Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Grim Tribe
Ullr
Level 68
God Stats
7W - 4L
1,570 SR
Queue Stats
310W - 320L
1,461 Elo+
Solo
Heimdallr
Heimdallr
Kreuger1
Heimdallr
Level 80
God Stats
1W - 4L
1,476 SR
Queue Stats
208W - 184L
1,485 Elo+
Solo
Tiamat
Tiamat
Torller
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,164 Elo+
Solo
Artemis
Artemis
TribalPrune1
Artemis
Level 138
God Stats
1W - 3L
1,174 SR
Queue Stats
145W - 151L
1,462 Elo+
Solo
Team Averages
Level 76
1,444 SR
1,415 Elo+

VS

Team Averages
Level 104
1,507 SR
1,481 Elo+
Merlin
Merlin
 
Merlin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Lord__NightY
Raijin
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 30L
1,639 Elo+
Party 1
Mulan
Mulan
Ottexis
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
SnPingu
Sun Wukong
Level 124
God Stats
1W - 3L
1,509 SR
Queue Stats
160W - 187L
1,429 Elo+
Party 2
Medusa
Medusa
TheDenyingAsian
Medusa
Level 117
God Stats
8W - 5L
1,525 SR
Queue Stats
270W - 296L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
0 / 8 / 8
8,374
698
9,014
13,422
5,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 5 / 4
9,719
810
8,940
12,148
4,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Heimdallr
Kreuger1
Heimdallr
16
3 / 5 / 7
9,367
781
8,652
11,335
4,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Torller
Tiamat
14
2 / 5 / 5
8,276
690
6,753
9,644
5,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
TribalPrune1
Artemis
16
4 / 8 / 7
9,514
793
10,803
13,936
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
9 / 1 / 16
10,963
914
17,617
8,551
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
16
8 / 4 / 13
10,365
864
19,303
10,694
4,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Ottexis
Mulan
16
5 / 4 / 10
9,726
811
3,740
10,499
10,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
SnPingu
Sun Wukong
17
6 / 2 / 19
10,200
850
7,372
13,189
16,628
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 2 / 14
9,887
824
7,850
9,615
4,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
103
12
Kills
31
31
Deaths
13
31
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
8
8
0.5
W
Merlin
 
Merlin
9
1
16
17
L
3
5
4
1
L
Heimdallr
Kreuger1
Heimdallr
3
5
7
1.3
W
Raijin
8
4
13
3.63
W
Mulan
Ottexis
Mulan
5
4
10
2.5
W
Sun Wukong
SnPingu
Sun Wukong
6
2
19
7.75
W
3
2
14
5
L
Tiamat
Torller
Tiamat
2
5
5
0.9
L
Artemis
TribalPrune1
Artemis
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,162
Damage
55,882
60,485
Taken
52,548
25,171
Mitigated
39,470
14,115
Healing
21,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,014
4,250
507
1,031
13,422
5,020
0
7,173
6,249
0
19,813
W
Merlin
 
Merlin
17,617
238
1,193
2,341
8,551
3,879
1,217
1,027
7,524
47,331
0
L
8,940
4,122
2,356
1,855
12,148
4,738
563
7,113
5,035
0
21,801
L
Heimdallr
Kreuger1
Heimdallr
8,652
2,140
1,512
2,287
11,335
4,255
404
7,719
3,616
0
21,184
W
Raijin
19,303
240
2,184
1,927
10,694
4,534
612
872
9,822
28,199
0
W
Mulan
Ottexis
Mulan
3,740
418
792
812
10,499
10,316
404
1,548
8,951
0
6,963
W
Sun Wukong
SnPingu
Sun Wukong
7,372
775
2,700
4,624
13,189
16,628
1,029
2,101
11,088
0
14,045
W
7,850
3,516
2,533
2,557
9,615
4,113
1,192
1,205
8,410
0
27,807
L
Tiamat
Torller
Tiamat
6,753
1,097
0
1,023
9,644
5,914
245
5,383
4,261
9,889
0
L
Artemis
TribalPrune1
Artemis
10,803
4,914
2,060
1,484
13,936
5,244
580
9,532
4,404
0
22,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,250
Gold Earned
51,141
115
Minions Killed
144
0
Camps Cleared
0
924,764
Distance Traveled
1,162,052
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,374
698
29
2
0
165,907
0
W
Merlin
10,963
914
54
5
0
224,824
0
L
Ullr
9,719
810
36
3
0
174,794
1
L
Heimdallr
9,367
781
23
2
0
205,799
2
W
Raijin
10,365
864
16
1
0
244,732
1
W
Mulan
9,726
811
7
1
0
231,292
0
W
Sun Wukong
10,200
850
20
2
0
249,294
0
W
Medusa
9,887
824
47
4
0
211,910
0
L
Tiamat
8,276
690
6
1
0
207,618
0
L
Artemis
9,514
793
21
2
0
170,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role