Player Matchup

Janus
Janus
Masters
EIyne
Janus
Masters
Level 160
God Stats
48W - 48L
1,584 SR
Queue Stats
762W - 745L
2,524 MMR
Solo
Sobek
Sobek
Diamond II
NicoMUI
Sobek
Diamond II
Level 160
God Stats
4W - 6L
1,411 SR
Queue Stats
439W - 413L
2,376 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
Sevilleison98
Ao Kuang
Diamond II
Level 158
God Stats
0W - 1L
1,771 SR
Queue Stats
334W - 317L
2,382 MMR
Solo
Guan Yu
Guan Yu
Diamond III
WetLikeUrSister
Guan Yu
Diamond III
Level 56
God Stats
7W - 2L
1,876 SR
Queue Stats
208W - 202L
2,361 MMR
Solo
Anhur
Anhur
Masters
eduardeca
Anhur
Masters
Level 160
God Stats
14W - 5L
1,752 SR
Queue Stats
140W - 109L
2,435 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,679 SR
2,416 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,665 SR
2,415 MMR
Chiron
Chiron
Masters
DeepThroatxD
Chiron
Masters
Level 103
God Stats
2W - 2L
1,291 SR
Queue Stats
72W - 58L
2,544 MMR
Party 1
Nemesis
Nemesis
Diamond III
NNJTRTLºRaphael
Nemesis
Diamond III
Level 160
God Stats
8W - 5L
1,695 SR
Queue Stats
296W - 280L
2,244 MMR
Solo
Tyr
Tyr
Masters
Romëo
Tyr
Masters
Level 160
God Stats
102W - 95L
1,666 SR
Queue Stats
601W - 559L
2,627 MMR
Party 1
Anubis
Anubis
Diamond II
TheSmurfMage
Anubis
Diamond II
Level 88
God Stats
12W - 4L
1,796 SR
Queue Stats
254W - 210L
2,309 MMR
Solo
Sol
Sol
Diamond II
WMWMWMWMWMWMWM37
Sol
Diamond II
Level 79
God Stats
3W - 0L
1,876 SR
Queue Stats
117W - 90L
2,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EIyne
Janus
15
5 / 7 / 3
8,942
497
11,181
13,475
3,085
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
NicoMUI
Sobek
14
2 / 7 / 10
10,081
560
5,581
16,376
11,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Sevilleison98
Ao Kuang
16
5 / 7 / 1
10,105
561
7,987
16,992
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 2
9,024
501
5,449
16,668
12,853
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
eduardeca
Anhur
16
2 / 7 / 6
9,197
511
9,623
14,720
4,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatSetPersephoneAthenaGilgamesh

VS

Bans
TsukuyomiKing ArthurCerberusCu ChulainnRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
6 / 4 / 6
11,886
660
10,617
14,151
4,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 4 / 10
10,558
587
7,855
14,454
6,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tyr
Romëo
Tyr
18
11 / 1 / 4
12,171
676
14,643
17,712
16,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
19
11 / 2 / 6
12,026
668
18,485
12,019
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 5 / 14
10,872
604
9,935
17,930
9,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
16
Kills
34
34
Deaths
16
22
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
4
6
2.25
L
Janus
EIyne
Janus
5
7
3
0.93
W
4
4
10
2.25
L
Sobek
NicoMUI
Sobek
2
7
10
1
W
Tyr
Romëo
Tyr
11
1
4
13
L
Ao Kuang
Sevilleison98
Ao Kuang
5
7
1
0.79
W
Anubis
11
2
6
7
W
2
5
14
1.8
L
2
6
2
0.5
L
Anhur
eduardeca
Anhur
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,821
Damage
61,535
78,231
Taken
76,266
38,166
Mitigated
43,375
17,513
Healing
28,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
10,617
5,681
1,264
5,116
14,151
4,440
5,263
2,648
11,503
0
98,318
L
Janus
EIyne
Janus
11,181
841
125
1,675
13,475
3,085
29
8,867
4,608
60,720
0
W
7,855
3,788
0
1,647
14,454
6,526
949
6,319
8,135
0
62,481
L
Sobek
NicoMUI
Sobek
5,581
898
0
4,288
16,376
11,420
0
8,641
7,664
22,312
0
W
Tyr
Romëo
Tyr
14,643
2,054
0
8,261
17,712
16,124
434
4,333
13,379
0
68,530
L
Ao Kuang
Sevilleison98
Ao Kuang
7,987
1,079
0
3,298
16,992
5,982
0
2,545
14,447
63,449
0
W
Anubis
18,485
696
0
7,491
12,019
6,340
792
6,929
5,090
94,017
0
W
9,935
4,487
0
4,562
17,930
9,945
2,201
4,520
13,410
48,409
0
L
5,449
388
212
4,423
16,668
12,853
0
5,918
10,750
0
47,951
L
Anhur
eduardeca
Anhur
9,623
5,411
0
3,492
14,720
4,826
33
2,378
12,342
0
57,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,349
Gold Earned
57,513
455
Minions Killed
637
0
Camps Cleared
0
1,722,058
Distance Traveled
1,822,411
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,886
660
159
9
0
329,274
5
L
Janus
8,942
497
124
7
0
350,658
5
W
Nemesis
10,558
587
100
6
0
406,766
0
L
Sobek
10,081
560
29
2
0
344,659
1
W
Tyr
12,171
676
133
7
0
442,820
8
L
Ao Kuang
10,105
561
99
6
0
339,451
4
W
Anubis
12,026
668
168
9
0
320,202
3
W
Sol
10,872
604
77
4
0
323,349
6
L
Guan Yu
9,024
501
98
5
0
392,779
0
L
Anhur
9,197
511
105
6
0
294,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role