Player Matchup

Morgan Le Fay
Morgan Le Fay
Bpiekarz
Morgan Le Fay
Level 73
God Stats
2W - 5L
1,442 SR
Queue Stats
354W - 277L
1,607 Elo+
Party 2
Anhur
Anhur
KamilZdun
Anhur
Level 144
God Stats
0W - 4L
1,218 SR
Queue Stats
395W - 414L
1,571 Elo+
Solo
Sylvanus
Sylvanus
Moxxie410
Sylvanus
Level 144
God Stats
56W - 51L
1,598 SR
Queue Stats
654W - 579L
1,593 Elo+
Party 2
Da Ji
Da Ji
Starstorm
Da Ji
Level 148
God Stats
20W - 15L
1,495 SR
Queue Stats
91W - 89L
1,488 Elo+
Solo
King Arthur
King Arthur
rjuk
King Arthur
Level 158
God Stats
1W - 7L
1,284 SR
Queue Stats
137W - 133L
1,570 Elo+
Solo
Team Averages
Level 133
1,407 SR
1,566 Elo+

VS

Team Averages
Level 136
1,656 SR
1,617 Elo+
Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
PanosXatz
Fenrir
Level 144
God Stats
5W - 6L
1,690 SR
Queue Stats
237W - 207L
1,569 Elo+
Solo
Tyr
Tyr
Papilealis
Tyr
Level 102
God Stats
1W - 1L
1,713 SR
Queue Stats
125W - 111L
1,578 Elo+
Solo
Skadi
Skadi
SupinityHusky
Skadi
Level 126
God Stats
28W - 5L
1,878 SR
Queue Stats
28W - 6L
1,936 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bpiekarz
Morgan Le Fay
12
2 / 7 / 2
7,235
426
9,309
11,216
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
KamilZdun
Anhur
13
0 / 6 / 0
7,630
449
3,528
15,248
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Moxxie410
Sylvanus
11
0 / 7 / 3
7,748
456
5,169
15,008
9,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
Starstorm
Da Ji
15
3 / 2 / 1
9,100
535
5,512
10,675
4,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
rjuk
King Arthur
13
0 / 4 / 1
7,728
455
6,173
15,833
8,108
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
10 / 1 / 5
11,064
651
13,884
10,827
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
 
Cthulhu
16
2 / 0 / 5
10,128
596
9,750
12,689
12,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
PanosXatz
Fenrir
16
3 / 1 / 10
10,037
590
7,632
10,692
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 2 / 9
9,472
557
5,471
12,421
6,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 1 / 5
11,249
662
11,367
10,110
3,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
5
Kills
26
26
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
10
1
5
12.5
W
Cthulhu
 
Cthulhu
2
0
5
4.5
L
Morgan Le Fay
Bpiekarz
Morgan Le Fay
2
7
2
0.43
L
Anhur
KamilZdun
Anhur
0
6
0
0
L
Sylvanus
Moxxie410
Sylvanus
0
7
3
0.21
W
Fenrir
PanosXatz
Fenrir
3
1
10
8
W
4
2
9
4.25
L
Da Ji
Starstorm
Da Ji
3
2
1
1.75
W
7
1
5
9.5
L
King Arthur
rjuk
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,691
Damage
48,104
67,980
Taken
56,739
29,509
Mitigated
31,893
15,197
Healing
24,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,884
1,916
2,325
6,411
10,827
4,720
0
4,347
6,480
102,782
0
W
Cthulhu
 
Cthulhu
9,750
1,583
0
6,512
12,689
12,106
443
1,324
11,365
59,568
0
L
Morgan Le Fay
Bpiekarz
Morgan Le Fay
9,309
259
0
1,251
11,216
3,873
0
5,373
5,843
46,157
0
L
Anhur
KamilZdun
Anhur
3,528
1,302
0
4,611
15,248
4,034
0
903
14,345
0
50,629
L
Sylvanus
Moxxie410
Sylvanus
5,169
1,083
1,458
3,373
15,008
9,294
0
5,095
9,666
21,268
0
W
Fenrir
PanosXatz
Fenrir
7,632
1,567
0
3,238
10,692
4,863
0
2,167
8,525
0
74,522
W
5,471
422
0
2,987
12,421
6,821
0
5,525
6,896
618
12,923
L
Da Ji
Starstorm
Da Ji
5,512
1,392
0
192
10,675
4,200
0
2,472
8,173
0
59,091
W
11,367
4,196
0
2,816
10,110
3,383
2,135
2,784
7,326
0
97,292
L
King Arthur
rjuk
King Arthur
6,173
750
0
4,312
15,833
8,108
0
8,416
6,319
0
51,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,441
Gold Earned
51,950
422
Minions Killed
601
0
Camps Cleared
0
1,524,646
Distance Traveled
1,725,474
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,064
651
175
10
0
350,353
7
W
Cthulhu
10,128
596
131
8
0
346,891
3
L
Morgan Le Fay
7,235
426
80
5
0
276,464
11
L
Anhur
7,630
449
104
6
0
283,911
6
L
Sylvanus
7,748
456
39
2
0
300,520
3
W
Fenrir
10,037
590
116
7
0
348,268
4
W
Tyr
9,472
557
16
1
0
373,245
6
L
Da Ji
9,100
535
112
7
0
339,112
5
W
Skadi
11,249
662
163
10
0
306,717
2
L
King Arthur
7,728
455
87
5
0
324,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role