Player Matchup

Baron Samedi
Baron Samedi
DSQD-PAINKILLER-
Baron Samedi
Level 103
God Stats
2W - 1L
1,917 SR
Queue Stats
67W - 82L
1,310 Elo+
Party 1
Bellona
Bellona
hutch118906
Bellona
Level 36
God Stats
6W - 3L
1,638 SR
Queue Stats
163W - 166L
1,461 Elo+
Solo
Ao Kuang
Ao Kuang
jodin202
Ao Kuang
Level 43
God Stats
7W - 6L
1,667 SR
Queue Stats
97W - 68L
1,528 Elo+
Party 1
Merlin
Merlin
marcoyotex
Merlin
Level 40
God Stats
1W - 3L
1,381 SR
Queue Stats
237W - 272L
1,369 Elo+
Solo
Cthulhu
Cthulhu
quinten-152
Cthulhu
Level 68
God Stats
3W - 3L
1,689 SR
Queue Stats
162W - 158L
1,452 Elo+
Party 1
Team Averages
Level 58
1,658 SR
1,424 Elo+

VS

Team Averages
Level 46
1,551 SR
1,516 Elo+
Neith
Neith
 
Neith
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Kurungee
Chaac
Level 96
God Stats
16W - 9L
1,693 SR
Queue Stats
161W - 123L
1,596 Elo+
Party 3
Serqet
Serqet
Miniady44
Serqet
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 141L
1,529 Elo+
Party 2
Scylla
Scylla
XxMarc02005
Scylla
Level 32
God Stats
6W - 3L
1,563 SR
Queue Stats
93W - 89L
1,478 Elo+
Party 2
Cerberus
Cerberus
jam n jiggle
Cerberus
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
32W - 17L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DSQD-PAINKILLER-
Baron Samedi
15
3 / 3 / 2
9,205
511
9,455
9,759
7,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
hutch118906
Bellona
12
1 / 8 / 0
7,316
406
6,666
20,166
11,049
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
jodin202
Ao Kuang
16
8 / 2 / 1
10,165
565
11,267
15,620
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
marcoyotex
Merlin
15
1 / 6 / 3
9,388
522
8,493
8,511
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
quinten-152
Cthulhu
15
1 / 3 / 1
9,440
524
6,085
12,741
9,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 3 / 6
8,362
465
9,137
11,905
4,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Kurungee
Chaac
16
5 / 3 / 5
10,017
557
13,975
17,093
12,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
Miniady44
Serqet
17
6 / 1 / 5
10,276
571
7,228
13,934
5,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
15
4 / 6 / 5
9,472
526
6,456
9,197
3,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
jam n jiggle
Cerberus
13
5 / 2 / 7
9,176
510
7,130
13,340
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
14
Kills
22
22
Deaths
15
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
6
1.67
L
Baron Samedi
DSQD-PAINKILLER-
Baron Samedi
3
3
2
1.33
W
Chaac
Kurungee
Chaac
5
3
5
2.5
W
Serqet
Miniady44
Serqet
6
1
5
8.5
W
Scylla
4
6
5
1.08
L
Bellona
hutch118906
Bellona
1
8
0
0.13
W
Cerberus
jam n jiggle
Cerberus
5
2
7
4.25
L
Ao Kuang
jodin202
Ao Kuang
8
2
1
4.25
L
Merlin
marcoyotex
Merlin
1
6
3
0.42
L
Cthulhu
quinten-152
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,966
Damage
43,926
66,797
Taken
65,469
37,137
Mitigated
34,659
19,928
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,137
4,497
0
6,042
11,905
4,294
75
6,087
5,818
0
42,830
L
Baron Samedi
DSQD-PAINKILLER-
Baron Samedi
9,455
424
627
3,473
9,759
7,993
477
3,357
5,994
59,896
0
W
Chaac
Kurungee
Chaac
13,975
4,035
0
6,473
17,093
12,036
192
10,633
6,460
0
65,438
W
Serqet
Miniady44
Serqet
7,228
1,802
0
2,080
13,934
5,493
0
4,868
9,066
0
70,765
W
Scylla
6,456
322
0
532
9,197
3,114
682
6,393
2,804
44,044
0
L
Bellona
hutch118906
Bellona
6,666
2,174
426
5,167
20,166
11,049
385
5,305
14,861
0
31,215
W
Cerberus
jam n jiggle
Cerberus
7,130
976
0
4,046
13,340
9,722
231
7,319
6,021
35,323
0
L
Ao Kuang
jodin202
Ao Kuang
11,267
2,371
0
7,886
15,620
5,393
0
1,992
13,288
76,621
0
L
Merlin
marcoyotex
Merlin
8,493
276
0
0
8,511
2,915
1,234
2,932
4,889
59,211
0
L
Cthulhu
quinten-152
Cthulhu
6,085
1,060
155
2,194
12,741
9,787
190
0
11,789
55,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,514
Gold Earned
47,303
456
Minions Killed
482
0
Camps Cleared
0
1,695,829
Distance Traveled
1,758,800
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,362
465
72
4
0
323,131
7
L
Baron Samedi
9,205
511
85
5
0
313,785
3
W
Chaac
10,017
557
123
7
0
350,197
0
W
Serqet
10,276
571
120
7
0
414,366
1
W
Scylla
9,472
526
91
5
0
331,941
1
L
Bellona
7,316
406
43
2
0
331,917
3
W
Cerberus
9,176
510
76
4
0
339,165
0
L
Ao Kuang
10,165
565
107
6
0
374,467
1
L
Merlin
9,388
522
108
6
0
312,905
0
L
Cthulhu
9,440
524
113
6
0
362,755
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role