Player Matchup

Sol
Sol
Bronze III
Late_Night_Devil
Sol
Bronze III
Level 52
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 12L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 52
1,546 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 67
1,462 SR
1,478 MMR
Tyr
Tyr
Gold IV
Albertico03
Tyr
Gold IV
Level 67
God Stats
13W - 14L
1,462 SR
Queue Stats
57W - 54L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
6,667
741
3,850
9,273
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
IzanamiAh Muzen CabAnubisHe BoBaba Yaga

VS

Bans
TiamatPersephoneBakasuraNeithKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 0
9,331
1,037
6,941
7,344
4,196
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,850
Damage
6,941
9,273
Taken
7,344
2,197
Mitigated
4,196
1,414
Healing
2,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,941
1,797
0
2,392
7,344
4,196
977
3,624
3,494
0
49,985
L
3,850
1,009
0
1,414
9,273
2,197
0
0
9,273
29,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,667
Gold Earned
9,331
64
Minions Killed
111
0
Camps Cleared
0
152,236
Distance Traveled
205,817
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,331
1,037
111
12
0
205,817
0
L
Sol
6,667
741
64
7
0
152,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role