Player Matchup

Mulan
Mulan
D4rthCl4p
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ZooM_ExcuseMe
Jormungandr
Level 5
God Stats
2W - 1L
1,773 SR
Queue Stats
6W - 9L
985 Elo+
Party 2
Ah Puch
Ah Puch
sheckelheimer
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Terra
Terra
theycallusloud
Terra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
yukiOEG-
Amaterasu
Level 5
God Stats
2W - 5L
1,392 SR
Queue Stats
7W - 11L
985 Elo+
Party 2
Team Averages
Level 4
1,533 SR
1,294 Elo+

VS

Team Averages
Level 16
1,479 SR
1,421 Elo+
Cerberus
Cerberus
Caplion23
Cerberus
Level 17
God Stats
2W - 6L
1,439 SR
Queue Stats
66W - 64L
1,379 Elo+
Party 1
Cupid
Cupid
Flyjavividi97
Cupid
Level 42
God Stats
6W - 9L
1,454 SR
Queue Stats
177W - 193L
1,370 Elo+
Party 1
He Bo
He Bo
L1mb3cil3
He Bo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,354 Elo+
Solo
Thor
Thor
kretak1991
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tyr
Tyr
looshkin15
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
D4rthCl4p
Mulan
16
4 / 3 / 0
9,442
497
7,516
11,329
10,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
ZooM_ExcuseMe
Jormungandr
12
6 / 5 / 8
8,339
439
6,606
13,203
10,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
11
2 / 6 / 5
8,588
452
3,799
9,294
2,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 3
8,673
456
1,193
10,663
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
yukiOEG-
Amaterasu
12
9 / 2 / 6
8,269
435
5,064
10,168
4,583
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Caplion23
Cerberus
16
5 / 0 / 2
10,115
532
7,029
8,077
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
10 / 0 / 1
11,596
610
16,454
8,049
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
L1mb3cil3
He Bo
5
0 / 0 / 1
5,642
297
123
1,024
212
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
4 / 6 / 3
8,197
431
6,193
10,827
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 19 / 4
7,672
404
3,195
16,362
11,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
21
Kills
20
20
Deaths
25
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Caplion23
Cerberus
5
0
2
6
W
Mulan
D4rthCl4p
Mulan
4
3
0
1.33
L
10
0
1
10.5
L
He Bo
L1mb3cil3
He Bo
0
0
1
0.5
W
Jormungandr
ZooM_ExcuseMe
Jormungandr
6
5
8
2
L
4
6
3
0.92
L
1
19
4
0.16
W
Ah Puch
2
6
5
0.75
W
0
4
3
0.38
W
Amaterasu
yukiOEG-
Amaterasu
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,178
Damage
32,994
54,657
Taken
44,339
35,678
Mitigated
23,805
10,888
Healing
10,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Caplion23
Cerberus
7,029
678
0
4,061
8,077
4,622
664
1,813
6,264
47,320
0
W
Mulan
D4rthCl4p
Mulan
7,516
1,745
0
3,619
11,329
10,339
1,554
1,519
9,810
0
44,684
L
16,454
11,517
45
5,685
8,049
3,390
0
2,058
5,991
0
89,925
L
He Bo
L1mb3cil3
He Bo
123
39
0
0
1,024
212
137
311
713
5,363
0
W
Jormungandr
ZooM_ExcuseMe
Jormungandr
6,606
2,433
0
580
13,203
10,027
1,369
886
12,317
38,477
0
L
6,193
2,022
0
1,205
10,827
4,159
1,304
1,478
9,349
0
32,137
L
3,195
2,466
0
0
16,362
11,422
123
5,938
10,424
0
9,601
W
Ah Puch
3,799
235
0
1,270
9,294
2,787
1,760
1,510
7,784
21,264
0
W
1,193
566
1,152
2,206
10,663
7,942
585
2,357
8,306
22,913
0
W
Amaterasu
yukiOEG-
Amaterasu
5,064
1,889
0
2,061
10,168
4,583
890
880
9,288
0
14,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,311
Gold Earned
43,222
257
Minions Killed
387
0
Camps Cleared
0
1,466,830
Distance Traveled
1,302,492
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,115
532
129
7
0
331,204
0
W
Mulan
9,442
497
90
5
0
348,041
3
L
Cupid
11,596
610
170
9
0
312,832
0
L
He Bo
5,642
297
11
1
0
71,819
0
W
Jormungandr
8,339
439
57
3
0
251,900
1
L
Thor
8,197
431
62
3
0
264,409
1
L
Tyr
7,672
404
15
1
0
322,228
0
W
Ah Puch
8,588
452
41
2
0
242,701
2
W
Terra
8,673
456
39
2
0
335,651
2
W
Amaterasu
8,269
435
30
2
0
288,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role