Player Matchup

Tiamat
Tiamat
JoseyBR
Tiamat
Level 29
God Stats
111W - 81L
1,579 SR
Queue Stats
278W - 274L
1,521 Elo+
Solo
Kukulkan
Kukulkan
Jyυυ
Kukulkan
Level 22
God Stats
1W - 0L
1,316 SR
Queue Stats
56W - 28L
1,585 Elo+
Solo
Xbalanque
Xbalanque
NeoLemon
Xbalanque
Level 29
God Stats
5W - 5L
1,517 SR
Queue Stats
90W - 89L
1,535 Elo+
Solo
Ares
Ares
Puma OwO
Ares
Level 27
God Stats
3W - 3L
1,585 SR
Queue Stats
142W - 121L
1,489 Elo+
Solo
Arachne
Arachne
omario291
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,178 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,462 Elo+

VS

Team Averages
Level 22
1,447 SR
1,461 Elo+
Loki
Loki
Canobot123
Loki
Level 22
God Stats
0W - 2L
1,331 SR
Queue Stats
16W - 28L
1,339 Elo+
Solo
Yemoja
Yemoja
Gilmarmec
Yemoja
Level 20
God Stats
10W - 14L
1,209 SR
Queue Stats
226W - 274L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
KrauserZ66
Gilgamesh
Level 28
God Stats
4W - 3L
1,587 SR
Queue Stats
42W - 46L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
Zeus1454
Sun Wukong
Level 11
God Stats
6W - 8L
1,568 SR
Queue Stats
43W - 64L
1,564 Elo+
Solo
Ra
Ra
codemaste2
Ra
Level 28
God Stats
1W - 2L
1,541 SR
Queue Stats
40W - 41L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JoseyBR
Tiamat
17
0 / 0 / 1
12,954
720
832
966
709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Jyυυ
Kukulkan
20
13 / 2 / 11
20,240
1,124
68,632
18,320
10,940
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
NeoLemon
Xbalanque
20
7 / 10 / 15
18,377
1,021
37,229
33,717
19,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
20
5 / 2 / 16
17,501
972
22,235
30,772
35,976
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
omario291
Arachne
20
1 / 17 / 9
15,317
851
7,628
31,556
16,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 1
13,300
739
2,441
3,075
891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Gilmarmec
Yemoja
20
4 / 3 / 23
17,972
998
17,662
29,148
42,549
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
KrauserZ66
Gilgamesh
20
14 / 15 / 15
19,140
1,063
36,470
57,230
55,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Zeus1454
Sun Wukong
20
2 / 2 / 17
16,124
896
14,955
25,268
30,515
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 6 / 15
18,148
1,008
37,602
27,034
17,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
102
26
Kills
31
31
Deaths
26
52
Assists
71
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Yemoja
Gilmarmec
Yemoja
4
3
23
5.17
W
Tiamat
JoseyBR
Tiamat
0
0
1
0.5
W
Kukulkan
Jyυυ
Kukulkan
13
2
11
9.25
L
Gilgamesh
KrauserZ66
Gilgamesh
14
15
15
1.43
W
Xbalanque
NeoLemon
Xbalanque
7
10
15
1.45
W
Ares
5
2
16
6.5
L
Sun Wukong
Zeus1454
Sun Wukong
2
2
17
5.25
L
10
6
15
2.92
W
Arachne
omario291
Arachne
1
17
9
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,556
Damage
109,130
115,331
Taken
141,755
83,890
Mitigated
146,575
8,808
Healing
26,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,441
224
0
0
3,075
891
0
1,608
1,355
0
6,076
L
Yemoja
Gilmarmec
Yemoja
17,662
4,109
9,761
3,563
29,148
42,549
0
18,513
10,261
47,602
0
W
Tiamat
JoseyBR
Tiamat
832
143
0
288
966
709
0
175
791
4,364
0
W
Kukulkan
Jyυυ
Kukulkan
68,632
3,718
0
0
18,320
10,940
0
10,224
8,096
132,750
0
L
Gilgamesh
KrauserZ66
Gilgamesh
36,470
12,307
0
1,381
57,230
55,196
0
39,372
17,296
5,006
58,123
W
Xbalanque
NeoLemon
Xbalanque
37,229
24,404
771
6,447
33,717
19,893
0
16,348
17,369
0
83,595
W
Ares
22,235
1,442
0
90
30,772
35,976
0
17,904
12,868
43,885
0
L
Sun Wukong
Zeus1454
Sun Wukong
14,955
2,269
0
1,914
25,268
30,515
0
14,141
10,867
1,628
40,837
L
37,602
1,203
6,522
3,283
27,034
17,424
0
16,589
10,277
93,785
0
W
Arachne
omario291
Arachne
7,628
4,087
0
1,212
31,556
16,372
0
13,701
17,806
0
25,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,389
Gold Earned
84,684
328
Minions Killed
339
7
Camps Cleared
9
1,359,818
Distance Traveled
1,425,294
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,300
739
13
1
0
77,914
0
L
Yemoja
17,972
998
78
4
2
315,042
0
W
Tiamat
12,954
720
1
0
1
39,027
0
W
Kukulkan
20,240
1,124
169
9
3
380,274
0
L
Gilgamesh
19,140
1,063
73
4
3
328,974
1
W
Xbalanque
18,377
1,021
78
4
1
282,021
0
W
Ares
17,501
972
33
2
2
360,703
0
L
Sun Wukong
16,124
896
43
2
4
337,633
0
L
Ra
18,148
1,008
132
7
0
365,731
1
W
Arachne
15,317
851
47
3
0
297,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role