachne
Arachne
MarlonZeppelin
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,850 Elo+
Solo
Bellona
Bellona
ToXicPawN
Bellona
Level 6
God Stats
3W - 3L
1,606 SR
Queue Stats
5W - 7L
1,558 Elo+
Solo
Thor
Thor
ionicmercury398
Thor
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 47L
1,822 Elo+
Solo
Team Averages
Level 14
1,604 SR
1,688 Elo+

VS

Team Averages
Level 47
1,579 SR
1,587 Elo+
Camazotz
Camazotz
Kate_Antisocial
Camazotz
Level 29
God Stats
2W - 2L
1,711 SR
Queue Stats
29W - 34L
1,577 Elo+
Solo
Anubis
Anubis
klap01
Anubis
Level 10
God Stats
5W - 3L
1,500 SR
Queue Stats
32W - 26L
1,635 Elo+
Solo
Hercules
Hercules
mjtlassasin
Hercules
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 36L
1,518 Elo+
Solo
Ymir
Ymir
oxoanal69
Ymir
Level 10
God Stats
4W - 0L
1,500 SR
Queue Stats
51W - 28L
1,548 Elo+
Party 1
Anhur
Anhur
pedrofrituras
Anhur
Level 156
God Stats
8W - 2L
1,682 SR
Queue Stats
114W - 69L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CryJack0
Cthulhu
14
1 / 8 / 6
9,922
431
8,700
23,440
19,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
DrxEw
Sol
20
6 / 8 / 3
12,850
559
16,544
19,214
6,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 11 / 1
8,841
384
5,079
16,625
11,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
ToXicPawN
Bellona
16
2 / 4 / 1
10,614
461
21,655
27,459
25,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 4 / 4
11,618
505
11,337
16,337
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
19
4 / 3 / 4
12,605
548
13,770
30,227
20,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
klap01
Anubis
20
13 / 2 / 6
14,863
646
19,529
13,575
7,699
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
mjtlassasin
Hercules
20
5 / 2 / 11
13,113
570
11,072
23,459
12,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
17
2 / 4 / 16
13,221
575
8,255
20,166
23,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
11 / 4 / 9
13,965
607
29,475
21,801
9,815
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
15
Kills
35
35
Deaths
15
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CryJack0
Cthulhu
1
8
6
0.5
L
Sol
DrxEw
Sol
6
8
3
0.94
W
Camazotz
4
3
4
2
L
2
11
1
0.23
L
Bellona
ToXicPawN
Bellona
2
4
1
0.63
L
4
4
4
1.5
W
Anubis
klap01
Anubis
13
2
6
8
W
Hercules
mjtlassasin
Hercules
5
2
11
5.25
W
Ymir
2
4
16
2.5
W
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,315
Damage
82,101
103,075
Taken
109,228
69,316
Mitigated
74,535
18,197
Healing
42,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CryJack0
Cthulhu
8,700
877
332
2,353
23,440
19,255
0
7,998
15,442
32,023
0
L
Sol
DrxEw
Sol
16,544
6,885
0
6,897
19,214
6,931
5,611
4,843
14,371
99,152
5,105
W
Camazotz
13,770
4,916
0
18,068
30,227
20,793
84
4,313
25,764
0
72,430
L
5,079
3,290
0
1,160
16,625
11,219
0
5,726
10,899
0
22,312
L
Bellona
ToXicPawN
Bellona
21,655
8,287
0
3,713
27,459
25,123
0
4,891
22,568
5,630
69,432
L
11,337
3,255
0
3,742
16,337
6,788
0
4,326
12,011
0
75,036
W
Anubis
klap01
Anubis
19,529
605
0
7,294
13,575
7,699
644
3,902
9,613
103,909
0
W
Hercules
mjtlassasin
Hercules
11,072
4,313
0
6,027
23,459
12,888
310
3,737
19,662
0
101,694
W
Ymir
8,255
1,671
0
2,157
20,166
23,340
70
8,894
11,212
48,440
0
W
29,475
16,105
0
9,059
21,801
9,815
2,445
9,945
11,826
0
120,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,845
Gold Earned
67,767
493
Minions Killed
654
0
Camps Cleared
0
2,080,701
Distance Traveled
2,069,942
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,922
431
39
2
0
423,316
1
L
Sol
12,850
559
164
7
0
369,575
2
W
Camazotz
12,605
548
133
6
0
424,651
1
L
Arachne
8,841
384
47
2
0
369,768
2
L
Bellona
10,614
461
126
5
0
478,948
2
L
Thor
11,618
505
117
5
0
439,094
0
W
Anubis
14,863
646
173
8
0
387,884
0
W
Hercules
13,113
570
139
6
0
467,586
8
W
Ymir
13,221
575
67
3
0
391,982
4
W
Anhur
13,965
607
142
6
0
397,839
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role