Player Matchup

Pele
Pele
 
Pele
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CTF18
Gilgamesh
Level 99
God Stats
6W - 8L
1,518 SR
Queue Stats
170W - 177L
1,494 Elo+
Solo
Izanami
Izanami
RagnarSVQ
Izanami
Level 65
God Stats
8W - 9L
1,522 SR
Queue Stats
176W - 260L
1,413 Elo+
Party 1
Persephone
Persephone
diosexisteysoyyo
Persephone
Level 47
God Stats
2W - 8L
1,116 SR
Queue Stats
39W - 77L
1,320 Elo+
Party 1
Ymir
Ymir
ggjirhbgrusobva
Ymir
Level 57
God Stats
42W - 51L
1,426 SR
Queue Stats
154W - 202L
1,405 Elo+
Party 1
Team Averages
Level 63
1,416 SR
1,427 Elo+

VS

Team Averages
Level 103
1,595 SR
1,517 Elo+
Hel
Hel
Alanogic
Hel
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 100L
1,553 Elo+
Solo
Nike
Nike
Ketaminou
Nike
Level 156
God Stats
8W - 9L
1,600 SR
Queue Stats
467W - 462L
1,502 Elo+
Solo
Freya
Freya
SirBocaj
Freya
Level 82
God Stats
18W - 11L
1,651 SR
Queue Stats
125W - 127L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
Storma
Heimdallr
Level 79
God Stats
10W - 9L
1,599 SR
Queue Stats
124W - 125L
1,527 Elo+
Party 2
Chang'e
Chang'e
TripazZ_
Chang'e
Level 90
God Stats
28W - 15L
1,628 SR
Queue Stats
280W - 310L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 2 / 2
6,901
531
4,784
8,815
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
CTF18
Gilgamesh
13
2 / 3 / 1
7,321
563
4,436
9,084
5,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
RagnarSVQ
Izanami
9
0 / 2 / 0
5,832
449
2,237
4,923
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
diosexisteysoyyo
Persephone
12
2 / 4 / 1
7,453
573
4,444
6,294
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
6,057
466
1,497
7,076
3,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,687
514
2,078
6,390
4,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
13
3 / 3 / 1
7,992
615
5,810
9,113
4,928
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Freya
SirBocaj
Freya
11
2 / 2 / 2
7,072
544
5,744
7,375
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Storma
Heimdallr
10
1 / 0 / 2
6,429
495
4,268
5,847
1,899
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
TripazZ_
Chang'e
14
5 / 1 / 1
8,718
671
5,136
6,473
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
12
12
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
2
1.5
W
1
0
2
2
L
Gilgamesh
CTF18
Gilgamesh
2
3
1
0.83
W
Nike
3
3
1
1.17
L
Izanami
RagnarSVQ
Izanami
0
2
0
0
W
Freya
SirBocaj
Freya
2
2
2
1.5
W
Heimdallr
Storma
Heimdallr
1
0
2
2
W
Chang'e
TripazZ_
Chang'e
5
1
1
5.5
L
Persephone
diosexisteysoyyo
Persephone
2
4
1
0.63
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,398
Damage
23,036
36,192
Taken
35,198
15,193
Mitigated
15,517
8,601
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,784
888
0
3,274
8,815
2,881
0
3,446
5,369
0
43,092
W
2,078
31
2,712
2,910
6,390
4,264
432
1,584
4,718
20,363
0
L
Gilgamesh
CTF18
Gilgamesh
4,436
1,466
0
2,156
9,084
5,548
0
0
9,084
0
40,732
W
Nike
5,810
985
0
1,355
9,113
4,928
338
0
9,113
0
40,026
L
Izanami
RagnarSVQ
Izanami
2,237
1,086
0
1,146
4,923
1,450
0
1,825
3,098
0
27,385
W
Freya
SirBocaj
Freya
5,744
1,806
0
2,755
7,375
2,215
376
1,500
5,795
40,940
0
W
Heimdallr
Storma
Heimdallr
4,268
771
264
2,507
5,847
1,899
578
1,331
4,478
0
27,890
W
Chang'e
TripazZ_
Chang'e
5,136
177
886
3,558
6,473
2,211
17
1,186
5,153
55,669
0
L
Persephone
diosexisteysoyyo
Persephone
4,444
266
0
821
6,294
2,211
117
3,982
2,308
38,922
0
L
1,497
271
0
1,204
7,076
3,103
0
3,701
3,375
20,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,564
Gold Earned
36,898
341
Minions Killed
358
0
Camps Cleared
0
1,338,593
Distance Traveled
1,227,718
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,901
531
81
6
0
294,186
2
W
Hel
6,687
514
24
2
0
208,545
2
L
Gilgamesh
7,321
563
80
6
0
259,144
3
W
Nike
7,992
615
87
7
0
248,866
6
L
Izanami
5,832
449
67
5
0
274,058
3
W
Freya
7,072
544
78
6
0
265,740
0
W
Heimdallr
6,429
495
61
5
0
234,872
2
W
Chang'e
8,718
671
108
8
0
269,695
4
L
Persephone
7,453
573
80
6
0
238,295
3
L
Ymir
6,057
466
33
3
0
272,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role