Player Matchup

Tyr
Tyr
Lucve115
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 58L
1,268 Elo+
Party 1
Izanami
Izanami
Norve115
Izanami
Level 28
God Stats
12W - 18L
1,291 SR
Queue Stats
30W - 59L
1,256 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ammarcell
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 34
1,492 SR
1,341 Elo+

VS

Team Averages
Level 10
1,411 SR
1,413 Elo+
Artio
Artio
KyanideYT
Artio
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Hou Yi
Hou Yi
MEMOER
Hou Yi
Level 14
God Stats
1W - 6L
1,232 SR
Queue Stats
21W - 44L
1,234 Elo+
Solo
Zeus
Zeus
PojiloyDre
Zeus
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
52W - 48L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 1
12,359
562
15,890
29,422
30,798
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Norve115
Izanami
15
1 / 12 / 4
11,567
526
7,337
22,362
5,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
ammarcell
Morgan Le Fay
15
3 / 10 / 3
11,919
542
18,669
20,747
5,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
KyanideYT
Artio
17
0 / 2 / 14
12,735
579
3,915
21,766
20,514
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
MEMOER
Hou Yi
14
1 / 6 / 8
11,700
532
6,427
11,584
4,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
26 / 1 / 1
17,371
790
54,101
20,771
8,508
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
27
27
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artio
KyanideYT
Artio
0
2
14
3.5
L
5
5
1
1.1
W
Hou Yi
MEMOER
Hou Yi
1
6
8
0.83
L
Izanami
Norve115
Izanami
1
12
4
0.25
W
26
1
1
26.5
L
Morgan Le Fay
ammarcell
Morgan Le Fay
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,896
Damage
64,443
72,531
Taken
54,121
41,953
Mitigated
33,192
8,856
Healing
20,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
KyanideYT
Artio
3,915
582
546
7,762
21,766
20,514
600
6,241
14,938
25,917
0
L
15,890
2,893
0
3,862
29,422
30,798
0
20,154
8,509
0
50,356
W
Hou Yi
MEMOER
Hou Yi
6,427
2,140
0
892
11,584
4,170
729
4,195
6,993
0
16,475
L
Izanami
Norve115
Izanami
7,337
2,843
0
1,602
22,362
5,296
31
19,320
2,312
0
35,375
W
54,101
4,668
123
10,941
20,771
8,508
547
6,787
13,521
125,128
0
L
Morgan Le Fay
ammarcell
Morgan Le Fay
18,669
894
0
3,392
20,747
5,859
50
16,915
3,174
42,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,845
Gold Earned
41,806
172
Minions Killed
215
0
Camps Cleared
0
1,043,445
Distance Traveled
986,378
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,735
579
43
2
0
361,644
0
L
Tyr
12,359
562
51
2
0
409,460
3
W
Hou Yi
11,700
532
19
1
0
261,488
1
L
Izanami
11,567
526
65
3
0
319,366
0
W
Zeus
17,371
790
153
7
0
363,246
2
L
Morgan Le Fay
11,919
542
56
3
0
314,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role