Player Matchup

Raijin
Raijin
Dreadful-Empress
Raijin
Level 126
God Stats
95W - 120L
1,429 SR
Queue Stats
863W - 885L
1,509 Elo+
Party 2
Hou Yi
Hou Yi
Garfio420
Hou Yi
Level 47
God Stats
2W - 4L
1,241 SR
Queue Stats
358W - 370L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
JuJDreadz
Gilgamesh
Level 103
God Stats
89W - 103L
1,525 SR
Queue Stats
428W - 461L
1,543 Elo+
Party 2
Zeus
Zeus
SpcBrat05
Zeus
Level 42
God Stats
10W - 0L
1,812 SR
Queue Stats
31W - 26L
1,581 Elo+
Party 2
Sylvanus
Sylvanus
Yuboso
Sylvanus
Level 129
God Stats
28W - 23L
1,732 SR
Queue Stats
422W - 440L
1,593 Elo+
Party 1
Team Averages
Level 89
1,548 SR
1,556 Elo+

VS

Team Averages
Level 61
1,613 SR
1,575 Elo+
Ah Puch
Ah Puch
F2CGameWorld
Ah Puch
Level 60
God Stats
14W - 9L
1,569 SR
Queue Stats
125W - 111L
1,480 Elo+
Solo
Arachne
Arachne
GE4RJ4MMER
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,639 Elo+
Party 3
Loki
Loki
That1GuyMythic
Loki
Level 108
God Stats
6W - 3L
1,826 SR
Queue Stats
38W - 34L
1,592 Elo+
Party 3
Sol
Sol
Zekhov59
Sol
Level 29
God Stats
5W - 4L
1,348 SR
Queue Stats
203W - 148L
1,639 Elo+
Party 4
Guan Yu
Guan Yu
milk_meister22
Guan Yu
Level 83
God Stats
1W - 1L
1,824 SR
Queue Stats
67W - 56L
1,526 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
10,517
956
9,105
9,266
4,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Garfio420
Hou Yi
17
3 / 1 / 7
11,044
1,004
5,721
7,213
2,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
JuJDreadz
Gilgamesh
17
2 / 3 / 15
10,576
961
13,866
18,945
18,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
17
10 / 4 / 7
12,068
1,097
21,797
8,856
3,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Yuboso
Sylvanus
17
1 / 1 / 15
11,481
1,044
6,197
12,922
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

226

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
F2CGameWorld
Ah Puch
15
0 / 5 / 4
9,442
858
9,738
10,158
3,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
GE4RJ4MMER
Arachne
15
1 / 6 / 5
9,745
886
6,296
14,047
4,908
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 4 / 5
11,522
1,047
14,263
9,684
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 3 / 7
10,844
986
14,383
11,212
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 2 / 7
10,430
948
6,030
16,917
15,094
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
20
Kills
12
12
Deaths
20
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Ah Puch
F2CGameWorld
Ah Puch
0
5
4
0.4
L
Arachne
GE4RJ4MMER
Arachne
1
6
5
0.58
W
Hou Yi
Garfio420
Hou Yi
3
1
7
6.5
W
Gilgamesh
JuJDreadz
Gilgamesh
2
3
15
3.17
W
Zeus
10
4
7
3.38
L
6
4
5
2.13
W
Sylvanus
Yuboso
Sylvanus
1
1
15
8.5
L
3
3
7
2.17
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,686
Damage
50,710
57,202
Taken
62,018
42,622
Mitigated
31,444
15,866
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,105
978
0
343
9,266
4,630
0
4,917
4,349
33,098
0
L
Ah Puch
F2CGameWorld
Ah Puch
9,738
297
255
633
10,158
3,639
0
5,024
5,134
34,632
0
L
Arachne
GE4RJ4MMER
Arachne
6,296
4,270
0
2,409
14,047
4,908
0
7,994
6,053
0
12,197
W
Hou Yi
Garfio420
Hou Yi
5,721
2,221
0
863
7,213
2,905
0
2,305
4,908
0
35,431
W
Gilgamesh
JuJDreadz
Gilgamesh
13,866
3,700
61
1,696
18,945
18,592
0
7,944
11,001
0
22,283
W
Zeus
21,797
1,187
0
901
8,856
3,464
0
3,015
5,841
41,143
0
L
14,263
2,435
0
210
9,684
3,735
0
6,721
2,963
0
32,104
W
Sylvanus
Yuboso
Sylvanus
6,197
743
6,140
5,862
12,922
13,031
0
5,340
7,582
17,324
0
L
14,383
4,557
0
988
11,212
4,068
0
7,883
3,329
26,557
1,280
L
6,030
811
1,496
2,816
16,917
15,094
0
9,477
7,283
0
29,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,686
Gold Earned
51,983
254
Minions Killed
214
9
Camps Cleared
8
995,018
Distance Traveled
1,060,004
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,517
956
62
6
2
191,038
1
L
Ah Puch
9,442
858
67
6
1
184,905
0
L
Arachne
9,745
886
16
1
2
211,953
0
W
Hou Yi
11,044
1,004
92
8
6
186,139
2
W
Gilgamesh
10,576
961
15
1
0
229,927
0
W
Zeus
12,068
1,097
56
5
0
202,316
2
L
Loki
11,522
1,047
30
3
3
226,248
0
W
Sylvanus
11,481
1,044
29
3
1
185,598
0
L
Sol
10,844
986
42
4
2
202,989
0
L
Guan Yu
10,430
948
59
5
0
233,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role