Player Matchup

Cerberus
Cerberus
Brzo13-io
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,654 Elo+
Party 1
Danzaburou
Danzaburou
DonkeyPaste1
Danzaburou
Level 25
God Stats
4W - 3L
1,633 SR
Queue Stats
81W - 86L
1,470 Elo+
Solo
Ah Puch
Ah Puch
Lord Marciano
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,367 Elo+
Solo
Awilix
Awilix
chickenkwang
Awilix
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 76L
1,667 Elo+
Solo
Jormungandr
Jormungandr
savagetai
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,654 Elo+
Party 1
Team Averages
Level 18
1,527 SR
1,563 Elo+

VS

Team Averages
Level 18
1,447 SR
1,536 Elo+
Hou Yi
Hou Yi
Petit 0urs5959
Hou Yi
Level 29
God Stats
2W - 5L
1,213 SR
Queue Stats
146W - 152L
1,510 Elo+
Solo
Arachne
Arachne
RelaxStatic
Arachne
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,582 Elo+
Solo
Sylvanus
Sylvanus
VsN-Sanchobrando
Sylvanus
Level 28
God Stats
10W - 5L
1,747 SR
Queue Stats
144W - 169L
1,502 Elo+
Solo
Raijin
Raijin
elguSanyto
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,618 Elo+
Solo
Zhong Kui
Zhong Kui
nobeadsbroo
Zhong Kui
Level 7
God Stats
1W - 3L
1,275 SR
Queue Stats
50W - 57L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brzo13-io
Cerberus
6
0 / 7 / 1
4,120
412
1,703
7,139
1,811
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DonkeyPaste1
Danzaburou
8
0 / 5 / 0
4,866
487
3,247
6,597
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
8
0 / 4 / 1
4,979
498
5,239
5,534
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
11
2 / 2 / 0
6,124
612
3,441
7,921
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
savagetai
Jormungandr
4
0 / 5 / 0
3,856
386
665
5,083
1,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,723
672
4,001
5,817
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
RelaxStatic
Arachne
11
11 / 0 / 3
7,348
735
5,739
5,224
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 0 / 6
5,600
560
2,202
5,365
3,239
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
elguSanyto
Raijin
11
3 / 0 / 7
6,569
657
5,176
3,232
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
nobeadsbroo
Zhong Kui
12
2 / 1 / 3
6,669
667
5,326
8,063
5,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
23
23
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Brzo13-io
Cerberus
0
7
1
0.07
L
Danzaburou
DonkeyPaste1
Danzaburou
0
5
0
0
L
Ah Puch
0
4
1
0.13
W
4
1
3
5.5
W
Arachne
RelaxStatic
Arachne
11
0
3
12.5
W
3
0
6
6
L
Awilix
2
2
0
1
W
Raijin
elguSanyto
Raijin
3
0
7
6.5
W
Zhong Kui
nobeadsbroo
Zhong Kui
2
1
3
3.5
L
Jormungandr
savagetai
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,295
Damage
22,444
32,274
Taken
27,701
9,935
Mitigated
13,771
5,446
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Brzo13-io
Cerberus
1,703
256
0
380
7,139
1,811
0
2,212
4,783
9,359
0
L
Danzaburou
DonkeyPaste1
Danzaburou
3,247
1,207
0
1,110
6,597
2,351
0
1,591
4,956
0
23,166
L
Ah Puch
5,239
496
0
1,234
5,534
1,608
0
3,381
2,153
22,224
0
W
4,001
1,610
0
1,312
5,817
1,475
308
318
5,499
0
34,444
W
Arachne
RelaxStatic
Arachne
5,739
4,339
0
2,403
5,224
2,238
0
1,440
3,784
0
30,829
W
2,202
812
669
1,831
5,365
3,239
161
750
4,615
16,324
0
L
Awilix
3,441
1,682
0
2,632
7,921
2,349
0
2,291
5,574
0
32,762
W
Raijin
elguSanyto
Raijin
5,176
1,068
0
726
3,232
949
0
592
2,640
34,293
0
W
Zhong Kui
nobeadsbroo
Zhong Kui
5,326
696
0
5,137
8,063
5,870
754
4,507
3,556
35,083
0
L
Jormungandr
savagetai
Jormungandr
665
295
0
90
5,083
1,816
0
2,748
2,104
4,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,945
Gold Earned
32,909
200
Minions Killed
349
0
Camps Cleared
0
871,091
Distance Traveled
973,733
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,120
412
19
2
0
185,155
1
L
Danzaburou
4,866
487
38
4
0
179,530
2
L
Ah Puch
4,979
498
46
5
0
157,086
1
W
Hou Yi
6,723
672
76
8
0
164,766
0
W
Arachne
7,348
735
61
6
0
231,616
2
W
Sylvanus
5,600
560
22
2
0
201,650
0
L
Awilix
6,124
612
91
9
0
241,611
2
W
Raijin
6,569
657
79
8
0
189,416
4
W
Zhong Kui
6,669
667
111
11
0
186,285
0
L
Jormungandr
3,856
386
6
1
0
107,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role