Player Matchup

Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
SmiteJavi
Sobek
Gold III
Level 127
God Stats
19W - 18L
1,620 SR
Queue Stats
63W - 66L
1,713 MMR
Party 2
Discordia
Discordia
Gold III
nakelsis
Discordia
Gold III
Level 105
God Stats
30W - 25L
1,717 SR
Queue Stats
41W - 44L
1,779 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,613 SR
1,664 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,483 SR
1,500 MMR
Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
NumaJ
Anubis
Bronze III
Level 30
God Stats
0W - 2L
1,448 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
8 / 0 / 6
7,617
1,088
6,221
6,263
1,849
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
SmiteJavi
Sobek
10
3 / 1 / 10
6,992
999
3,597
8,701
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
nakelsis
Discordia
10
3 / 0 / 10
6,551
936
4,371
2,191
505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
PersephoneGilgameshThothZeusTiamat

VS

Bans
AthenaChang'eGebBaron SamediAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
1 / 6 / 0
5,088
727
3,681
6,529
4,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
 
Cupid
7
0 / 4 / 0
4,718
674
2,742
5,501
1,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
NumaJ
Anubis
8
0 / 4 / 1
5,080
726
2,951
5,082
2,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
14
Kills
1
1
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
0
6
11
L
Bellona
 
Bellona
1
6
0
0.17
L
Cupid
 
Cupid
0
4
0
0
L
Anubis
NumaJ
Anubis
0
4
1
0.13
W
Sobek
SmiteJavi
Sobek
3
1
10
8
W
Discordia
nakelsis
Discordia
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,189
Damage
9,374
17,155
Taken
17,112
9,165
Mitigated
8,242
6,484
Healing
1,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,221
3,648
395
2,559
6,263
1,849
1,820
1,251
4,922
0
28,390
L
Bellona
 
Bellona
3,681
823
0
232
6,529
4,136
0
3,905
2,624
0
7,548
L
Cupid
 
Cupid
2,742
1,196
37
650
5,501
1,626
0
1,961
3,540
0
10,294
L
Anubis
NumaJ
Anubis
2,951
277
0
790
5,082
2,480
170
2,102
2,980
14,677
0
W
Sobek
SmiteJavi
Sobek
3,597
327
0
3,030
8,701
6,811
120
1,583
6,968
9,635
0
W
Discordia
nakelsis
Discordia
4,371
629
0
500
2,191
505
605
117
1,984
23,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,160
Gold Earned
14,886
99
Minions Killed
56
0
Camps Cleared
0
422,388
Distance Traveled
400,129
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,617
1,088
49
7
0
141,683
5
L
Bellona
5,088
727
8
1
0
152,459
1
L
Cupid
4,718
674
20
3
0
116,575
2
L
Anubis
5,080
726
28
4
0
131,095
0
W
Sobek
6,992
999
3
0
0
149,355
1
W
Discordia
6,551
936
47
7
0
131,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role