Player Matchup

The Morrigan
The Morrigan
About10Silver
The Morrigan
Level 18
God Stats
26W - 12L
1,666 SR
Queue Stats
229W - 229L
1,522 Elo+
Solo
Jing Wei
Jing Wei
AhegaoGod
Jing Wei
Level 27
God Stats
1W - 1L
1,254 SR
Queue Stats
20W - 9L
1,453 Elo+
Solo
Hachiman
Hachiman
Madd3r
Hachiman
Level 6
God Stats
2W - 2L
1,253 SR
Queue Stats
11W - 8L
1,504 Elo+
Solo
Tiamat
Tiamat
einarths
Tiamat
Level 18
God Stats
48W - 32L
1,621 SR
Queue Stats
72W - 53L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
terrorminator
Morgan Le Fay
Level 26
God Stats
3W - 3L
1,486 SR
Queue Stats
44W - 24L
1,585 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,528 Elo+

VS

Team Averages
Level 15
1,478 SR
1,481 Elo+
Hou Yi
Hou Yi
Corector
Hou Yi
Level 15
God Stats
5W - 7L
1,395 SR
Queue Stats
26W - 25L
1,473 Elo+
Solo
Cthulhu
Cthulhu
KrezgHUN
Cthulhu
Level 24
God Stats
22W - 19L
1,558 SR
Queue Stats
115W - 104L
1,490 Elo+
Solo
Loki
Loki
Kuoii
Loki
Level 13
God Stats
4W - 11L
1,401 SR
Queue Stats
54W - 50L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
Tudson
Gilgamesh
Level 17
God Stats
1W - 2L
1,481 SR
Queue Stats
32W - 46L
1,416 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ammarcell
Morgan Le Fay
Level 6
God Stats
5W - 13L
1,556 SR
Queue Stats
27W - 37L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
About10Silver
The Morrigan
20
7 / 4 / 21
13,536
967
17,348
10,455
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
AhegaoGod
Jing Wei
20
9 / 6 / 14
14,564
1,040
20,976
25,161
10,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hachiman
Madd3r
Hachiman
20
4 / 4 / 21
13,293
950
14,017
17,068
7,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
einarths
Tiamat
20
6 / 0 / 18
13,842
989
24,704
8,453
5,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
terrorminator
Morgan Le Fay
20
9 / 5 / 23
14,640
1,046
34,380
16,263
8,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Corector
Hou Yi
19
8 / 2 / 6
14,110
1,008
16,038
19,732
7,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
KrezgHUN
Cthulhu
19
3 / 4 / 12
13,092
935
17,979
21,232
18,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
Kuoii
Loki
19
4 / 7 / 5
13,414
958
13,092
20,640
8,559
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Tudson
Gilgamesh
19
4 / 10 / 7
13,024
930
13,205
31,487
29,007
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
ammarcell
Morgan Le Fay
19
0 / 12 / 8
11,949
854
12,927
22,884
8,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
57
35
Kills
19
19
Deaths
35
97
Assists
38
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
About10Silver
The Morrigan
7
4
21
4.38
W
Jing Wei
AhegaoGod
Jing Wei
9
6
14
2.67
L
Hou Yi
Corector
Hou Yi
8
2
6
5.5
L
Cthulhu
KrezgHUN
Cthulhu
3
4
12
2.25
L
Loki
Kuoii
Loki
4
7
5
0.93
W
Hachiman
Madd3r
Hachiman
4
4
21
3.63
L
Gilgamesh
Tudson
Gilgamesh
4
10
7
0.75
L
Morgan Le Fay
ammarcell
Morgan Le Fay
0
12
8
0.33
W
Tiamat
einarths
Tiamat
6
0
18
15
W
Morgan Le Fay
terrorminator
Morgan Le Fay
9
5
23
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,425
Damage
73,241
77,400
Taken
115,975
37,818
Mitigated
72,753
12,530
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
About10Silver
The Morrigan
17,348
2,636
0
624
10,455
5,237
0
3,055
7,387
35,768
6,321
W
Jing Wei
AhegaoGod
Jing Wei
20,976
18,589
0
4,930
25,161
10,819
0
8,600
16,275
0
52,043
L
Hou Yi
Corector
Hou Yi
16,038
9,014
0
4,851
19,732
7,792
0
11,123
8,483
0
46,241
L
Cthulhu
KrezgHUN
Cthulhu
17,979
136
1,127
2,133
21,232
18,555
0
13,030
7,793
35,179
0
L
Loki
Kuoii
Loki
13,092
2,547
0
2,801
20,640
8,559
0
13,477
7,040
0
52,866
W
Hachiman
Madd3r
Hachiman
14,017
10,169
0
3,204
17,068
7,558
0
7,240
9,701
0
31,787
L
Gilgamesh
Tudson
Gilgamesh
13,205
2,629
0
453
31,487
29,007
0
19,218
11,831
555
29,218
L
Morgan Le Fay
ammarcell
Morgan Le Fay
12,927
624
0
1,635
22,884
8,840
0
15,701
6,971
35,460
0
W
Tiamat
einarths
Tiamat
24,704
1,159
0
2,222
8,453
5,868
0
3,742
4,556
49,904
0
W
Morgan Le Fay
terrorminator
Morgan Le Fay
34,380
1,214
0
1,550
16,263
8,336
0
8,014
8,020
46,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,875
Gold Earned
65,589
278
Minions Killed
272
12
Camps Cleared
6
1,335,046
Distance Traveled
1,347,955
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,536
967
61
4
1
256,556
2
W
Jing Wei
14,564
1,040
52
4
8
263,135
0
L
Hou Yi
14,110
1,008
62
4
1
265,414
0
L
Cthulhu
13,092
935
32
2
1
268,313
0
L
Loki
13,414
958
76
5
3
303,951
3
W
Hachiman
13,293
950
42
3
0
228,455
0
L
Gilgamesh
13,024
930
44
3
1
281,990
0
L
Morgan Le Fay
11,949
854
58
4
0
228,287
0
W
Tiamat
13,842
989
92
7
1
295,361
0
W
Morgan Le Fay
14,640
1,046
31
2
2
291,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role