Player Matchup

Terra
Terra
BardyTheBard
Terra
Level 4
God Stats
2W - 2L
1,702 SR
Queue Stats
4W - 3L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
CrustyKrew
Sun Wukong
Level 27
God Stats
20W - 18L
1,454 SR
Queue Stats
95W - 84L
1,527 Elo+
Solo
Ra
Ra
InfamousZu
Ra
Level 22
God Stats
5W - 11L
1,445 SR
Queue Stats
257W - 297L
1,556 Elo+
Solo
Cernunnos
Cernunnos
SpatialCognition
Cernunnos
Level 29
God Stats
3W - 4L
1,481 SR
Queue Stats
221W - 227L
1,595 Elo+
Solo
Arachne
Arachne
hamstersmash101
Arachne
Level 27
God Stats
3W - 6L
1,625 SR
Queue Stats
133W - 143L
1,644 Elo+
Solo
Team Averages
Level 22
1,541 SR
1,577 Elo+

VS

Team Averages
Level 23
1,686 SR
1,587 Elo+
Morgan Le Fay
Morgan Le Fay
FakerBichota
Morgan Le Fay
Level 27
God Stats
9W - 4L
1,826 SR
Queue Stats
60W - 41L
1,691 Elo+
Solo
Osiris
Osiris
OCTY13
Osiris
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 71L
1,479 Elo+
Solo
Loki
Loki
Stokokrysa
Loki
Level 3
God Stats
2W - 0L
1,736 SR
Queue Stats
3W - 0L
1,675 Elo+
Solo
Danzaburou
Danzaburou
ZyborgKcr
Danzaburou
Level 28
God Stats
55W - 38L
1,688 SR
Queue Stats
183W - 167L
1,592 Elo+
Solo
Zhong Kui
Zhong Kui
bengosstrades
Zhong Kui
Level 28
God Stats
82W - 50L
1,679 SR
Queue Stats
176W - 186L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
9,483
452
4,480
17,704
17,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
CrustyKrew
Sun Wukong
15
6 / 5 / 5
10,191
485
13,039
21,072
17,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 7 / 6
9,317
444
9,551
10,990
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
16
1 / 7 / 2
9,578
456
8,630
16,617
6,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 6 / 5
10,305
491
11,678
24,459
11,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FakerBichota
Morgan Le Fay
19
11 / 2 / 11
13,149
626
23,337
13,682
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
OCTY13
Osiris
17
2 / 4 / 7
11,374
542
8,905
19,728
18,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 8 / 0
9,116
434
2,904
11,585
5,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
ZyborgKcr
Danzaburou
20
10 / 2 / 7
14,159
674
15,390
16,670
6,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
bengosstrades
Zhong Kui
18
8 / 3 / 9
12,426
592
20,233
19,694
14,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
66
19
Kills
32
32
Deaths
19
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Sun Wukong
CrustyKrew
Sun Wukong
6
5
5
1.7
W
Morgan Le Fay
FakerBichota
Morgan Le Fay
11
2
11
8.25
L
3
7
6
0.86
W
Osiris
OCTY13
Osiris
2
4
7
1.38
L
Cernunnos
1
7
2
0.29
W
1
8
0
0.13
W
Danzaburou
ZyborgKcr
Danzaburou
10
2
7
6.75
W
Zhong Kui
bengosstrades
Zhong Kui
8
3
9
4.17
L
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,378
Damage
70,769
90,842
Taken
81,359
57,693
Mitigated
50,415
19,682
Healing
34,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,480
188
1,488
1,161
17,704
17,509
0
9,801
7,903
15,072
0
L
Sun Wukong
CrustyKrew
Sun Wukong
13,039
2,448
0
7,210
21,072
17,467
0
10,789
10,283
0
55,971
W
Morgan Le Fay
FakerBichota
Morgan Le Fay
23,337
2,041
312
4,881
13,682
5,238
1,400
3,171
10,427
87,965
0
L
9,551
1,936
145
1,467
10,990
4,485
10
5,945
5,045
45,514
0
W
Osiris
OCTY13
Osiris
8,905
3,057
0
7,260
19,728
18,293
2,377
1,986
17,666
10,183
62,187
L
Cernunnos
8,630
3,532
0
1,891
16,617
6,688
632
7,296
9,321
0
76,769
W
2,904
419
0
2,034
11,585
5,758
744
3,455
8,008
0
24,149
W
Danzaburou
ZyborgKcr
Danzaburou
15,390
8,059
0
7,981
16,670
6,761
1,995
1,832
14,792
0
128,223
W
Zhong Kui
bengosstrades
Zhong Kui
20,233
3,841
418
12,014
19,694
14,365
2,891
5,744
13,712
67,704
0
L
11,678
7,386
0
6,320
24,459
11,544
0
12,005
12,454
0
59,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,874
Gold Earned
60,224
439
Minions Killed
600
0
Camps Cleared
0
1,811,328
Distance Traveled
2,025,237
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,483
452
17
1
0
405,403
4
L
Sun Wukong
10,191
485
101
5
0
392,532
2
W
Morgan Le Fay
13,149
626
131
6
0
434,842
6
L
Ra
9,317
444
105
5
0
282,988
4
W
Osiris
11,374
542
111
5
0
377,686
0
L
Cernunnos
9,578
456
133
6
0
322,577
5
W
Loki
9,116
434
49
2
0
429,222
3
W
Danzaburou
14,159
674
198
9
0
410,413
3
W
Zhong Kui
12,426
592
111
5
0
373,074
0
L
Arachne
10,305
491
83
4
0
407,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role