Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
BanSupremo
Hou Yi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,407 Elo+
Party 1
Ymir
Ymir
Ziiller
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 35L
1,441 Elo+
Solo
Vulcan
Vulcan
naghirniac
Vulcan
Level 4
God Stats
1W - 1L
1,695 SR
Queue Stats
6W - 8L
1,632 Elo+
Party 1
Gilgamesh
Gilgamesh
xXTinRoberXx
Gilgamesh
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,509 Elo+
Solo
Team Averages
Level 33
1,539 SR
1,498 Elo+

VS

Team Averages
Level 12
1,529 SR
1,575 Elo+
Anhur
Anhur
ElChuate
Anhur
Level 11
God Stats
5W - 1L
1,761 SR
Queue Stats
16W - 6L
1,786 Elo+
Party 2
Thanatos
Thanatos
HotSauceBR
Thanatos
Level 28
God Stats
2W - 0L
1,386 SR
Queue Stats
85W - 90L
1,463 Elo+
Solo
Kukulkan
Kukulkan
JeRed69
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,807 Elo+
Solo
Ymir
Ymir
MauriDebandi
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
XXSN0WXX
Osiris
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 88L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 5 / 2
7,367
567
6,272
9,877
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
BanSupremo
Hou Yi
5
0 / 7 / 0
4,550
350
1,487
5,086
438
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Ziiller
Ymir
8
1 / 5 / 1
5,651
435
2,731
7,516
2,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
naghirniac
Vulcan
10
3 / 2 / 1
6,675
513
3,259
3,865
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
xXTinRoberXx
Gilgamesh
11
2 / 2 / 1
6,590
507
6,305
7,448
5,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ElChuate
Anhur
13
15 / 0 / 1
8,403
646
10,897
7,306
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
HotSauceBR
Thanatos
14
5 / 1 / 4
8,186
630
2,958
6,313
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
JeRed69
Kukulkan
13
1 / 4 / 4
7,234
556
3,144
5,773
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 9
6,875
529
2,898
8,711
6,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
XXSN0WXX
Osiris
11
0 / 3 / 0
6,497
500
3,252
9,208
5,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
11
Kills
21
21
Deaths
11
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
5
2
1.2
L
Hou Yi
BanSupremo
Hou Yi
0
7
0
0
W
Anhur
ElChuate
Anhur
15
0
1
15.5
W
Thanatos
HotSauceBR
Thanatos
5
1
4
7
W
Kukulkan
JeRed69
Kukulkan
1
4
4
0.75
W
0
3
9
1.5
W
Osiris
XXSN0WXX
Osiris
0
3
0
0
L
Ymir
Ziiller
Ymir
1
5
1
0.3
L
Vulcan
naghirniac
Vulcan
3
2
1
1.75
L
Gilgamesh
xXTinRoberXx
Gilgamesh
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,054
Damage
23,149
33,792
Taken
37,311
13,965
Mitigated
17,705
6,379
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,272
3,897
0
3,305
9,877
3,622
282
1,747
8,130
0
39,769
L
Hou Yi
BanSupremo
Hou Yi
1,487
989
0
328
5,086
438
0
568
4,518
0
8,295
W
Anhur
ElChuate
Anhur
10,897
7,020
0
3,889
7,306
2,603
2,490
1,295
5,971
0
43,528
W
Thanatos
HotSauceBR
Thanatos
2,958
780
0
7,735
6,313
2,069
660
1,119
5,096
0
41,719
W
Kukulkan
JeRed69
Kukulkan
3,144
389
0
377
5,773
1,910
0
894
4,851
38,961
0
W
2,898
981
0
575
8,711
6,051
380
2,488
6,135
20,625
0
W
Osiris
XXSN0WXX
Osiris
3,252
959
0
2,965
9,208
5,072
660
0
8,768
0
29,952
L
Ymir
Ziiller
Ymir
2,731
427
18
830
7,516
2,859
0
1,716
5,800
16,948
0
L
Vulcan
naghirniac
Vulcan
3,259
1,044
0
1,041
3,865
1,173
0
1,467
2,398
33,715
0
L
Gilgamesh
xXTinRoberXx
Gilgamesh
6,305
1,909
0
857
7,448
5,873
200
544
6,904
0
31,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,833
Gold Earned
37,195
262
Minions Killed
381
0
Camps Cleared
0
1,046,634
Distance Traveled
1,171,364
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,367
567
84
6
0
246,894
0
L
Hou Yi
4,550
350
14
1
0
185,606
0
W
Anhur
8,403
646
83
6
0
218,668
6
W
Thanatos
8,186
630
89
7
0
251,698
2
W
Kukulkan
7,234
556
95
7
0
245,130
4
W
Ymir
6,875
529
40
3
0
203,989
0
W
Osiris
6,497
500
74
6
0
251,879
1
L
Ymir
5,651
435
37
3
0
190,402
1
L
Vulcan
6,675
513
63
5
0
187,061
4
L
Gilgamesh
6,590
507
64
5
0
236,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role