Player Matchup

Janus
Janus
PAPITO80
Janus
Level 104
God Stats
1W - 3L
1,227 SR
Queue Stats
83W - 77L
1,497 Elo+
Party 1
Serqet
Serqet
Wolq
Serqet
Level 63
God Stats
4W - 3L
1,117 SR
Queue Stats
20W - 17L
1,408 Elo+
Party 2
Geb
Geb
Yunng
Geb
Level 41
God Stats
2W - 5L
1,500 SR
Queue Stats
148W - 76L
1,567 Elo+
Party 2
Guan Yu
Guan Yu
vanvan7
Guan Yu
Level 3
God Stats
2W - 1L
1,727 SR
Queue Stats
7W - 4L
1,480 Elo+
Party 2
Ao Kuang
Ao Kuang
zaidanjr
Ao Kuang
Level 99
God Stats
7W - 7L
1,500 SR
Queue Stats
227W - 227L
1,456 Elo+
Party 1
Team Averages
Level 62
1,414 SR
1,481 Elo+

VS

Team Averages
Level 59
1,512 SR
1,483 Elo+
Rama
Rama
 
Rama
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
FrSupremo
Terra
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 122L
1,382 Elo+
Solo
Poseidon
Poseidon
MauroTankian100
Poseidon
Level 29
God Stats
36W - 32L
1,498 SR
Queue Stats
302W - 285L
1,528 Elo+
Party 3
Da Ji
Da Ji
MrANGELITO
Da Ji
Level 127
God Stats
14W - 8L
1,564 SR
Queue Stats
463W - 439L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
PAPITO80
Janus
19
2 / 12 / 15
12,947
996
19,348
19,223
5,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Wolq
Serqet
19
11 / 8 / 8
14,841
1,142
20,165
21,273
10,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Geb
Yunng
Geb
19
1 / 2 / 16
13,191
1,015
11,863
25,843
35,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
vanvan7
Guan Yu
19
3 / 8 / 14
12,935
995
9,728
23,988
23,410
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
zaidanjr
Ao Kuang
19
7 / 10 / 12
13,545
1,042
12,049
22,954
10,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
4 / 5 / 22
13,610
1,047
18,140
13,876
5,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
 
Chang'e
20
4 / 2 / 23
13,252
1,019
18,168
12,485
6,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Terra
FrSupremo
Terra
19
3 / 6 / 20
13,549
1,042
10,552
20,221
23,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
20
11 / 5 / 16
14,404
1,108
25,845
15,353
7,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
20
18 / 6 / 17
16,771
1,290
33,856
18,823
7,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
138
24
Kills
40
40
Deaths
24
65
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
5
22
3
W
Chang'e
 
Chang'e
4
2
23
7.75
W
Terra
FrSupremo
Terra
3
6
20
2.17
W
Poseidon
11
5
16
3.8
W
Da Ji
18
6
17
4.42
L
Janus
PAPITO80
Janus
2
12
15
0.79
L
Serqet
Wolq
Serqet
11
8
8
1.88
L
Geb
Yunng
Geb
1
2
16
4.5
L
Guan Yu
vanvan7
Guan Yu
3
8
14
1.25
L
Ao Kuang
zaidanjr
Ao Kuang
7
10
12
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,153
Damage
106,561
113,281
Taken
80,758
85,845
Mitigated
51,140
9,233
Healing
21,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
18,140
15,759
0
0
13,876
5,593
0
8,275
4,625
0
42,150
W
Chang'e
 
Chang'e
18,168
1,870
6,526
5,359
12,485
6,796
0
6,590
5,031
33,361
0
W
Terra
FrSupremo
Terra
10,552
1,677
3,595
3,728
20,221
23,979
0
10,835
9,201
24,610
0
W
Poseidon
25,845
3,120
188
916
15,353
7,009
0
5,257
9,951
53,883
0
W
Da Ji
33,856
12,674
0
1,570
18,823
7,763
0
12,303
6,139
0
50,985
L
Janus
PAPITO80
Janus
19,348
819
0
110
19,223
5,589
0
6,864
12,359
53,833
0
L
Serqet
Wolq
Serqet
20,165
3,429
0
0
21,273
10,606
0
12,839
8,434
0
26,181
L
Geb
Yunng
Geb
11,863
1,865
0
1,228
25,843
35,415
0
13,385
12,458
28,493
0
L
Guan Yu
vanvan7
Guan Yu
9,728
2,741
2,720
3,201
23,988
23,410
0
9,262
14,726
0
25,974
L
Ao Kuang
zaidanjr
Ao Kuang
12,049
4,394
0
1,974
22,954
10,825
0
12,215
10,739
21,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,459
Gold Earned
71,586
178
Minions Killed
224
9
Camps Cleared
9
1,282,189
Distance Traveled
1,215,870
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,610
1,047
52
4
3
219,265
3
W
Chang'e
13,252
1,019
35
3
1
272,693
1
W
Terra
13,549
1,042
31
2
0
244,062
0
W
Poseidon
14,404
1,108
65
5
1
236,952
1
W
Da Ji
16,771
1,290
41
3
4
242,898
1
L
Janus
12,947
996
86
7
1
225,107
0
L
Serqet
14,841
1,142
14
1
2
296,978
2
L
Geb
13,191
1,015
33
3
0
273,464
0
L
Guan Yu
12,935
995
26
2
3
226,154
2
L
Ao Kuang
13,545
1,042
19
1
3
260,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role