Player Matchup

Loki
Loki
Asdnappula
Loki
Level 7
God Stats
3W - 2L
1,814 SR
Queue Stats
13W - 12L
1,510 Elo+
Solo
Jormungandr
Jormungandr
Buddy6584
Jormungandr
Level 35
God Stats
7W - 2L
1,597 SR
Queue Stats
17W - 9L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
Medelin54678
Danzaburou
Level 17
God Stats
0W - 2L
1,377 SR
Queue Stats
71W - 67L
1,512 Elo+
Solo
Arachne
Arachne
SuperMAN200
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,762 Elo+
Party 1
Raijin
Raijin
leavemyjungle
Raijin
Level 28
God Stats
1W - 1L
1,788 SR
Queue Stats
156W - 156L
1,580 Elo+
Solo
Team Averages
Level 20
1,615 SR
1,596 Elo+

VS

Team Averages
Level 24
1,696 SR
1,634 Elo+
Morgan Le Fay
Morgan Le Fay
BLAQUEBLUES
Morgan Le Fay
Level 28
God Stats
3W - 1L
1,745 SR
Queue Stats
76W - 97L
1,433 Elo+
Solo
Sobek
Sobek
ChhMat
Sobek
Level 25
God Stats
5W - 2L
1,781 SR
Queue Stats
83W - 70L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
CowDucky
Sun Wukong
Level 27
God Stats
25W - 13L
1,656 SR
Queue Stats
69W - 61L
1,658 Elo+
Solo
Tiamat
Tiamat
Darkus525
Tiamat
Level 24
God Stats
50W - 22L
1,798 SR
Queue Stats
358W - 308L
1,743 Elo+
Solo
Arachne
Arachne
EruMatador
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 3
11,003
478
9,149
16,348
6,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Buddy6584
Jormungandr
16
3 / 9 / 6
10,391
452
10,159
20,061
8,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Medelin54678
Danzaburou
14
3 / 10 / 4
9,769
425
5,447
14,440
4,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
SuperMAN200
Arachne
17
6 / 7 / 4
11,030
480
12,327
22,684
9,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 9 / 4
12,360
537
11,302
20,714
7,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLAQUEBLUES
Morgan Le Fay
18
2 / 5 / 6
11,699
509
9,676
17,487
12,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
ChhMat
Sobek
19
4 / 3 / 13
13,414
583
8,278
18,585
16,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
CowDucky
Sun Wukong
3
0 / 0 / 0
5,093
221
0
0
0
Tiamat
Darkus525
Tiamat
20
14 / 2 / 7
14,511
631
24,000
10,981
9,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
EruMatador
Arachne
20
20 / 8 / 5
15,055
655
31,727
24,911
13,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
71
17
Kills
40
40
Deaths
18
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Morgan Le Fay
BLAQUEBLUES
Morgan Le Fay
2
5
6
1
L
Jormungandr
Buddy6584
Jormungandr
3
9
6
0.67
W
Sobek
ChhMat
Sobek
4
3
13
3.5
W
Sun Wukong
CowDucky
Sun Wukong
0
0
0
0
W
Tiamat
Darkus525
Tiamat
14
2
7
8.75
W
Arachne
EruMatador
Arachne
20
8
5
2.81
L
Danzaburou
Medelin54678
Danzaburou
3
10
4
0.5
L
Arachne
SuperMAN200
Arachne
6
7
4
1.14
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,384
Damage
73,681
94,247
Taken
71,964
35,845
Mitigated
52,638
19,594
Healing
27,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,149
890
0
3,924
16,348
6,828
0
7,476
8,733
0
68,068
W
Morgan Le Fay
BLAQUEBLUES
Morgan Le Fay
9,676
810
0
6,252
17,487
12,993
1,137
4,487
12,766
74,416
0
L
Jormungandr
Buddy6584
Jormungandr
10,159
2,262
231
3,720
20,061
8,502
474
9,718
10,170
47,482
0
W
Sobek
ChhMat
Sobek
8,278
311
0
5,639
18,585
16,758
435
4,270
14,275
51,083
0
W
Sun Wukong
CowDucky
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Darkus525
Tiamat
24,000
1,379
25
3,953
10,981
9,018
1,770
4,375
6,485
94,158
0
W
Arachne
EruMatador
Arachne
31,727
22,017
0
12,125
24,911
13,869
4,133
7,738
16,977
0
93,141
L
Danzaburou
Medelin54678
Danzaburou
5,447
2,313
0
1,429
14,440
4,222
1,040
3,859
10,509
0
30,952
L
Arachne
SuperMAN200
Arachne
12,327
8,236
0
7,493
22,684
9,135
80
11,589
10,935
0
78,294
L
11,302
679
198
2,599
20,714
7,158
0
8,504
11,946
85,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,553
Gold Earned
59,772
573
Minions Killed
518
0
Camps Cleared
0
1,977,538
Distance Traveled
1,638,166
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,003
478
135
6
0
413,471
7
W
Morgan Le Fay
11,699
509
141
6
0
363,286
3
L
Jormungandr
10,391
452
76
3
0
389,613
1
W
Sobek
13,414
583
80
3
0
424,550
2
W
Sun Wukong
5,093
221
0
0
0
0
0
W
Tiamat
14,511
631
195
8
0
462,433
3
W
Arachne
15,055
655
102
4
0
387,897
6
L
Danzaburou
9,769
425
72
3
0
391,856
2
L
Arachne
11,030
480
125
5
0
415,554
2
L
Raijin
12,360
537
165
7
0
367,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role