Player Matchup

Kukulkan
Kukulkan
BOTB1
Kukulkan
Level 141
God Stats
1W - 2L
1,581 SR
Queue Stats
117W - 102L
1,541 Elo+
Solo
Chiron
Chiron
KidIcarus
Chiron
Level 117
God Stats
4W - 4L
1,469 SR
Queue Stats
356W - 360L
1,479 Elo+
Solo
Jing Wei
Jing Wei
SorrowOfSouls
Jing Wei
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,561 Elo+
Solo
Chang'e
Chang'e
SuperConquer
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,646 Elo+
Solo
Kuzenbo
Kuzenbo
jademuschel
Kuzenbo
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 45L
1,812 Elo+
Solo
Team Averages
Level 108
1,510 SR
1,608 Elo+

VS

Team Averages
Level 125
1,428 SR
1,494 Elo+
Kali
Kali
 
Kali
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
IIGhostWhisperII
Khepri
Level 148
God Stats
6W - 5L
1,451 SR
Queue Stats
495W - 498L
1,520 Elo+
Solo
He Bo
He Bo
SnowmanTheJimmy
He Bo
Level 109
God Stats
6W - 13L
1,433 SR
Queue Stats
778W - 758L
1,454 Elo+
Solo
Ra
Ra
twentyblood
Ra
Level 149
God Stats
8W - 15L
1,315 SR
Queue Stats
602W - 608L
1,453 Elo+
Party 1
Ymir
Ymir
warpedmind
Ymir
Level 75
God Stats
2W - 2L
1,442 SR
Queue Stats
189W - 167L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BOTB1
Kukulkan
20
5 / 3 / 15
14,461
723
34,490
16,939
8,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
KidIcarus
Chiron
20
7 / 4 / 9
14,004
700
32,160
19,694
9,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
SorrowOfSouls
Jing Wei
20
5 / 3 / 12
13,980
699
22,336
25,719
13,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
SuperConquer
Chang'e
18
3 / 5 / 3
11,746
587
9,317
22,507
10,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
jademuschel
Kuzenbo
20
4 / 4 / 16
13,376
669
12,771
37,677
59,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
5 / 4 / 10
12,479
624
23,696
26,859
17,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 4 / 13
12,628
631
15,572
25,087
36,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
7 / 5 / 5
12,773
639
28,501
21,285
11,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 7 / 10
11,259
563
15,338
22,443
16,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 4 / 13
13,473
674
19,457
32,771
57,312
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
70
24
Kills
19
19
Deaths
24
55
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
4
10
2.5
W
Kukulkan
BOTB1
Kukulkan
5
3
15
4.17
L
2
4
13
2.13
W
Chiron
KidIcarus
Chiron
7
4
9
2.88
L
7
5
5
1.9
W
Jing Wei
SorrowOfSouls
Jing Wei
5
3
12
3.67
W
Chang'e
SuperConquer
Chang'e
3
5
3
0.9
W
Kuzenbo
jademuschel
Kuzenbo
4
4
16
3
L
2
7
10
1
L
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,074
Damage
102,564
122,536
Taken
128,445
101,297
Mitigated
139,455
76,172
Healing
54,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
23,696
4,669
2,730
8,996
26,859
17,229
702
10,787
16,072
0
49,608
W
Kukulkan
BOTB1
Kukulkan
34,490
2,114
1,828
2,887
16,939
8,824
951
12,222
4,717
80,486
0
L
15,572
519
3,274
3,773
25,087
36,575
264
8,445
16,642
30,327
0
W
Chiron
KidIcarus
Chiron
32,160
11,869
9,504
5,091
19,694
9,735
1,883
14,519
5,175
0
59,754
L
28,501
435
4,364
6,718
21,285
11,518
222
9,901
11,384
48,991
0
W
Jing Wei
SorrowOfSouls
Jing Wei
22,336
18,010
4,453
8,707
25,719
13,088
1,978
19,060
6,659
0
51,668
W
Chang'e
SuperConquer
Chang'e
9,317
1,337
15,850
9,882
22,507
10,322
710
14,644
7,863
14,108
0
W
Kuzenbo
jademuschel
Kuzenbo
12,771
4,495
4,622
13,348
37,677
59,328
210
18,423
19,254
20,139
0
L
15,338
1,180
10,071
6,231
22,443
16,821
0
13,854
8,589
45,776
0
L
19,457
3,080
3,479
5,270
32,771
57,312
93
13,591
19,180
37,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,567
Gold Earned
62,612
233
Minions Killed
208
0
Camps Cleared
0
1,788,071
Distance Traveled
1,743,219
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,479
624
58
3
0
397,695
0
W
Kukulkan
14,461
723
84
4
0
360,187
0
L
Khepri
12,628
631
23
1
0
340,104
0
W
Chiron
14,004
700
54
3
0
307,537
0
L
He Bo
12,773
639
40
2
0
360,475
0
W
Jing Wei
13,980
699
78
4
0
403,496
0
W
Chang'e
11,746
587
6
0
0
347,789
0
W
Kuzenbo
13,376
669
11
1
0
369,062
2
L
Ra
11,259
563
62
3
0
335,447
0
L
Ymir
13,473
674
25
1
0
309,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role