Player Matchup

Cernunnos
Cernunnos
JeffUrb
Cernunnos
Level 27
God Stats
17W - 14L
1,417 SR
Queue Stats
78W - 87L
1,356 Elo+
Solo
Ymir
Ymir
Trippy3
Ymir
Level 25
God Stats
15W - 10L
1,634 SR
Queue Stats
316W - 351L
1,467 Elo+
Solo
Agni
Agni
engendros1
Agni
Level 15
God Stats
5W - 2L
1,445 SR
Queue Stats
78W - 66L
1,286 Elo+
Solo
Hercules
Hercules
robbie9146
Hercules
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 59L
1,509 Elo+
Solo
Fenrir
Fenrir
sharxLive
Fenrir
Level 6
God Stats
27W - 21L
1,297 SR
Queue Stats
45W - 51L
1,343 Elo+
Solo
Team Averages
Level 20
1,459 SR
1,392 Elo+

VS

Team Averages
Level 21
1,508 SR
1,426 Elo+
Anubis
Anubis
Ardantis
Anubis
Level 24
God Stats
11W - 8L
1,570 SR
Queue Stats
24W - 18L
1,534 Elo+
Party 1
Terra
Terra
Choide
Terra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,218 Elo+
Solo
Tsukuyomi
Tsukuyomi
DocTrigg
Tsukuyomi
Level 28
God Stats
21W - 13L
1,668 SR
Queue Stats
71W - 72L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
Expresso3042
Gilgamesh
Level 18
God Stats
6W - 16L
1,213 SR
Queue Stats
26W - 29L
1,424 Elo+
Party 2
Izanami
Izanami
Frozen53677
Izanami
Level 28
God Stats
8W - 8L
1,587 SR
Queue Stats
77W - 84L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JeffUrb
Cernunnos
9
0 / 4 / 0
5,385
490
3,143
5,156
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Trippy3
Ymir
8
1 / 6 / 1
5,174
470
2,930
10,003
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 4
6,778
616
4,332
4,714
1,144
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
robbie9146
Hercules
9
0 / 2 / 1
5,552
505
2,631
5,733
3,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
sharxLive
Fenrir
11
3 / 2 / 1
6,247
568
3,783
7,241
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ardantis
Anubis
11
0 / 3 / 5
6,370
579
4,873
6,698
3,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
Choide
Terra
10
2 / 0 / 4
6,206
564
2,678
7,153
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
DocTrigg
Tsukuyomi
12
8 / 2 / 1
7,472
679
5,602
6,352
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Expresso3042
Gilgamesh
9
0 / 1 / 0
5,518
502
1,602
4,870
2,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Frozen53677
Izanami
11
6 / 0 / 3
6,645
604
6,993
3,994
1,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
16
16
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ardantis
Anubis
0
3
5
0.83
W
Terra
Choide
Terra
2
0
4
4
W
Tsukuyomi
DocTrigg
Tsukuyomi
8
2
1
4.25
W
Gilgamesh
Expresso3042
Gilgamesh
0
1
0
0
W
Izanami
Frozen53677
Izanami
6
0
3
7.5
L
Cernunnos
JeffUrb
Cernunnos
0
4
0
0
L
Ymir
Trippy3
Ymir
1
6
1
0.25
L
1
2
4
1.5
L
Hercules
robbie9146
Hercules
0
2
1
0.25
L
Fenrir
sharxLive
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,819
Damage
21,748
32,847
Taken
29,067
11,753
Mitigated
12,742
5,318
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ardantis
Anubis
4,873
247
0
2,299
6,698
3,216
0
3,889
2,809
31,384
0
W
Terra
Choide
Terra
2,678
1,332
542
1,417
7,153
3,894
481
693
6,460
20,008
0
W
Tsukuyomi
DocTrigg
Tsukuyomi
5,602
1,015
0
1,332
6,352
2,179
0
1,888
4,464
0
36,742
W
Gilgamesh
Expresso3042
Gilgamesh
1,602
334
0
796
4,870
2,293
565
0
4,870
0
19,584
W
Izanami
Frozen53677
Izanami
6,993
5,369
0
1,773
3,994
1,160
599
792
3,202
0
40,220
L
Cernunnos
JeffUrb
Cernunnos
3,143
1,115
0
250
5,156
1,294
0
832
4,324
0
29,209
L
Ymir
Trippy3
Ymir
2,930
762
0
771
10,003
3,721
31
2,403
7,600
12,542
0
L
4,332
238
0
288
4,714
1,144
0
1,941
2,773
35,380
0
L
Hercules
robbie9146
Hercules
2,631
672
0
1,364
5,733
3,501
264
826
4,907
0
18,502
L
Fenrir
sharxLive
Fenrir
3,783
848
0
2,645
7,241
2,093
0
1,549
5,692
0
31,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,136
Gold Earned
32,211
274
Minions Killed
308
0
Camps Cleared
0
1,019,974
Distance Traveled
1,052,080
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,370
579
72
7
0
161,326
0
W
Terra
6,206
564
38
3
0
216,876
0
W
Tsukuyomi
7,472
679
73
7
0
260,452
0
W
Gilgamesh
5,518
502
47
4
0
217,740
0
W
Izanami
6,645
604
78
7
0
195,686
3
L
Cernunnos
5,385
490
57
5
0
192,163
0
L
Ymir
5,174
470
20
2
0
200,760
0
L
Agni
6,778
616
75
7
0
202,581
3
L
Hercules
5,552
505
48
4
0
178,996
2
L
Fenrir
6,247
568
74
7
0
245,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role