Player Matchup

Bellona
Bellona
AcediaSan
Bellona
Level 6
God Stats
4W - 7L
1,110 SR
Queue Stats
8W - 12L
1,265 Elo+
Party 3
Kukulkan
Kukulkan
Bratazar
Kukulkan
Level 28
God Stats
2W - 2L
1,749 SR
Queue Stats
106W - 122L
1,364 Elo+
Party 1
Jing Wei
Jing Wei
KUROKUMAV
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,265 Elo+
Party 3
Artio
Artio
TryNeed
Artio
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 62L
1,401 Elo+
Party 1
Fenrir
Fenrir
tuquala
Fenrir
Level 13
God Stats
3W - 9L
1,457 SR
Queue Stats
37W - 45L
1,234 Elo+
Solo
Team Averages
Level 14
1,463 SR
1,306 Elo+

VS

Team Averages
Level 9
1,584 SR
1,265 Elo+
Chernobog
Chernobog
Alexandroon
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,104 Elo+
Party 2
Bakasura
Bakasura
GammAlpha
Bakasura
Level 25
God Stats
29W - 29L
1,703 SR
Queue Stats
112W - 128L
1,468 Elo+
Solo
Arachne
Arachne
Geqpo
Arachne
Level 7
God Stats
9W - 3L
1,719 SR
Queue Stats
57W - 44L
1,383 Elo+
Solo
Guan Yu
Guan Yu
MichaelMoby
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 2
Xing Tian
Xing Tian
Tzeikh
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AcediaSan
Bellona
20
14 / 6 / 10
16,481
532
19,312
25,988
22,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Bratazar
Kukulkan
20
16 / 8 / 11
16,272
525
33,689
19,368
14,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
KUROKUMAV
Jing Wei
20
7 / 6 / 9
15,248
492
11,329
16,379
7,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
TryNeed
Artio
19
1 / 7 / 20
14,072
454
12,304
28,906
23,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
tuquala
Fenrir
20
9 / 5 / 9
15,396
497
17,078
28,006
20,045
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alexandroon
Chernobog
20
7 / 12 / 6
14,710
475
18,079
24,613
10,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
GammAlpha
Bakasura
20
13 / 5 / 7
18,187
587
24,369
30,406
16,882
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Geqpo
Arachne
20
11 / 6 / 8
16,741
540
19,517
26,270
12,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
MichaelMoby
Guan Yu
16
0 / 19 / 6
12,456
402
7,160
29,698
33,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Tzeikh
Xing Tian
17
1 / 6 / 5
13,261
428
8,174
23,881
24,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
64
47
Kills
32
32
Deaths
48
59
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
AcediaSan
Bellona
14
6
10
3.17
L
Chernobog
Alexandroon
Chernobog
7
12
6
0.83
W
Kukulkan
Bratazar
Kukulkan
16
8
11
2.69
L
Bakasura
GammAlpha
Bakasura
13
5
7
3.3
L
Arachne
Geqpo
Arachne
11
6
8
2.5
W
Jing Wei
KUROKUMAV
Jing Wei
7
6
9
1.92
L
Guan Yu
MichaelMoby
Guan Yu
0
19
6
0.16
W
Artio
TryNeed
Artio
1
7
20
1.57
L
Xing Tian
Tzeikh
Xing Tian
1
6
5
0.58
W
Fenrir
tuquala
Fenrir
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,712
Damage
77,299
118,647
Taken
134,868
89,295
Mitigated
97,292
26,521
Healing
17,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AcediaSan
Bellona
19,312
7,646
0
4,662
25,988
22,996
1,954
1,439
23,989
0
81,843
L
Chernobog
Alexandroon
Chernobog
18,079
12,170
0
600
24,613
10,306
653
10,142
14,471
0
78,412
W
Kukulkan
Bratazar
Kukulkan
33,689
3,296
690
3,406
19,368
14,334
3,201
1,050
17,593
116,125
0
L
Bakasura
GammAlpha
Bakasura
24,369
16,030
0
9,389
30,406
16,882
742
6,636
23,770
0
166,216
L
Arachne
Geqpo
Arachne
19,517
12,739
315
5,382
26,270
12,170
3,007
8,395
17,875
0
110,566
W
Jing Wei
KUROKUMAV
Jing Wei
11,329
8,778
0
1,385
16,379
7,946
2,944
842
15,047
0
71,887
L
Guan Yu
MichaelMoby
Guan Yu
7,160
2,113
0
710
29,698
33,225
1,225
8,900
20,798
0
32,945
W
Artio
TryNeed
Artio
12,304
1,218
1,278
8,582
28,906
23,974
670
2,420
25,825
35,607
0
L
Xing Tian
Tzeikh
Xing Tian
8,174
1,057
0
1,531
23,881
24,709
666
13,319
10,562
24,940
0
W
Fenrir
tuquala
Fenrir
17,078
2,907
0
6,518
28,006
20,045
245
3,064
24,872
0
103,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,469
Gold Earned
75,355
595
Minions Killed
570
0
Camps Cleared
0
2,767,725
Distance Traveled
2,749,813
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,481
532
128
4
0
601,776
0
L
Chernobog
14,710
475
124
4
0
504,717
3
W
Kukulkan
16,272
525
178
6
0
466,275
6
L
Bakasura
18,187
587
231
7
0
628,529
12
L
Arachne
16,741
540
132
4
0
571,961
1
W
Jing Wei
15,248
492
112
4
0
597,052
1
L
Guan Yu
12,456
402
54
2
0
489,846
0
W
Artio
14,072
454
31
1
0
545,085
4
L
Xing Tian
13,261
428
29
1
0
554,760
3
W
Fenrir
15,396
497
146
5
0
557,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role