Player Matchup

Nox
Nox
Dark Defender98
Nox
Level 109
God Stats
1W - 2L
1,462 SR
Queue Stats
98W - 97L
1,505 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IronBugChampion
Ah Muzen Cab
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,466 Elo+
Party 1
Bastet
Bastet
RubyNekoUwU
Bastet
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,691 Elo+
Party 1
Skadi
Skadi
RumRaider202
Skadi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,365 Elo+
Party 1
Ganesha
Ganesha
T0XtheB0X
Ganesha
Level 139
God Stats
3W - 0L
1,577 SR
Queue Stats
62W - 70L
1,450 Elo+
Party 1
Team Averages
Level 100
1,508 SR
1,495 Elo+

VS

Team Averages
Level 94
1,535 SR
1,442 Elo+
Heimdallr
Heimdallr
IzzY 8965
Heimdallr
Level 107
God Stats
7W - 4L
1,641 SR
Queue Stats
430W - 420L
1,430 Elo+
Solo
Discordia
Discordia
Kroiz
Discordia
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 32L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
Sonik uK
Ao Kuang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 121L
1,458 Elo+
Solo
Fenrir
Fenrir
jayden-gold21
Fenrir
Level 91
God Stats
2W - 1L
1,715 SR
Queue Stats
192W - 204L
1,484 Elo+
Solo
Ravana
Ravana
rodilon
Ravana
Level 68
God Stats
0W - 3L
1,317 SR
Queue Stats
170W - 156L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 10
11,644
970
14,706
12,090
6,313
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
IronBugChampion
Ah Muzen Cab
20
11 / 1 / 14
12,673
1,056
22,771
10,569
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
14
3 / 7 / 4
9,123
760
6,676
14,224
5,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 3 / 7
7,853
654
2,867
3,019
980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
T0XtheB0X
Ganesha
17
0 / 4 / 21
9,719
810
9,450
14,972
17,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IzzY 8965
Heimdallr
16
5 / 5 / 8
9,704
809
11,614
14,029
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Kroiz
Discordia
18
5 / 3 / 9
9,932
828
22,955
8,917
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Sonik uK
Ao Kuang
15
2 / 6 / 7
8,688
724
4,126
13,241
5,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 7 / 5
8,174
681
5,036
10,863
6,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
rodilon
Ravana
17
1 / 4 / 14
10,580
882
5,138
16,362
15,555
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
60
25
Kills
17
17
Deaths
25
56
Assists
43
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
W
Ah Muzen Cab
IronBugChampion
Ah Muzen Cab
11
1
14
18
L
Heimdallr
IzzY 8965
Heimdallr
5
5
8
1.8
L
Discordia
Kroiz
Discordia
5
3
9
3.17
W
Bastet
3
7
4
0.71
W
1
3
7
1.5
L
Ao Kuang
Sonik uK
Ao Kuang
2
6
7
0.92
W
Ganesha
T0XtheB0X
Ganesha
0
4
21
2.63
L
4
7
5
0.93
L
Ravana
rodilon
Ravana
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,470
Damage
48,869
54,874
Taken
63,412
35,750
Mitigated
36,901
18,934
Healing
20,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,706
562
2,029
5,054
12,090
6,313
1,120
7,061
5,029
23,543
0
W
Ah Muzen Cab
IronBugChampion
Ah Muzen Cab
22,771
8,898
1,766
6,115
10,569
5,245
2,891
5,647
4,922
0
61,545
L
Heimdallr
IzzY 8965
Heimdallr
11,614
5,844
1,453
3,803
14,029
6,308
1,037
5,611
8,418
0
29,216
L
Discordia
Kroiz
Discordia
22,955
97
2,411
2,762
8,917
3,695
0
2,980
5,937
42,593
0
W
Bastet
6,676
2,546
656
823
14,224
5,880
0
6,980
7,244
0
11,084
W
2,867
1,081
0
0
3,019
980
490
1,059
1,960
0
4,878
L
Ao Kuang
Sonik uK
Ao Kuang
4,126
755
1,281
2,742
13,241
5,326
0
5,209
8,032
6,759
0
W
Ganesha
T0XtheB0X
Ganesha
9,450
912
1,147
1,344
14,972
17,332
693
6,334
8,638
16,669
0
L
5,036
340
771
1,028
10,863
6,017
0
4,849
6,014
0
7,056
L
Ravana
rodilon
Ravana
5,138
1,476
632
3,231
16,362
15,555
396
5,507
10,855
0
13,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,012
Gold Earned
47,078
119
Minions Killed
133
0
Camps Cleared
0
985,472
Distance Traveled
1,022,036
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,644
970
35
3
0
212,128
0
W
Ah Muzen Cab
12,673
1,056
73
6
0
257,678
0
L
Heimdallr
9,704
809
46
4
0
181,527
0
L
Discordia
9,932
828
43
4
0
229,654
0
W
Bastet
9,123
760
6
1
0
206,338
0
W
Skadi
7,853
654
5
0
0
94,509
0
L
Ao Kuang
8,688
724
10
1
0
218,107
0
W
Ganesha
9,719
810
0
0
0
214,819
0
L
Fenrir
8,174
681
8
1
0
180,627
3
L
Ravana
10,580
882
26
2
0
212,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role