Player Matchup

Ares
Ares
Papamoon34
Ares
Level 7
God Stats
4W - 2L
1,715 SR
Queue Stats
18W - 30L
1,433 Elo+
Solo
Da Ji
Da Ji
maiki021
Da Ji
Level 98
God Stats
1W - 1L
1,429 SR
Queue Stats
151W - 118L
1,705 Elo+
Party 1
Hel
Hel
yAEQXY
Hel
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 5L
1,642 Elo+
Party 1
Team Averages
Level 42
1,548 SR
1,593 Elo+

VS

Team Averages
Level 94
1,400 SR
1,301 Elo+
Merlin
Merlin
Articfox99
Merlin
Level 28
God Stats
0W - 1L
1,523 SR
Queue Stats
25W - 61L
1,265 Elo+
Party 2
Bacchus
Bacchus
Comellabiz
Bacchus
Level 128
God Stats
1W - 2L
1,175 SR
Queue Stats
72W - 117L
1,327 Elo+
Party 2
Hachiman
Hachiman
Distora
Hachiman
Level 126
God Stats
4W - 8L
1,500 SR
Queue Stats
68W - 117L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 12
10,283
686
3,405
13,219
12,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
maiki021
Da Ji
17
21 / 3 / 1
13,050
870
26,593
14,525
7,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
yAEQXY
Hel
14
0 / 1 / 14
9,835
656
3,050
5,778
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Articfox99
Merlin
12
2 / 9 / 2
9,093
606
5,456
11,324
4,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Comellabiz
Bacchus
12
0 / 7 / 4
8,895
593
7,565
17,114
22,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Distora
Hachiman
12
3 / 7 / 1
9,037
602
6,997
13,586
4,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
22
Kills
5
6
Deaths
23
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
Articfox99
Merlin
2
9
2
0.33
L
Bacchus
Comellabiz
Bacchus
0
7
4
0.29
L
Hachiman
Distora
Hachiman
3
7
1
0.5
W
1
2
12
3.5
W
Da Ji
maiki021
Da Ji
21
3
1
7.17
W
Hel
yAEQXY
Hel
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,048
Damage
20,018
33,522
Taken
42,024
21,973
Mitigated
31,143
10,017
Healing
2,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Articfox99
Merlin
5,456
209
0
247
11,324
4,903
192
652
10,672
23,930
0
L
Bacchus
Comellabiz
Bacchus
7,565
1,470
0
725
17,114
22,017
112
4,155
12,959
20,617
0
L
Hachiman
Distora
Hachiman
6,997
3,781
0
1,685
13,586
4,223
494
1,648
11,938
0
30,345
W
3,405
159
0
909
13,219
12,509
262
4,190
9,029
19,878
0
W
Da Ji
maiki021
Da Ji
26,593
11,289
0
0
14,525
7,014
1,075
5,673
8,852
0
48,904
W
Hel
yAEQXY
Hel
3,050
538
5,342
3,766
5,778
2,450
60
3,158
2,620
28,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,168
Gold Earned
27,025
131
Minions Killed
117
0
Camps Cleared
0
782,876
Distance Traveled
697,753
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,093
606
37
2
0
206,048
3
L
Bacchus
8,895
593
24
2
0
262,045
0
L
Hachiman
9,037
602
56
4
0
229,660
0
W
Ares
10,283
686
31
2
0
260,500
0
W
Da Ji
13,050
870
32
2
0
262,341
1
W
Hel
9,835
656
68
5
0
260,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role