Player Matchup

Tyr
Tyr
CrimonSitchley
Tyr
Level 16
God Stats
3W - 1L
1,715 SR
Queue Stats
17W - 13L
1,340 Elo+
Solo
Tiamat
Tiamat
HiImAkuki
Tiamat
Level 14
God Stats
5W - 1L
1,777 SR
Queue Stats
12W - 10L
1,365 Elo+
Party 1
Bacchus
Bacchus
JermaSuS
Bacchus
Level 8
God Stats
5W - 2L
1,581 SR
Queue Stats
7W - 5L
1,300 Elo+
Party 1
Hachiman
Hachiman
JiekingHE
Hachiman
Level 14
God Stats
1W - 0L
1,510 SR
Queue Stats
2W - 2L
1,617 Elo+
Solo
Kali
Kali
Kalytza
Kali
Level 18
God Stats
13W - 9L
1,571 SR
Queue Stats
38W - 52L
1,349 Elo+
Solo
Team Averages
Level 14
1,631 SR
1,394 Elo+

VS

Team Averages
Level 17
1,519 SR
1,394 Elo+
Terra
Terra
 
Terra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Kuqezi1110
Erlang Shen
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 99L
1,371 Elo+
Solo
Loki
Loki
ManPower77
Loki
Level 17
God Stats
22W - 13L
1,597 SR
Queue Stats
25W - 21L
1,246 Elo+
Solo
Izanami
Izanami
Seto_Mulyadi
Izanami
Level 5
God Stats
6W - 6L
1,500 SR
Queue Stats
69W - 64L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xDSLxD4rkDr4gon
Morgan Le Fay
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 134L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 4
11,810
591
10,714
14,146
12,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
HiImAkuki
Tiamat
16
5 / 3 / 10
10,480
524
14,510
12,314
8,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
JermaSuS
Bacchus
15
5 / 2 / 13
10,340
517
12,127
13,662
18,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hachiman
JiekingHE
Hachiman
15
4 / 3 / 9
9,588
479
8,212
8,117
2,926
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
Kalytza
Kali
18
14 / 4 / 3
11,784
589
10,364
20,717
12,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 6 / 5
7,725
386
2,121
13,364
9,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Kuqezi1110
Erlang Shen
16
4 / 6 / 1
10,277
514
8,256
13,571
9,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 3 / 4
9,219
461
7,349
12,115
4,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Seto_Mulyadi
Izanami
14
4 / 10 / 5
9,243
462
8,461
16,083
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
xDSLxD4rkDr4gon
Morgan Le Fay
13
2 / 10 / 5
8,807
440
9,585
16,434
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
35
Kills
13
15
Deaths
35
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
6
5
0.42
W
7
3
4
3
W
Tiamat
HiImAkuki
Tiamat
5
3
10
3.33
W
Bacchus
JermaSuS
Bacchus
5
2
13
5.75
W
Hachiman
JiekingHE
Hachiman
4
3
9
2.83
W
Kali
Kalytza
Kali
14
4
3
3.88
L
Erlang Shen
Kuqezi1110
Erlang Shen
4
6
1
0.75
L
3
3
4
1.67
L
Izanami
Seto_Mulyadi
Izanami
4
10
5
0.65
L
Morgan Le Fay
xDSLxD4rkDr4gon
Morgan Le Fay
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,927
Damage
35,772
68,956
Taken
71,567
53,888
Mitigated
34,477
18,813
Healing
14,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,121
345
748
2,669
13,364
9,890
0
6,354
6,852
17,712
0
W
10,714
2,010
0
4,484
14,146
12,080
0
282
13,864
0
75,787
W
Tiamat
HiImAkuki
Tiamat
14,510
1,109
538
3,954
12,314
8,116
149
3,698
8,616
66,851
0
W
Bacchus
JermaSuS
Bacchus
12,127
1,603
0
1,216
13,662
18,078
38
3,118
10,544
34,604
0
W
Hachiman
JiekingHE
Hachiman
8,212
4,190
0
1,357
8,117
2,926
1,808
1,562
6,555
0
42,329
W
Kali
Kalytza
Kali
10,364
5,648
0
7,264
20,717
12,688
967
3,046
17,671
0
69,475
L
Erlang Shen
Kuqezi1110
Erlang Shen
8,256
4,461
0
2,022
13,571
9,465
382
1,490
12,044
0
53,996
L
7,349
2,294
0
3,216
12,115
4,172
450
2,619
9,386
0
49,225
L
Izanami
Seto_Mulyadi
Izanami
8,461
6,157
0
2,673
16,083
5,156
1,359
5,265
10,706
0
46,403
L
Morgan Le Fay
xDSLxD4rkDr4gon
Morgan Le Fay
9,585
1,747
0
3,283
16,434
5,794
86
10,032
5,942
46,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,002
Gold Earned
45,271
503
Minions Killed
385
0
Camps Cleared
0
1,854,454
Distance Traveled
1,715,564
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,725
386
25
1
0
363,512
1
W
Tyr
11,810
591
139
7
0
400,106
6
W
Tiamat
10,480
524
135
7
0
372,461
2
W
Bacchus
10,340
517
44
2
0
387,843
4
W
Hachiman
9,588
479
82
4
0
317,684
3
W
Kali
11,784
589
103
5
0
376,360
0
L
Erlang Shen
10,277
514
107
5
0
385,516
4
L
Loki
9,219
461
80
4
0
378,651
7
L
Izanami
9,243
462
83
4
0
303,402
4
L
Morgan Le Fay
8,807
440
90
5
0
284,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role