Player Matchup

Scylla
Scylla
Coggy123
Scylla
Level 15
God Stats
10W - 13L
1,318 SR
Queue Stats
11W - 17L
1,135 Elo+
Party 3
Xbalanque
Xbalanque
LorcanT54321
Xbalanque
Level 17
God Stats
35W - 21L
1,428 SR
Queue Stats
76W - 73L
1,335 Elo+
Party 3
Merlin
Merlin
Noorec
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
sonofvl
Cu Chulainn
Level 23
God Stats
36W - 22L
1,461 SR
Queue Stats
97W - 80L
1,296 Elo+
Party 3
Cerberus
Cerberus
taytoman
Cerberus
Level 26
God Stats
36W - 24L
1,636 SR
Queue Stats
84W - 76L
1,350 Elo+
Party 3
Team Averages
Level 20
1,469 SR
1,323 Elo+

VS

Team Averages
Level 18
1,462 SR
1,352 Elo+
Discordia
Discordia
Ashtonite
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,354 Elo+
Party 1
Horus
Horus
Nesolo
Horus
Level 16
God Stats
0W - 2L
1,562 SR
Queue Stats
5W - 10L
1,288 Elo+
Party 2
Ne Zha
Ne Zha
TBoss2142
Ne Zha
Level 27
God Stats
7W - 4L
1,622 SR
Queue Stats
37W - 36L
1,349 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZAJONC2137
Tsukuyomi
Level 3
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Zajaczeklesny
Gilgamesh
Level 15
God Stats
0W - 1L
1,333 SR
Queue Stats
4W - 10L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Coggy123
Scylla
15
2 / 3 / 3
10,016
455
6,236
7,073
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
LorcanT54321
Xbalanque
18
4 / 0 / 9
11,081
504
11,404
7,688
2,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Noorec
Merlin
13
1 / 5 / 4
8,740
397
5,016
7,128
1,749
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
sonofvl
Cu Chulainn
16
7 / 2 / 2
10,298
468
10,698
14,099
7,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
taytoman
Cerberus
15
6 / 0 / 7
10,517
478
9,690
7,980
6,991
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ashtonite
Discordia
15
3 / 3 / 2
9,661
439
8,413
8,110
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Nesolo
Horus
14
2 / 2 / 2
9,133
415
2,795
14,243
11,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
TBoss2142
Ne Zha
19
3 / 2 / 2
11,315
514
5,643
13,187
7,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
ZAJONC2137
Tsukuyomi
14
1 / 7 / 1
8,388
381
4,716
14,018
6,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Zajaczeklesny
Gilgamesh
12
1 / 8 / 3
7,817
355
5,903
16,254
5,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
20
Kills
10
10
Deaths
22
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ashtonite
Discordia
3
3
2
1.33
W
Scylla
Coggy123
Scylla
2
3
3
1.17
W
Xbalanque
LorcanT54321
Xbalanque
4
0
9
8.5
L
Horus
Nesolo
Horus
2
2
2
1.5
W
Merlin
Noorec
Merlin
1
5
4
0.6
L
Ne Zha
TBoss2142
Ne Zha
3
2
2
2
L
Tsukuyomi
ZAJONC2137
Tsukuyomi
1
7
1
0.21
L
Gilgamesh
Zajaczeklesny
Gilgamesh
1
8
3
0.31
W
Cu Chulainn
sonofvl
Cu Chulainn
7
2
2
4
W
Cerberus
taytoman
Cerberus
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,044
Damage
27,470
43,968
Taken
65,812
21,934
Mitigated
34,144
10,105
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ashtonite
Discordia
8,413
394
0
877
8,110
2,288
0
3,800
4,178
42,725
0
W
Scylla
Coggy123
Scylla
6,236
445
0
590
7,073
2,469
926
2,169
4,531
48,588
0
W
Xbalanque
LorcanT54321
Xbalanque
11,404
6,151
0
3,061
7,688
2,907
2,046
642
7,002
0
68,238
L
Horus
Nesolo
Horus
2,795
1,504
2,584
7,090
14,243
11,734
201
5,382
8,753
0
32,040
W
Merlin
Noorec
Merlin
5,016
471
0
590
7,128
1,749
744
1,106
5,966
28,644
0
L
Ne Zha
TBoss2142
Ne Zha
5,643
1,272
0
4,043
13,187
7,326
0
2,939
10,158
0
94,781
L
Tsukuyomi
ZAJONC2137
Tsukuyomi
4,716
1,645
0
587
14,018
6,817
0
3,251
10,520
0
43,713
L
Gilgamesh
Zajaczeklesny
Gilgamesh
5,903
2,130
0
890
16,254
5,979
35
5,444
10,657
0
28,555
W
Cu Chulainn
sonofvl
Cu Chulainn
10,698
1,429
0
3,803
14,099
7,818
236
2,063
11,850
979
55,329
W
Cerberus
taytoman
Cerberus
9,690
679
0
2,061
7,980
6,991
394
1,618
6,206
37,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,652
Gold Earned
46,314
451
Minions Killed
454
0
Camps Cleared
0
1,893,615
Distance Traveled
2,004,537
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,661
439
100
5
0
369,829
4
W
Scylla
10,016
455
118
5
0
392,513
0
W
Xbalanque
11,081
504
112
5
0
378,516
7
L
Horus
9,133
415
59
3
0
399,054
2
W
Merlin
8,740
397
57
3
0
291,017
1
L
Ne Zha
11,315
514
172
8
0
416,749
1
L
Tsukuyomi
8,388
381
72
3
0
405,522
1
L
Gilgamesh
7,817
355
51
2
0
413,383
0
W
Cu Chulainn
10,298
468
97
4
0
405,515
5
W
Cerberus
10,517
478
67
3
0
426,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role