Player Matchup

Thor
Thor
Dynamite1426
Thor
Level 22
God Stats
2W - 2L
1,611 SR
Queue Stats
5W - 5L
1,690 Elo+
Party 1
Sylvanus
Sylvanus
RJay_416
Sylvanus
Level 29
God Stats
2W - 7L
1,182 SR
Queue Stats
233W - 237L
1,616 Elo+
Solo
Jing Wei
Jing Wei
Shadow_shanks31
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,690 Elo+
Party 1
Amaterasu
Amaterasu
chrisEG2387
Amaterasu
Level 26
God Stats
28W - 33L
1,455 SR
Queue Stats
213W - 229L
1,458 Elo+
Solo
Ra
Ra
pop_guy8
Ra
Level 14
God Stats
9W - 8L
1,753 SR
Queue Stats
137W - 154L
1,448 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,581 Elo+

VS

Team Averages
Level 20
1,495 SR
1,549 Elo+
Sol
Sol
Amethyst Orb948
Sol
Level 28
God Stats
10W - 8L
1,716 SR
Queue Stats
163W - 135L
1,669 Elo+
Solo
Nu Wa
Nu Wa
Deus-Ex_Ragnarok
Nu Wa
Level 25
God Stats
38W - 37L
1,514 SR
Queue Stats
188W - 208L
1,534 Elo+
Solo
Mulan
Mulan
FURY MAD MAX133
Mulan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
glizzy-gargler69
Cupid
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,616 Elo+
Solo
Bacchus
Bacchus
raudales179
Bacchus
Level 29
God Stats
20W - 23L
1,245 SR
Queue Stats
869W - 869L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 3
6,093
435
2,134
9,744
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
RJay_416
Sylvanus
10
3 / 2 / 2
7,017
501
5,320
13,687
6,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jing Wei
10
2 / 6 / 3
6,192
442
4,700
12,032
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
chrisEG2387
Amaterasu
12
2 / 4 / 2
7,189
514
4,923
10,019
5,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 3 / 1
5,385
385
892
4,225
1,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 1
9,876
705
14,011
10,699
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 2 / 4
8,193
585
7,064
6,678
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 3
5,787
413
1,240
5,338
2,833
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 2 / 5
8,144
582
7,749
8,732
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
raudales179
Bacchus
11
2 / 1 / 7
7,704
550
4,505
8,676
6,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
21
21
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
0
1
10.5
W
4
2
4
3
L
3
6
3
0.75
W
0
5
3
0.3
L
Sylvanus
RJay_416
Sylvanus
3
2
2
2
L
Jing Wei
2
6
3
0.58
L
Amaterasu
chrisEG2387
Amaterasu
2
4
2
0.75
W
5
2
5
3.75
L
0
3
1
0.17
W
Bacchus
raudales179
Bacchus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,969
Damage
34,569
49,707
Taken
40,123
19,359
Mitigated
18,505
10,472
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,011
3,770
0
5,495
10,699
3,915
5,372
1,681
9,018
77,711
0
W
7,064
1,890
0
2,500
6,678
2,079
659
135
6,543
39,868
0
L
2,134
774
0
122
9,744
2,836
0
4,975
4,769
0
14,444
W
1,240
695
0
0
5,338
2,833
0
868
4,470
0
4,480
L
Sylvanus
RJay_416
Sylvanus
5,320
1,674
966
3,798
13,687
6,734
29
6,976
6,711
19,011
0
L
Jing Wei
4,700
4,039
0
721
12,032
3,297
0
4,666
7,366
0
30,328
L
Amaterasu
chrisEG2387
Amaterasu
4,923
875
0
4,307
10,019
5,132
1,060
6,113
3,906
0
34,982
W
7,749
4,239
687
3,076
8,732
2,710
2,445
1,791
6,941
0
52,455
L
892
266
0
558
4,225
1,360
470
2,850
1,375
14,847
0
W
Bacchus
raudales179
Bacchus
4,505
638
0
3,056
8,676
6,968
291
1,737
6,939
23,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,876
Gold Earned
39,704
214
Minions Killed
343
0
Camps Cleared
0
1,090,926
Distance Traveled
1,260,900
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,876
705
145
10
0
280,050
1
W
Nu Wa
8,193
585
72
5
0
250,246
2
L
Thor
6,093
435
28
2
0
259,248
0
W
Mulan
5,787
413
2
0
0
191,316
0
L
Sylvanus
7,017
501
29
2
0
199,951
0
L
Jing Wei
6,192
442
46
3
0
244,121
0
L
Amaterasu
7,189
514
80
6
0
266,624
1
W
Cupid
8,144
582
91
7
0
259,328
1
L
Ra
5,385
385
31
2
0
120,982
0
W
Bacchus
7,704
550
33
2
0
279,960
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role