Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
kven17
Baron Samedi
Level 69
God Stats
26W - 12L
1,819 SR
Queue Stats
210W - 126L
1,736 Elo+
Party 1
Achilles
Achilles
sc3thevyse
Achilles
Level 69
God Stats
2W - 1L
1,924 SR
Queue Stats
180W - 114L
1,736 Elo+
Party 1
Team Averages
Level 90
1,748 SR
1,658 Elo+

VS

Team Averages
Level 136
1,626 SR
1,732 Elo+
Medusa
Medusa
Fedtmule02
Medusa
Level 129
God Stats
7W - 5L
1,625 SR
Queue Stats
165W - 128L
1,742 Elo+
Solo
Tiamat
Tiamat
Fludubuduhu
Tiamat
Level 160
God Stats
2W - 5L
1,594 SR
Queue Stats
73W - 80L
1,753 Elo+
Solo
Hercules
Hercules
Tomac3
Hercules
Level 120
God Stats
25W - 11L
1,658 SR
Queue Stats
426W - 227L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 6 / 0
8,049
671
10,810
11,516
3,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
kven17
Baron Samedi
11
0 / 7 / 3
7,233
603
8,469
11,135
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
sc3thevyse
Achilles
11
0 / 6 / 2
7,050
588
7,988
15,531
8,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fedtmule02
Medusa
13
4 / 3 / 12
9,234
770
10,958
8,549
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
15
11 / 0 / 7
10,374
865
13,806
10,731
7,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Tomac3
Hercules
13
4 / 0 / 12
9,241
770
8,897
17,207
20,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
19
19
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
6
0
0.5
W
Medusa
Fedtmule02
Medusa
4
3
12
3.33
W
Tiamat
11
0
7
14.5
W
Hercules
Tomac3
Hercules
4
0
12
10
L
Baron Samedi
kven17
Baron Samedi
0
7
3
0.21
L
Achilles
sc3thevyse
Achilles
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,267
Damage
33,661
38,182
Taken
36,487
17,003
Mitigated
31,014
7,396
Healing
13,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,810
5,671
0
2,864
11,516
3,828
0
4,695
6,481
0
32,042
W
Medusa
Fedtmule02
Medusa
10,958
4,861
0
535
8,549
3,306
1,584
1,359
7,190
0
39,468
W
Tiamat
13,806
677
249
4,332
10,731
7,507
803
2,093
8,638
43,570
0
W
Hercules
Tomac3
Hercules
8,897
1,917
0
8,798
17,207
20,201
168
5,017
12,190
0
18,021
L
Baron Samedi
kven17
Baron Samedi
8,469
396
345
2,162
11,135
4,587
180
2,831
8,156
24,497
0
L
Achilles
sc3thevyse
Achilles
7,988
1,065
0
2,025
15,531
8,588
550
5,406
9,739
0
23,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,332
Gold Earned
28,849
136
Minions Killed
146
0
Camps Cleared
0
655,278
Distance Traveled
743,225
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,049
671
57
5
0
200,430
1
W
Medusa
9,234
770
60
5
0
218,764
1
W
Tiamat
10,374
865
69
6
0
262,747
3
W
Hercules
9,241
770
17
1
0
261,714
0
L
Baron Samedi
7,233
603
50
4
0
210,990
5
L
Achilles
7,050
588
29
2
0
243,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role