Player Matchup

Ymir
Ymir
Bezuxa
Ymir
Level 94
God Stats
6W - 10L
1,499 SR
Queue Stats
221W - 220L
1,504 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Helminthes
Morgan Le Fay
Level 131
God Stats
14W - 14L
1,712 SR
Queue Stats
544W - 520L
1,552 Elo+
Party 2
Ra
Ra
moncompteamoi
Ra
Level 125
God Stats
38W - 36L
1,603 SR
Queue Stats
252W - 272L
1,481 Elo+
Solo
Cupid
Cupid
stivpikken
Cupid
Level 145
God Stats
23W - 12L
1,741 SR
Queue Stats
1,190W - 1,150L
1,516 Elo+
Party 2
Nemesis
Nemesis
zaebushek
Nemesis
Level 86
God Stats
18W - 18L
1,335 SR
Queue Stats
258W - 250L
1,504 Elo+
Party 1
Team Averages
Level 116
1,578 SR
1,511 Elo+

VS

Team Averages
Level 79
1,516 SR
1,507 Elo+
Terra
Terra
AdeptInquisitor
Terra
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 160L
1,520 Elo+
Solo
Tyr
Tyr
Pollyka
Tyr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,509 Elo+
Solo
Susano
Susano
RodColuerrr
Susano
Level 69
God Stats
10W - 6L
1,629 SR
Queue Stats
126W - 117L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RosendaKing100
Morgan Le Fay
Level 85
God Stats
2W - 1L
1,291 SR
Queue Stats
181W - 173L
1,469 Elo+
Party 3
Neith
Neith
javierencio66
Neith
Level 127
God Stats
14W - 8L
1,661 SR
Queue Stats
185W - 174L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bezuxa
Ymir
7
0 / 4 / 2
4,997
500
2,212
6,069
2,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Morgan Le Fay
Helminthes
Morgan Le Fay
10
2 / 3 / 0
5,860
586
5,291
5,903
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 2
6,066
607
4,558
7,172
2,871
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
8
1 / 2 / 2
4,948
495
2,007
5,138
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
zaebushek
Nemesis
8
0 / 2 / 1
4,879
488
1,723
6,090
1,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 3
5,196
520
2,631
6,322
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Tyr
11
4 / 2 / 0
6,175
618
6,028
8,419
3,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
9
3 / 0 / 1
5,691
569
3,180
4,670
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
RosendaKing100
Morgan Le Fay
10
1 / 1 / 1
5,434
543
4,039
4,533
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
3 / 2 / 5
5,654
565
6,076
5,653
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
13
13
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Ymir
Bezuxa
Ymir
0
4
2
0.25
L
Morgan Le Fay
Helminthes
Morgan Le Fay
2
3
0
0.67
W
Tyr
4
2
0
2
W
Susano
3
0
1
3.5
W
Morgan Le Fay
RosendaKing100
Morgan Le Fay
1
1
1
1.5
W
3
2
5
2.75
L
1
2
2
1
L
Cupid
1
2
2
1
L
Nemesis
zaebushek
Nemesis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,791
Damage
21,954
30,372
Taken
29,597
10,302
Mitigated
10,681
8,344
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,631
313
237
2,580
6,322
2,823
201
1,774
4,487
10,088
0
L
Ymir
Bezuxa
Ymir
2,212
961
0
0
6,069
2,623
0
989
5,080
10,926
0
L
Morgan Le Fay
Helminthes
Morgan Le Fay
5,291
253
0
1,565
5,903
1,758
28
2,571
3,332
31,288
0
W
Tyr
6,028
589
0
3,198
8,419
3,270
0
3,899
4,520
0
30,931
W
Susano
3,180
1,005
0
2,907
4,670
1,350
39
809
3,857
0
28,939
W
Morgan Le Fay
RosendaKing100
Morgan Le Fay
4,039
615
0
1,487
4,533
1,494
376
2,556
1,737
25,476
0
W
6,076
3,062
0
2,666
5,653
1,744
265
2,619
2,935
0
26,247
L
4,558
574
384
3,297
7,172
2,871
0
0
7,172
34,201
0
L
Cupid
2,007
841
64
2,389
5,138
1,416
0
1,788
3,350
0
13,747
L
Nemesis
zaebushek
Nemesis
1,723
834
0
645
6,090
1,634
0
1,322
4,768
0
21,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,750
Gold Earned
28,150
242
Minions Killed
235
0
Camps Cleared
0
894,476
Distance Traveled
917,216
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,196
520
14
1
0
190,317
5
L
Ymir
4,997
500
18
2
0
176,750
0
L
Morgan Le Fay
5,860
586
68
7
0
171,131
3
W
Tyr
6,175
618
65
7
0
182,841
0
W
Susano
5,691
569
57
6
0
211,877
2
W
Morgan Le Fay
5,434
543
51
5
0
173,274
1
W
Neith
5,654
565
48
5
0
158,907
1
L
Ra
6,066
607
72
7
0
186,901
1
L
Cupid
4,948
495
32
3
0
147,769
3
L
Nemesis
4,879
488
52
5
0
211,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role