Player Matchup

Ra
Ra
BMT7106
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,184 Elo+
Party 2
Chang'e
Chang'e
Bonnina
Chang'e
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
190W - 165L
1,346 Elo+
Solo
Yemoja
Yemoja
L330NAT0R
Yemoja
Level 4
God Stats
0W - 1L
1,337 SR
Queue Stats
110W - 111L
1,184 Elo+
Party 2
Anubis
Anubis
OMeGaBR3003
Anubis
Level 29
God Stats
18W - 18L
1,495 SR
Queue Stats
544W - 569L
1,319 Elo+
Solo
Sol
Sol
galaxyteam79
Sol
Level 29
God Stats
223W - 206L
1,510 SR
Queue Stats
466W - 501L
1,382 Elo+
Solo
Team Averages
Level 18
1,468 SR
1,283 Elo+

VS

Team Averages
Level 14
1,543 SR
1,191 Elo+
Anubis
Anubis
DroppinBodies3
Anubis
Level 11
God Stats
2W - 0L
1,733 SR
Queue Stats
52W - 35L
1,112 Elo+
Solo
Sol
Sol
Gannon12166238
Sol
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 33L
1,187 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YoPufPufPass
Morgan Le Fay
Level 15
God Stats
9W - 6L
1,728 SR
Queue Stats
32W - 54L
1,201 Elo+
Party 1
Loki
Loki
sllvq 3nlq
Loki
Level 8
God Stats
23W - 29L
1,255 SR
Queue Stats
27W - 39L
1,108 Elo+
Party 1
Skadi
Skadi
verdict392
Skadi
Level 29
God Stats
21W - 15L
1,501 SR
Queue Stats
45W - 34L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 13 / 7
12,121
932
12,159
18,425
6,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Bonnina
Chang'e
19
3 / 6 / 9
13,200
1,015
9,311
19,180
6,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
L330NAT0R
Yemoja
17
1 / 9 / 8
11,530
887
6,095
15,172
10,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
19
8 / 8 / 4
14,267
1,097
26,195
17,988
9,478
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 5 / 11
13,541
1,042
26,024
21,136
6,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 2 / 11
17,257
1,327
35,337
18,496
7,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 5
10,905
839
1,360
10,951
3,745
Morgan Le Fay
YoPufPufPass
Morgan Le Fay
20
8 / 3 / 24
14,980
1,152
22,335
23,277
14,424
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
8 / 6 / 21
14,259
1,097
18,861
18,939
8,716
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
20
4 / 4 / 14
13,359
1,028
10,460
14,607
5,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
116
18
Kills
41
41
Deaths
18
39
Assists
75
Player
Kills
Deaths
Assists
KDA
L
2
13
7
0.42
L
Chang'e
Bonnina
Chang'e
3
6
9
1.25
W
20
2
11
12.75
W
1
3
5
1.17
L
Yemoja
L330NAT0R
Yemoja
1
9
8
0.56
L
Anubis
8
8
4
1.25
W
Morgan Le Fay
YoPufPufPass
Morgan Le Fay
8
3
24
6.67
L
4
5
11
1.9
W
8
6
21
3.08
W
Skadi
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,784
Damage
88,353
91,901
Taken
86,270
38,690
Mitigated
39,793
14,224
Healing
19,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,159
2,046
272
1,020
18,425
6,207
0
11,957
6,468
37,937
0
L
Chang'e
Bonnina
Chang'e
9,311
922
3,109
3,983
19,180
6,100
0
10,419
8,761
37,791
0
W
35,337
2,016
0
9,453
18,496
7,735
0
17,709
787
68,557
0
W
1,360
228
0
531
10,951
3,745
0
9,815
1,136
7,107
0
L
Yemoja
L330NAT0R
Yemoja
6,095
1,460
217
431
15,172
10,543
0
10,912
4,260
11,058
0
L
Anubis
26,195
2,640
0
716
17,988
9,478
0
11,495
6,493
56,615
0
W
Morgan Le Fay
YoPufPufPass
Morgan Le Fay
22,335
3,681
0
4,420
23,277
14,424
0
21,362
1,915
54,205
0
L
26,024
11,278
0
4,476
21,136
6,362
0
14,249
6,887
46,998
0
W
18,861
7,348
0
1,519
18,939
8,716
0
18,210
729
0
25,827
W
Skadi
10,460
6,091
0
3,578
14,607
5,173
0
12,688
1,919
0
35,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,659
Gold Earned
70,760
246
Minions Killed
230
1
Camps Cleared
2
986,084
Distance Traveled
1,045,157
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,121
932
55
4
0
178,254
0
L
Chang'e
13,200
1,015
67
5
0
227,026
0
W
Anubis
17,257
1,327
93
7
2
213,321
0
W
Sol
10,905
839
4
0
0
196,584
1
L
Yemoja
11,530
887
10
1
0
142,325
1
L
Anubis
14,267
1,097
63
5
0
207,481
1
W
Morgan Le Fay
14,980
1,152
63
5
0
220,351
3
L
Sol
13,541
1,042
51
4
1
230,998
0
W
Loki
14,259
1,097
5
0
0
240,696
0
W
Skadi
13,359
1,028
65
5
0
174,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role