Player Matchup

Terra
Terra
 
Terra
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Drogaria00
Poseidon
Level 8
God Stats
4W - 4L
1,202 SR
Queue Stats
21W - 14L
1,481 Elo+
Solo
Cerberus
Cerberus
Nattrodt
Cerberus
Level 14
God Stats
14W - 16L
1,552 SR
Queue Stats
27W - 32L
1,485 Elo+
Solo
Hades
Hades
SuperPavelMega
Hades
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,224 Elo+
Solo
Ne Zha
Ne Zha
xXTinRoberXx
Ne Zha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,457 Elo+
Solo
Team Averages
Level 13
1,451 SR
1,429 Elo+

VS

Team Averages
Level 21
1,561 SR
1,322 Elo+
Bacchus
Bacchus
 
Bacchus
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Pai-raposa
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,007 Elo+
Party 1
Xbalanque
Xbalanque
ivanelson470
Xbalanque
Level 17
God Stats
1W - 1L
1,696 SR
Queue Stats
6W - 16L
1,179 Elo+
Party 1
Fenrir
Fenrir
lucaslcn
Fenrir
Level 13
God Stats
7W - 3L
1,608 SR
Queue Stats
9W - 15L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
1 / 5 / 17
11,865
989
5,281
17,000
17,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Drogaria00
Poseidon
20
22 / 0 / 6
15,341
1,278
29,843
10,546
3,963
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Nattrodt
Cerberus
19
4 / 2 / 18
12,275
1,023
16,542
16,049
9,356
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 2 / 14
10,665
889
7,408
9,485
4,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
18
6 / 4 / 13
12,207
1,017
18,247
11,181
4,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

205

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
3 / 2 / 7
11,378
948
13,649
16,014
21,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
 
Hachiman
17
2 / 4 / 8
11,010
918
6,926
9,668
3,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Pai-raposa
Ah Puch
18
0 / 13 / 6
10,665
889
13,015
18,860
4,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
ivanelson470
Xbalanque
16
2 / 9 / 3
10,373
864
5,377
17,195
5,176
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fenrir
lucaslcn
Fenrir
17
6 / 6 / 5
11,916
993
17,005
25,112
13,328
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
42
34
Kills
13
13
Deaths
34
68
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
5
17
1.9
L
Bacchus
 
Bacchus
3
2
7
3.25
L
Hachiman
 
Hachiman
2
4
8
1.5
W
Poseidon
Drogaria00
Poseidon
22
0
6
25
W
Cerberus
Nattrodt
Cerberus
4
2
18
6.5
L
Ah Puch
Pai-raposa
Ah Puch
0
13
6
0.23
W
1
2
14
4
L
Xbalanque
ivanelson470
Xbalanque
2
9
3
0.39
L
Fenrir
lucaslcn
Fenrir
6
6
5
1.42
W
Ne Zha
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,321
Damage
55,972
64,261
Taken
86,849
40,159
Mitigated
47,392
10,778
Healing
2,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,281
2,145
1,316
2,814
17,000
17,422
0
6,007
10,731
10,884
0
L
Bacchus
 
Bacchus
13,649
1,390
267
1,076
16,014
21,108
0
10,208
5,806
23,511
0
L
Hachiman
 
Hachiman
6,926
4,196
0
697
9,668
3,181
0
6,014
3,654
0
40,404
W
Poseidon
Drogaria00
Poseidon
29,843
5,000
0
2,389
10,546
3,963
0
5,311
5,085
59,291
0
W
Cerberus
Nattrodt
Cerberus
16,542
686
0
1,577
16,049
9,356
0
7,101
8,708
38,875
0
L
Ah Puch
Pai-raposa
Ah Puch
13,015
1,156
0
430
18,860
4,599
0
15,566
3,294
44,370
0
W
7,408
465
76
788
9,485
4,829
0
3,777
5,648
13,548
0
L
Xbalanque
ivanelson470
Xbalanque
5,377
1,690
0
0
17,195
5,176
0
12,126
5,069
0
15,784
L
Fenrir
lucaslcn
Fenrir
17,005
4,048
0
397
25,112
13,328
0
15,160
9,952
0
22,367
W
Ne Zha
18,247
8,795
0
1,818
11,181
4,589
0
3,576
7,425
0
46,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,353
Gold Earned
55,342
219
Minions Killed
190
11
Camps Cleared
4
1,066,583
Distance Traveled
1,019,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,865
989
12
1
0
193,907
0
L
Bacchus
11,378
948
25
2
0
243,764
0
L
Hachiman
11,010
918
79
7
1
178,952
0
W
Poseidon
15,341
1,278
61
5
4
242,444
0
W
Cerberus
12,275
1,023
64
5
2
240,299
0
L
Ah Puch
10,665
889
55
5
0
186,157
0
W
Hades
10,665
889
15
1
1
182,289
0
L
Xbalanque
10,373
864
18
2
0
148,788
0
L
Fenrir
11,916
993
13
1
3
262,077
0
W
Ne Zha
12,207
1,017
67
6
4
207,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role