Player Matchup

Scylla
Scylla
FINATER45456
Scylla
Level 12
God Stats
2W - 1L
1,456 SR
Queue Stats
18W - 26L
1,448 Elo+
Solo
Olorun
Olorun
Jbizzle6177
Olorun
Level 46
God Stats
5W - 3L
1,559 SR
Queue Stats
115W - 101L
1,509 Elo+
Party 1
Hercules
Hercules
LinksBow Gaming
Hercules
Level 22
God Stats
7W - 4L
1,564 SR
Queue Stats
23W - 13L
1,477 Elo+
Party 1
Team Averages
Level 27
1,526 SR
1,478 Elo+

VS

Team Averages
Level 15
1,500 SR
1,454 Elo+
Chiron
Chiron
Polite Abuse
Chiron
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 147L
1,579 Elo+
Solo
Nox
Nox
Slxpdz
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,500 Elo+
Solo
Bellona
Bellona
anetoiu
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
11 / 4 / 11
13,851
815
12,909
8,959
3,062
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
16
8 / 6 / 14
12,835
755
13,753
17,340
7,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
16
5 / 4 / 14
13,396
788
14,537
25,636
16,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
11 / 4 / 3
13,442
791
30,644
20,052
9,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
Slxpdz
Nox
16
3 / 6 / 7
11,293
664
5,966
16,547
7,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
anetoiu
Bellona
12
0 / 15 / 5
9,679
569
3,497
17,293
10,251
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
24
Kills
14
14
Deaths
25
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
11
4
11
4.13
W
Olorun
8
6
14
2.5
W
Hercules
5
4
14
3
L
Chiron
11
4
3
3.13
L
Nox
Slxpdz
Nox
3
6
7
1.08
L
Bellona
anetoiu
Bellona
0
15
5
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,199
Damage
40,107
51,935
Taken
53,892
26,699
Mitigated
27,879
16,269
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,909
1,004
0
180
8,959
3,062
848
928
8,031
54,325
0
W
Olorun
13,753
5,931
2,394
5,745
17,340
7,116
831
2,934
14,406
45,009
0
W
Hercules
14,537
7,348
0
7,950
25,636
16,521
1,037
2,104
23,532
0
33,970
L
Chiron
30,644
19,334
625
9,262
20,052
9,707
2,279
9,539
10,245
0
82,584
L
Nox
Slxpdz
Nox
5,966
910
0
3,448
16,547
7,921
902
8,659
7,678
42,537
0
L
Bellona
anetoiu
Bellona
3,497
980
0
50
17,293
10,251
0
7,734
9,307
0
8,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,082
Gold Earned
34,414
175
Minions Killed
179
0
Camps Cleared
0
807,275
Distance Traveled
726,424
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,851
815
80
5
0
247,564
1
W
Olorun
12,835
755
67
4
0
252,748
0
W
Hercules
13,396
788
28
2
0
306,963
1
L
Chiron
13,442
791
93
5
0
272,977
3
L
Nox
11,293
664
73
4
0
275,519
0
L
Bellona
9,679
569
13
1
0
177,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role