Player Matchup

Bellona
Bellona
B3rn Play3r
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Solo
Ares
Ares
Unbroken 302
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
UrielSpanien
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,770 Elo+
Solo
Cthulhu
Cthulhu
ZomBye_87
Cthulhu
Level 7
God Stats
0W - 1L
1,068 SR
Queue Stats
1W - 4L
1,334 Elo+
Party 1
Arachne
Arachne
otaku3380
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Team Averages
Level 5
1,414 SR
1,402 Elo+

VS

Team Averages
Level 15
1,449 SR
1,430 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
UnorthodoxHero
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,263 Elo+
Solo
Sun Wukong
Sun Wukong
VeloGoneRogue
Sun Wukong
Level 27
God Stats
30W - 28L
1,484 SR
Queue Stats
205W - 238L
1,398 Elo+
Solo
Jing Wei
Jing Wei
moleculasamurai7
Jing Wei
Level 17
God Stats
1W - 2L
1,261 SR
Queue Stats
80W - 62L
1,541 Elo+
Solo
Arachne
Arachne
theKev_JK
Arachne
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
14W - 4L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B3rn Play3r
Bellona
7
0 / 8 / 1
5,379
359
1,611
11,860
5,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 8 / 0
5,126
342
623
8,189
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 3 / 1
8,139
543
8,649
10,194
3,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ZomBye_87
Cthulhu
5
1 / 9 / 0
5,015
334
1,343
8,927
4,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
otaku3380
Arachne
5
1 / 13 / 2
5,326
355
2,129
9,759
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
6 / 4 / 3
7,541
503
4,870
3,742
1,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 5
8,111
541
3,444
5,057
1,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
VeloGoneRogue
Sun Wukong
14
7 / 1 / 0
9,072
605
6,667
8,967
7,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
22 / 0 / 5
11,516
768
17,263
7,835
2,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
theKev_JK
Arachne
14
3 / 1 / 3
8,418
561
2,229
7,966
3,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
7
Kills
40
41
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
4
3
1.88
L
Bellona
B3rn Play3r
Bellona
0
8
1
0.06
L
0
8
0
0
W
2
1
5
4.5
L
5
3
1
1.83
W
Sun Wukong
VeloGoneRogue
Sun Wukong
7
1
0
7
L
Cthulhu
ZomBye_87
Cthulhu
1
9
0
0.11
W
22
0
5
24.5
L
Arachne
otaku3380
Arachne
1
13
2
0.15
W
Arachne
theKev_JK
Arachne
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,355
Damage
34,473
48,929
Taken
33,567
19,759
Mitigated
16,374
6,639
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,870
3,055
0
0
3,742
1,092
879
1,569
2,096
0
14,106
L
Bellona
B3rn Play3r
Bellona
1,611
374
0
863
11,860
5,610
0
0
11,860
120
21,179
L
623
110
0
555
8,189
3,343
0
0
8,189
6,452
0
W
3,444
1,507
641
2,221
5,057
1,837
3,213
1,979
3,018
28
27,841
L
8,649
1,865
0
4,734
10,194
3,192
343
28
10,166
39,574
0
W
Sun Wukong
VeloGoneRogue
Sun Wukong
6,667
1,151
0
1,625
8,967
7,193
404
3,706
5,261
0
43,931
L
Cthulhu
ZomBye_87
Cthulhu
1,343
388
0
196
8,927
4,042
0
0
8,927
8,724
0
W
17,263
14,046
0
2,860
7,835
2,851
5,594
2,559
5,216
0
70,515
L
Arachne
otaku3380
Arachne
2,129
1,554
0
291
9,759
3,572
0
0
9,759
0
6,317
W
Arachne
theKev_JK
Arachne
2,229
1,235
0
1,939
7,966
3,401
1,230
666
7,270
0
51,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,985
Gold Earned
44,658
137
Minions Killed
380
0
Camps Cleared
0
956,918
Distance Traveled
1,223,658
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,541
503
25
2
0
119,466
0
L
Bellona
5,379
359
40
3
0
158,151
0
L
Ares
5,126
342
11
1
0
189,079
1
W
Cupid
8,111
541
57
4
0
232,547
0
L
Sol
8,139
543
69
5
0
232,350
0
W
Sun Wukong
9,072
605
87
6
0
249,243
0
L
Cthulhu
5,015
334
6
0
0
177,398
0
W
Jing Wei
11,516
768
120
8
0
293,107
0
L
Arachne
5,326
355
11
1
0
199,940
0
W
Arachne
8,418
561
91
6
0
329,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role