Player Matchup

Danzaburou
Danzaburou
Its_Sxvage
Danzaburou
Level 28
God Stats
29W - 27L
1,374 SR
Queue Stats
135W - 198L
1,302 Elo+
Party 2
Hades
Hades
JLJ1324
Hades
Level 16
God Stats
5W - 8L
1,382 SR
Queue Stats
18W - 43L
1,223 Elo+
Party 2
Nox
Nox
pipscwek
Nox
Level 29
God Stats
1W - 4L
1,367 SR
Queue Stats
132W - 183L
1,324 Elo+
Party 2
Team Averages
Level 24
1,374 SR
1,283 Elo+

VS

Team Averages
Level 25
1,505 SR
1,313 Elo+
Artemis
Artemis
Briseis1809
Artemis
Level 29
God Stats
5W - 7L
1,531 SR
Queue Stats
11W - 29L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
Ollie69
Baron Samedi
Level 18
God Stats
2W - 4L
1,456 SR
Queue Stats
13W - 29L
1,317 Elo+
Party 1
Chaac
Chaac
TheForgottenFish
Chaac
Level 28
God Stats
4W - 14L
1,526 SR
Queue Stats
13W - 31L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Its_Sxvage
Danzaburou
16
6 / 6 / 8
12,043
753
20,252
20,016
11,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
JLJ1324
Hades
15
7 / 8 / 6
12,109
757
12,912
18,376
11,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 9 / 11
11,099
694
11,506
16,650
6,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Briseis1809
Artemis
17
7 / 6 / 13
12,390
774
16,867
14,154
5,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Ollie69
Baron Samedi
17
12 / 7 / 11
12,959
810
18,837
18,817
8,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 14
11,069
692
9,388
25,522
16,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
17
Kills
23
23
Deaths
17
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
Briseis1809
Artemis
7
6
13
2.25
L
Danzaburou
Its_Sxvage
Danzaburou
6
6
8
1.67
L
Hades
JLJ1324
Hades
7
8
6
1.25
W
Baron Samedi
Ollie69
Baron Samedi
12
7
11
2.5
W
4
4
14
2.75
L
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,670
Damage
45,092
55,042
Taken
58,493
28,864
Mitigated
30,862
11,342
Healing
24,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Briseis1809
Artemis
16,867
8,416
1,085
1,912
14,154
5,361
922
7,602
6,372
0
48,269
L
Danzaburou
Its_Sxvage
Danzaburou
20,252
8,975
0
5,148
20,016
11,297
1,024
6,661
13,355
0
52,539
L
Hades
JLJ1324
Hades
12,912
1,464
98
4,276
18,376
11,278
47
5,480
12,896
34,678
0
W
Baron Samedi
Ollie69
Baron Samedi
18,837
2,147
6,200
5,606
18,817
8,802
838
7,924
10,675
47,830
0
W
9,388
2,038
698
9,194
25,522
16,699
1,183
8,892
16,060
0
29,184
L
11,506
1,418
0
1,820
16,650
6,289
947
6,696
9,954
30,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
36,418
150
Minions Killed
151
0
Camps Cleared
0
635,602
Distance Traveled
760,741
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,390
774
49
3
0
242,579
0
L
Danzaburou
12,043
753
63
4
0
217,140
1
L
Hades
12,109
757
40
3
0
202,672
2
W
Baron Samedi
12,959
810
68
4
0
231,950
0
W
Chaac
11,069
692
34
2
0
286,212
1
L
Nox
11,099
694
47
3
0
215,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role