Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Kelmen96
Freya
Level 83
God Stats
1W - 3L
1,157 SR
Queue Stats
307W - 325L
1,483 Elo+
Solo
Camazotz
Camazotz
PieczonyBatat
Camazotz
Level 89
God Stats
3W - 0L
1,405 SR
Queue Stats
360W - 328L
1,504 Elo+
Solo
Persephone
Persephone
Shadow666
Persephone
Level 122
God Stats
22W - 25L
1,486 SR
Queue Stats
196W - 189L
1,475 Elo+
Solo
Yemoja
Yemoja
SlayerAnubis
Yemoja
Level 106
God Stats
90W - 72L
1,613 SR
Queue Stats
561W - 519L
1,485 Elo+
Solo
Team Averages
Level 109
1,432 SR
1,489 Elo+

VS

Team Averages
Level 91
1,476 SR
1,484 Elo+
Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Asynt
Danzaburou
Level 44
God Stats
1W - 1L
1,464 SR
Queue Stats
8W - 19L
1,355 Elo+
Party 1
Tiamat
Tiamat
Comet1
Tiamat
Level 95
God Stats
2W - 4L
1,299 SR
Queue Stats
501W - 544L
1,497 Elo+
Solo
Guan Yu
Guan Yu
Lightning1488
Guan Yu
Level 98
God Stats
20W - 13L
1,538 SR
Queue Stats
129W - 126L
1,532 Elo+
Party 1
Athena
Athena
chitek
Athena
Level 66
God Stats
11W - 11L
1,579 SR
Queue Stats
60W - 51L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 3 / 8
9,414
523
10,746
14,219
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
Kelmen96
Freya
15
9 / 1 / 6
9,649
536
15,060
12,170
5,430
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
PieczonyBatat
Camazotz
17
4 / 4 / 1
9,910
551
11,344
21,196
8,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
Shadow666
Persephone
18
6 / 2 / 5
11,578
643
12,307
8,134
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
13
1 / 3 / 13
8,930
496
7,731
14,014
13,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 4 / 4
8,302
461
5,055
14,791
8,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Asynt
Danzaburou
12
2 / 5 / 3
8,148
453
7,370
11,355
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Comet1
Tiamat
14
3 / 5 / 1
8,986
499
6,300
11,859
7,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
17
5 / 3 / 0
10,471
582
15,322
19,589
20,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
chitek
Athena
12
2 / 5 / 1
8,252
458
4,871
19,326
11,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
22
Kills
13
13
Deaths
22
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
8
2
L
Ravana
 
Ravana
1
4
4
0.75
L
Danzaburou
Asynt
Danzaburou
2
5
3
0.7
L
Tiamat
Comet1
Tiamat
3
5
1
0.7
W
Freya
Kelmen96
Freya
9
1
6
12
L
Guan Yu
5
3
0
1.67
W
Camazotz
PieczonyBatat
Camazotz
4
4
1
1.13
W
Persephone
Shadow666
Persephone
6
2
5
4.25
W
Yemoja
1
3
13
2.5
L
Athena
chitek
Athena
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,188
Damage
38,918
69,733
Taken
76,920
36,615
Mitigated
52,534
35,489
Healing
21,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,746
1,155
0
4,064
14,219
6,133
0
1,646
12,573
0
64,941
L
Ravana
 
Ravana
5,055
1,792
0
5,392
14,791
8,470
0
5,802
8,805
0
50,876
L
Danzaburou
Asynt
Danzaburou
7,370
2,918
0
2,689
11,355
4,273
0
8,447
2,892
0
41,192
L
Tiamat
Comet1
Tiamat
6,300
1,266
0
2,542
11,859
7,842
576
5,566
6,095
49,572
0
W
Freya
Kelmen96
Freya
15,060
4,931
0
5,423
12,170
5,430
306
3,313
8,857
53,985
0
L
Guan Yu
15,322
3,154
100
9,430
19,589
20,085
0
4,011
15,474
362
69,904
W
Camazotz
PieczonyBatat
Camazotz
11,344
4,326
0
13,262
21,196
8,770
626
566
20,630
764
67,297
W
Persephone
Shadow666
Persephone
12,307
833
0
3,024
8,134
2,935
614
2,055
6,077
69,963
0
W
Yemoja
7,731
1,679
4,615
5,101
14,014
13,347
482
3,872
10,142
28,148
0
L
Athena
chitek
Athena
4,871
1,325
0
955
19,326
11,864
0
11,285
7,961
23,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,481
Gold Earned
44,159
505
Minions Killed
460
0
Camps Cleared
0
1,707,212
Distance Traveled
1,675,290
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,414
523
101
6
0
385,298
1
L
Ravana
8,302
461
97
5
0
385,408
3
L
Danzaburou
8,148
453
79
4
0
297,129
1
L
Tiamat
8,986
499
118
7
0
293,452
4
W
Freya
9,649
536
95
5
0
350,698
1
L
Guan Yu
10,471
582
141
8
0
348,651
3
W
Camazotz
9,910
551
109
6
0
343,312
4
W
Persephone
11,578
643
154
9
0
345,766
9
W
Yemoja
8,930
496
46
3
0
282,138
3
L
Athena
8,252
458
25
1
0
350,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role