Player Matchup

Pele
Pele
C0q3_08
Pele
Level 55
God Stats
2W - 2L
1,519 SR
Queue Stats
172W - 200L
1,460 Elo+
Solo
Sylvanus
Sylvanus
Condor249
Sylvanus
Level 109
God Stats
1W - 2L
1,581 SR
Queue Stats
53W - 65L
1,381 Elo+
Solo
Scylla
Scylla
Ekul123
Scylla
Level 68
God Stats
2W - 3L
1,736 SR
Queue Stats
29W - 35L
1,586 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Legumina
Morgan Le Fay
Level 97
God Stats
38W - 37L
1,307 SR
Queue Stats
432W - 431L
1,499 Elo+
Solo
Apollo
Apollo
XTalionX
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,493 Elo+
Solo
Team Averages
Level 87
1,528 SR
1,484 Elo+

VS

Team Averages
Level 116
1,504 SR
1,505 Elo+
Hercules
Hercules
Axel_Blake
Hercules
Level 116
God Stats
4W - 2L
1,258 SR
Queue Stats
58W - 74L
1,496 Elo+
Party 1
Ganesha
Ganesha
Boe94King
Ganesha
Level 113
God Stats
3W - 5L
1,460 SR
Queue Stats
55W - 67L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
HellkidXD
Danzaburou
Level 127
God Stats
2W - 3L
1,596 SR
Queue Stats
86W - 82L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
K-o-o-r-i
Morgan Le Fay
Level 116
God Stats
8W - 4L
1,719 SR
Queue Stats
38W - 48L
1,485 Elo+
Party 1
Fenrir
Fenrir
MontiShurtugal
Fenrir
Level 109
God Stats
13W - 15L
1,484 SR
Queue Stats
41W - 53L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
C0q3_08
Pele
16
0 / 5 / 4
9,659
878
10,195
15,177
5,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Condor249
Sylvanus
16
0 / 4 / 4
10,621
966
9,719
15,337
14,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Ekul123
Scylla
16
4 / 5 / 0
10,714
974
8,425
12,349
4,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Legumina
Morgan Le Fay
16
1 / 3 / 4
10,144
922
12,677
12,773
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
XTalionX
Apollo
16
2 / 6 / 3
10,150
923
9,091
14,806
5,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

143

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Axel_Blake
Hercules
18
4 / 1 / 18
12,038
1,094
11,838
14,554
12,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Boe94King
Ganesha
18
0 / 0 / 19
10,392
945
12,784
11,064
10,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
HellkidXD
Danzaburou
17
5 / 2 / 10
11,104
1,009
13,306
9,211
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
K-o-o-r-i
Morgan Le Fay
17
5 / 1 / 11
10,826
984
17,189
7,765
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 3 / 9
12,170
1,106
11,901
12,865
8,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
7
Kills
23
23
Deaths
7
15
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hercules
Axel_Blake
Hercules
4
1
18
13
W
Ganesha
Boe94King
Ganesha
0
0
19
9.5
L
Pele
C0q3_08
Pele
0
5
4
0.4
L
Sylvanus
Condor249
Sylvanus
0
4
4
0.5
L
Scylla
Ekul123
Scylla
4
5
0
0.8
W
Danzaburou
HellkidXD
Danzaburou
5
2
10
5
W
Morgan Le Fay
K-o-o-r-i
Morgan Le Fay
5
1
11
10.5
L
Morgan Le Fay
Legumina
Morgan Le Fay
1
3
4
1
W
9
3
9
4.5
L
Apollo
XTalionX
Apollo
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,107
Damage
67,018
70,442
Taken
55,459
34,701
Mitigated
39,054
10,522
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Axel_Blake
Hercules
11,838
1,766
0
5,122
14,554
12,435
0
8,983
5,571
0
21,240
W
Ganesha
Boe94King
Ganesha
12,784
367
1,569
1,070
11,064
10,999
0
5,811
5,253
26,019
0
L
Pele
C0q3_08
Pele
10,195
1,916
0
244
15,177
5,625
0
5,661
9,378
0
25,997
L
Sylvanus
Condor249
Sylvanus
9,719
322
4,701
5,025
15,337
14,561
0
7,254
7,829
16,459
0
L
Scylla
Ekul123
Scylla
8,425
1,044
0
305
12,349
4,160
0
5,011
7,034
28,482
0
W
Danzaburou
HellkidXD
Danzaburou
13,306
4,701
0
778
9,211
3,736
0
5,104
4,107
0
41,470
W
Morgan Le Fay
K-o-o-r-i
Morgan Le Fay
17,189
849
0
1,175
7,765
3,213
0
4,525
3,240
37,174
0
L
Morgan Le Fay
Legumina
Morgan Le Fay
12,677
832
0
247
12,773
4,677
0
4,455
8,142
53,293
0
W
11,901
1,723
0
435
12,865
8,671
0
6,398
6,219
0
20,245
L
Apollo
XTalionX
Apollo
9,091
7,258
0
0
14,806
5,678
0
6,362
8,086
0
19,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,288
Gold Earned
56,530
218
Minions Killed
218
7
Camps Cleared
5
1,081,208
Distance Traveled
1,106,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,038
1,094
37
3
2
252,398
0
W
Ganesha
10,392
945
4
0
0
238,150
0
L
Pele
9,659
878
38
3
2
236,302
0
L
Sylvanus
10,621
966
19
2
1
207,550
0
L
Scylla
10,714
974
53
5
0
203,956
0
W
Danzaburou
11,104
1,009
89
8
0
170,503
0
W
Morgan Le Fay
10,826
984
65
6
0
229,252
0
L
Morgan Le Fay
10,144
922
67
6
1
231,235
0
W
Fenrir
12,170
1,106
23
2
3
215,838
0
L
Apollo
10,150
923
41
4
3
202,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role