Player Matchup

Terra
Terra
HashWonderWorker
Terra
Level 12
God Stats
0W - 2L
1,230 SR
Queue Stats
10W - 18L
1,197 Elo+
Solo
Danzaburou
Danzaburou
Neotron420
Danzaburou
Level 15
God Stats
44W - 45L
1,418 SR
Queue Stats
205W - 242L
1,296 Elo+
Party 2
Anubis
Anubis
Skynra_
Anubis
Level 5
God Stats
0W - 3L
1,104 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 4
Nu Wa
Nu Wa
lSmokeWoods420
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,300 Elo+
Party 2
Loki
Loki
thebucheron777
Loki
Level 7
God Stats
0W - 4L
1,101 SR
Queue Stats
0W - 4L
1,235 Elo+
Party 4
Team Averages
Level 9
1,271 SR
1,252 Elo+

VS

Team Averages
Level 14
1,619 SR
1,350 Elo+
Ah Puch
Ah Puch
LeftistsGetJob1
Ah Puch
Level 15
God Stats
1W - 0L
1,880 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Loki
Loki
LimboWolf
Loki
Level 15
God Stats
10W - 7L
1,433 SR
Queue Stats
35W - 39L
1,197 Elo+
Party 1
Artemis
Artemis
PolEe
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Shoobaka
Izanami
Level 23
God Stats
66W - 52L
1,584 SR
Queue Stats
197W - 199L
1,315 Elo+
Party 3
Achilles
Achilles
ThePaperBoy
Achilles
Level 13
God Stats
3W - 0L
1,699 SR
Queue Stats
19W - 17L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,294
420
956
7,567
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Neotron420
Danzaburou
12
5 / 5 / 2
7,577
505
8,299
11,063
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Skynra_
Anubis
9
1 / 10 / 0
6,301
420
2,414
9,866
3,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 9 / 0
7,541
503
7,249
9,920
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 9 / 0
6,036
402
2,020
9,409
2,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
22 / 0 / 5
11,065
738
15,901
6,508
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
12
2 / 2 / 14
7,722
515
4,756
6,789
2,022
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
PolEe
Artemis
12
5 / 3 / 6
8,057
537
5,816
7,923
2,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Shoobaka
Izanami
14
4 / 5 / 1
8,678
579
6,353
11,769
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
ThePaperBoy
Achilles
14
4 / 1 / 2
8,301
553
4,625
10,544
8,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
11
Kills
37
38
Deaths
11
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
22
0
5
24.5
W
Loki
2
2
14
4.5
L
Danzaburou
Neotron420
Danzaburou
5
5
2
1.2
W
Artemis
PolEe
Artemis
5
3
6
2.67
W
Izanami
Shoobaka
Izanami
4
5
1
0.9
L
Anubis
Skynra_
Anubis
1
10
0
0.1
W
Achilles
ThePaperBoy
Achilles
4
1
2
5
L
3
9
0
0.33
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,938
Damage
37,451
47,825
Taken
43,533
16,114
Mitigated
19,624
6,777
Healing
14,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
956
0
58
1,001
7,567
3,700
37
2,352
5,215
5,735
0
W
15,901
1,230
0
4,668
6,508
2,327
2,118
2,143
4,207
78,608
0
W
Loki
4,756
287
0
1,583
6,789
2,022
419
2,452
4,203
0
27,851
L
Danzaburou
Neotron420
Danzaburou
8,299
3,644
0
3,027
11,063
3,300
525
2,053
9,010
0
36,792
W
Artemis
PolEe
Artemis
5,816
2,947
0
1,205
7,923
2,369
1,384
2,472
5,331
0
24,580
W
Izanami
Shoobaka
Izanami
6,353
4,685
0
3,751
11,769
4,084
2,570
1,643
10,022
0
63,782
L
Anubis
Skynra_
Anubis
2,414
205
0
1,625
9,866
3,412
862
4,900
4,966
18,027
0
W
Achilles
ThePaperBoy
Achilles
4,625
1,300
0
3,665
10,544
8,822
1,097
1,324
9,151
7,757
32,597
L
7,249
1,587
0
1,066
9,920
2,812
126
4,049
5,871
35,541
0
L
2,020
469
0
0
9,409
2,890
481
3,116
6,293
0
21,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,749
Gold Earned
43,823
228
Minions Killed
443
0
Camps Cleared
0
1,308,133
Distance Traveled
1,371,409
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,294
420
21
1
0
273,143
2
W
Ah Puch
11,065
738
154
10
0
273,423
3
W
Loki
7,722
515
47
3
0
319,890
5
L
Danzaburou
7,577
505
62
4
0
250,147
0
W
Artemis
8,057
537
43
3
0
278,021
2
W
Izanami
8,678
579
113
8
0
243,975
1
L
Anubis
6,301
420
38
3
0
238,437
0
W
Achilles
8,301
553
86
6
0
256,100
3
L
Nu Wa
7,541
503
68
5
0
242,113
0
L
Loki
6,036
402
39
3
0
304,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role