Player Matchup

Heimdallr
Heimdallr
HenBinP
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,887 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LonelyLozer
Morgan Le Fay
Level 16
God Stats
14W - 13L
1,500 SR
Queue Stats
95W - 85L
1,612 Elo+
Solo
Fafnir
Fafnir
ONIDeester
Fafnir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 111L
1,542 Elo+
Party 2
Ra
Ra
SantosEs3313
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 100L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
pop_guy8
Gilgamesh
Level 14
God Stats
17W - 33L
1,441 SR
Queue Stats
137W - 154L
1,456 Elo+
Solo
Team Averages
Level 15
1,488 SR
1,599 Elo+

VS

Team Averages
Level 21
1,578 SR
1,587 Elo+
Sol
Sol
Amethyst Orb948
Sol
Level 28
God Stats
10W - 8L
1,500 SR
Queue Stats
163W - 135L
1,660 Elo+
Solo
Nu Wa
Nu Wa
Deus-Ex_Ragnarok
Nu Wa
Level 25
God Stats
38W - 37L
1,488 SR
Queue Stats
188W - 208L
1,521 Elo+
Solo
Apollo
Apollo
Dynamite1426
Apollo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,606 Elo+
Party 1
Anubis
Anubis
Shadow_shanks31
Anubis
Level 4
God Stats
4W - 1L
1,746 SR
Queue Stats
16W - 12L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
dddbddddddddbbdb
Gilgamesh
Level 24
God Stats
26W - 15L
1,657 SR
Queue Stats
37W - 31L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HenBinP
Heimdallr
12
4 / 4 / 6
7,790
556
6,972
7,860
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
LonelyLozer
Morgan Le Fay
12
5 / 4 / 1
8,042
574
6,008
10,756
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
ONIDeester
Fafnir
11
2 / 1 / 7
7,658
547
4,708
10,489
9,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 11 / 0
5,700
407
595
9,344
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
pop_guy8
Gilgamesh
11
1 / 7 / 1
7,802
557
4,480
12,389
6,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 3
10,054
718
17,136
11,666
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 4
7,763
555
4,641
5,831
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
11
0 / 5 / 4
6,627
473
1,446
7,835
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
6 / 2 / 5
8,186
585
7,544
6,229
2,889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
13
4 / 1 / 1
8,054
575
6,566
7,368
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
12
Kills
27
27
Deaths
13
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
14
1
3
15.5
W
3
4
4
1.25
W
Apollo
0
5
4
0.4
L
Heimdallr
HenBinP
Heimdallr
4
4
6
1.75
L
Morgan Le Fay
LonelyLozer
Morgan Le Fay
5
4
1
1.38
L
Fafnir
ONIDeester
Fafnir
2
1
7
5.5
L
0
11
0
0
W
6
2
5
4.25
W
Gilgamesh
4
1
1
4.5
L
Gilgamesh
pop_guy8
Gilgamesh
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,763
Damage
37,333
50,838
Taken
38,929
24,222
Mitigated
14,802
9,307
Healing
14,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,136
7,442
0
6,102
11,666
3,894
2,916
4,671
6,995
80,101
0
W
4,641
1,634
282
1,314
5,831
1,619
242
1,781
4,050
30,677
0
W
Apollo
1,446
668
0
1,631
7,835
2,677
0
1,002
6,833
0
25,154
L
Heimdallr
HenBinP
Heimdallr
6,972
3,124
0
1,787
7,860
2,191
0
4,235
3,625
0
43,560
L
Morgan Le Fay
LonelyLozer
Morgan Le Fay
6,008
735
0
4,346
10,756
3,555
0
5,830
4,926
37,488
0
L
Fafnir
ONIDeester
Fafnir
4,708
1,172
0
2,644
10,489
9,222
0
6,802
3,687
14,147
0
L
595
458
16
230
9,344
2,760
562
8,072
1,272
20,519
0
W
7,544
388
0
3,317
6,229
2,889
0
3,454
2,775
40,650
0
W
Gilgamesh
6,566
2,342
0
2,109
7,368
3,723
164
403
6,965
0
44,612
L
Gilgamesh
pop_guy8
Gilgamesh
4,480
1,706
0
284
12,389
6,494
465
4,382
8,007
0
27,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,992
Gold Earned
40,684
257
Minions Killed
407
0
Camps Cleared
0
1,170,143
Distance Traveled
1,365,922
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,054
718
142
10
0
262,258
1
W
Nu Wa
7,763
555
46
3
0
268,861
4
W
Apollo
6,627
473
48
3
0
290,108
0
L
Heimdallr
7,790
556
71
5
0
241,284
7
L
Morgan Le Fay
8,042
574
68
5
0
231,913
0
L
Fafnir
7,658
547
17
1
0
258,395
3
L
Ra
5,700
407
37
3
0
192,283
0
W
Anubis
8,186
585
84
6
0
252,249
0
W
Gilgamesh
8,054
575
87
6
0
292,446
3
L
Gilgamesh
7,802
557
64
5
0
246,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role