Player Matchup

Arachne
Arachne
NotHoodieBluee
Arachne
Level 46
God Stats
0W - 2L
1,337 SR
Queue Stats
36W - 47L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
STANKEN919
Gilgamesh
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 218L
1,490 Elo+
Party 4
Loki
Loki
Tgi alex1
Loki
Level 98
God Stats
5W - 4L
1,531 SR
Queue Stats
153W - 129L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VoltaicEskimo
Morgan Le Fay
Level 76
God Stats
7W - 5L
1,835 SR
Queue Stats
262W - 242L
1,503 Elo+
Party 4
Hachiman
Hachiman
X_outlaw1019_X
Hachiman
Level 40
God Stats
4W - 2L
1,651 SR
Queue Stats
47W - 50L
1,389 Elo+
Party 4
Team Averages
Level 59
1,571 SR
1,450 Elo+

VS

Team Averages
Level 51
1,555 SR
1,405 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chlorene
Morgan Le Fay
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 122L
1,475 Elo+
Party 3
Ra
Ra
El_fRanCO_16
Ra
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,221 Elo+
Party 2
Cerberus
Cerberus
joanp_REN
Cerberus
Level 29
God Stats
3W - 0L
1,777 SR
Queue Stats
20W - 23L
1,312 Elo+
Party 2
Chaac
Chaac
olimarfunk
Chaac
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 56L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
5,581
507
1,283
3,236
1,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
STANKEN919
Gilgamesh
7
1 / 3 / 2
5,099
464
1,002
5,584
1,632
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
12
1 / 3 / 2
6,884
626
4,742
7,303
2,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
VoltaicEskimo
Morgan Le Fay
10
2 / 2 / 1
6,285
571
6,207
5,147
1,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
8
2 / 2 / 1
5,381
489
1,451
7,421
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 1 / 2
6,375
580
4,214
5,444
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Chlorene
Morgan Le Fay
12
4 / 1 / 3
6,887
626
5,350
4,769
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 4 / 0
5,052
459
2,210
5,517
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
joanp_REN
Cerberus
9
1 / 1 / 2
5,358
487
1,560
7,140
3,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
10
3 / 2 / 5
6,765
615
3,184
6,073
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
9
Kills
10
10
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
2
3
W
Morgan Le Fay
Chlorene
Morgan Le Fay
4
1
3
5.5
W
0
4
0
0
L
3
0
1
3.5
L
Gilgamesh
STANKEN919
Gilgamesh
1
3
2
0.67
L
Loki
1
3
2
0.67
L
Morgan Le Fay
VoltaicEskimo
Morgan Le Fay
2
2
1
1.25
L
Hachiman
2
2
1
1.25
W
Cerberus
joanp_REN
Cerberus
1
1
2
2
W
Chaac
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,685
Damage
16,518
28,691
Taken
28,943
8,878
Mitigated
13,560
6,921
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,214
396
0
1,876
5,444
2,415
0
0
5,444
33,831
0
W
Morgan Le Fay
Chlorene
Morgan Le Fay
5,350
875
0
1,803
4,769
1,536
1,052
607
4,096
37,862
0
W
2,210
509
41
1,126
5,517
1,785
0
3,664
1,575
21,566
0
L
1,283
832
0
1,007
3,236
1,106
0
690
2,546
0
18,899
L
Gilgamesh
STANKEN919
Gilgamesh
1,002
271
0
289
5,584
1,632
0
1,765
3,819
0
14,324
L
Loki
4,742
1,490
0
1,815
7,303
2,619
0
4,507
2,796
0
37,536
L
Morgan Le Fay
VoltaicEskimo
Morgan Le Fay
6,207
460
0
1,339
5,147
1,668
0
3,019
2,128
31,587
0
L
Hachiman
1,451
441
0
2,471
7,421
1,853
0
3,353
4,068
0
17,703
W
Cerberus
joanp_REN
Cerberus
1,560
0
0
1,976
7,140
3,559
320
1,057
5,989
22,285
0
W
Chaac
3,184
293
171
2,490
6,073
4,265
251
411
5,632
0
16,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,230
Gold Earned
30,437
253
Minions Killed
277
0
Camps Cleared
0
1,056,096
Distance Traveled
1,001,627
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,375
580
70
6
0
180,053
2
W
Morgan Le Fay
6,887
626
78
7
0
218,723
3
W
Ra
5,052
459
42
4
0
172,192
0
L
Arachne
5,581
507
46
4
0
261,122
0
L
Gilgamesh
5,099
464
25
2
0
157,258
0
L
Loki
6,884
626
89
8
0
218,486
0
L
Morgan Le Fay
6,285
571
65
6
0
220,922
1
L
Hachiman
5,381
489
28
3
0
198,308
0
W
Cerberus
5,358
487
58
5
0
187,875
0
W
Chaac
6,765
615
29
3
0
242,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role