Player Matchup

Cthulhu
Cthulhu
CantGuardIchi
Cthulhu
Level 26
God Stats
4W - 5L
1,505 SR
Queue Stats
78W - 80L
1,377 Elo+
Party 3
Thanatos
Thanatos
dexster76691
Thanatos
Level 47
God Stats
16W - 32L
1,330 SR
Queue Stats
409W - 467L
1,386 Elo+
Solo
Anubis
Anubis
mascaradecrom01
Anubis
Level 49
God Stats
19W - 14L
1,656 SR
Queue Stats
119W - 131L
1,407 Elo+
Party 1
Tiamat
Tiamat
noobmastef69
Tiamat
Level 46
God Stats
9W - 11L
1,500 SR
Queue Stats
240W - 244L
1,389 Elo+
Party 3
Cerberus
Cerberus
velosiraptor19tr
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,333 Elo+
Party 1
Team Averages
Level 39
1,498 SR
1,378 Elo+

VS

Team Averages
Level 70
1,411 SR
1,436 Elo+
Neith
Neith
BonkerHonker
Neith
Level 38
God Stats
19W - 12L
1,457 SR
Queue Stats
343W - 306L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CMB_TACO_CMB
Morgan Le Fay
Level 126
God Stats
2W - 8L
1,232 SR
Queue Stats
645W - 660L
1,395 Elo+
Solo
Cabrakan
Cabrakan
GandalfDaCooked
Cabrakan
Level 79
God Stats
8W - 17L
1,318 SR
Queue Stats
432W - 388L
1,405 Elo+
Party 2
Terra
Terra
fernando3214
Terra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 229L
1,451 Elo+
Solo
Bakasura
Bakasura
zZHorrorQueenZz
Bakasura
Level 65
God Stats
9W - 9L
1,548 SR
Queue Stats
386W - 394L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 3 / 0
6,241
347
1,981
6,678
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
dexster76691
Thanatos
15
1 / 5 / 0
8,620
479
3,481
13,930
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 6 / 1
8,193
455
6,246
13,692
5,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
15
1 / 4 / 0
9,971
554
6,327
12,144
7,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 7 / 3
8,727
485
3,564
16,142
11,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 4
10,159
564
14,875
8,463
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
CMB_TACO_CMB
Morgan Le Fay
17
3 / 1 / 2
10,117
562
8,007
7,680
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
17
4 / 1 / 4
10,324
574
7,651
9,216
6,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 8
8,641
480
5,259
10,521
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
18
8 / 0 / 2
10,475
582
8,977
9,966
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
25
25
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
2
4
5.5
W
Morgan Le Fay
CMB_TACO_CMB
Morgan Le Fay
3
1
2
4
L
Cthulhu
0
3
0
0
W
Cabrakan
4
1
4
6
L
Thanatos
dexster76691
Thanatos
1
5
0
0.2
W
1
2
8
2.5
L
3
6
1
0.58
L
Tiamat
1
4
0
0.25
L
1
7
3
0.36
W
Bakasura
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,599
Damage
44,769
62,586
Taken
45,846
32,189
Mitigated
21,852
21,331
Healing
17,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,875
5,681
0
3,600
8,463
3,277
767
3,188
5,275
0
59,559
W
Morgan Le Fay
CMB_TACO_CMB
Morgan Le Fay
8,007
410
0
2,776
7,680
2,755
67
3,395
4,285
64,970
0
L
Cthulhu
1,981
0
0
1,518
6,678
2,446
90
3,073
3,283
18,201
0
W
Cabrakan
7,651
1,292
0
3,707
9,216
6,413
1,192
2,321
6,895
58,648
0
L
Thanatos
dexster76691
Thanatos
3,481
356
0
9,154
13,930
5,006
691
3,060
10,595
0
55,017
W
5,259
2,387
663
4,588
10,521
5,465
371
5,138
5,383
25,499
0
L
6,246
1,386
284
5,344
13,692
5,463
1,547
4,735
8,602
47,719
0
L
Tiamat
6,327
762
0
3,858
12,144
7,369
0
6,092
5,972
57,683
0
L
3,564
752
0
1,173
16,142
11,905
58
3,957
12,185
28,301
0
W
Bakasura
8,977
5,711
0
2,065
9,966
3,942
60
4,076
5,890
0
70,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,752
Gold Earned
49,716
394
Minions Killed
518
0
Camps Cleared
0
1,381,289
Distance Traveled
1,634,983
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,159
564
81
5
0
310,453
3
W
Morgan Le Fay
10,117
562
134
7
0
293,837
9
L
Cthulhu
6,241
347
33
2
0
151,249
0
W
Cabrakan
10,324
574
131
7
0
297,296
1
L
Thanatos
8,620
479
117
7
0
352,412
2
W
Terra
8,641
480
28
2
0
310,433
2
L
Anubis
8,193
455
90
5
0
242,122
2
L
Tiamat
9,971
554
97
5
0
306,388
4
L
Cerberus
8,727
485
57
3
0
329,118
0
W
Bakasura
10,475
582
144
8
0
422,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role