Player Matchup

Heimdallr
Heimdallr
Silver IV
MurByte
Heimdallr
Silver IV
Level 127
God Stats
1W - 0L
1,553 SR
Queue Stats
7W - 12L
1,327 MMR
Solo
Agni
Agni
Silver I
enzaogrelao
Agni
Silver I
Level 108
God Stats
19W - 21L
1,549 SR
Queue Stats
241W - 255L
1,138 MMR
Solo
Thanatos
Thanatos
Gold II
iTREVOR
Thanatos
Gold II
Level 158
God Stats
36W - 20L
1,670 SR
Queue Stats
95W - 90L
1,542 MMR
Solo
Fenrir
Fenrir
Gold IV
mati8300
Fenrir
Gold IV
Level 129
God Stats
20W - 19L
1,570 SR
Queue Stats
146W - 150L
1,274 MMR
Solo
Yemoja
Yemoja
Gold V
poozlar
Yemoja
Gold V
Level 126
God Stats
3W - 4L
1,398 SR
Queue Stats
326W - 343L
1,302 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,548 SR
1,316 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 85
1,522 SR
1,412 MMR
Geb
Geb
Silver I
 
Geb
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver IV
 
Anhur
Silver IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
Dragorniak
Nemesis
Gold IV
Level 84
God Stats
1W - 6L
1,290 SR
Queue Stats
228W - 234L
1,512 MMR
Solo
Persephone
Persephone
Gold II
Holepro32
Persephone
Gold II
Level 42
God Stats
4W - 5L
1,612 SR
Queue Stats
190W - 185L
1,611 MMR
Solo
Tyr
Tyr
Silver IV
nicozlopes
Tyr
Silver IV
Level 45
God Stats
0W - 1L
1,707 SR
Queue Stats
14W - 28L
938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MurByte
Heimdallr
11
2 / 1 / 1
6,215
565
2,683
4,346
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 2
5,608
510
2,005
2,718
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Thanatos
iTREVOR
Thanatos
12
6 / 1 / 0
7,220
656
5,747
7,382
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
mati8300
Fenrir
11
1 / 0 / 1
6,084
553
1,390
5,472
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
poozlar
Yemoja
8
0 / 0 / 2
5,380
489
1,547
4,097
1,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Bans
TsukuyomiSetTiamatGilgameshDanzaburou

VS

Bans
AthenaKhepriApolloJanusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 0
5,184
471
1,962
3,155
1,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
 
Anhur
9
0 / 3 / 0
5,120
465
1,650
6,433
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Dragorniak
Nemesis
11
2 / 3 / 0
6,437
585
3,579
8,511
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Holepro32
Persephone
6
1 / 0 / 0
4,839
440
542
1,093
223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 1
5,445
495
1,861
5,062
1,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
3
3
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
L
Anhur
 
Anhur
0
3
0
0
L
Nemesis
Dragorniak
Nemesis
2
3
0
0.67
L
Persephone
Holepro32
Persephone
1
0
0
1
W
Heimdallr
MurByte
Heimdallr
2
1
1
2.5
W
0
1
2
1
W
Thanatos
iTREVOR
Thanatos
6
1
0
6
W
Fenrir
mati8300
Fenrir
1
0
1
1.5
L
0
3
1
0.17
W
Yemoja
poozlar
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,372
Damage
9,594
24,015
Taken
24,254
8,235
Mitigated
7,871
12,488
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,962
32
0
1,495
3,155
1,185
0
624
2,485
19,953
0
L
Anhur
 
Anhur
1,650
775
0
2,361
6,433
1,632
0
993
5,440
0
27,101
L
Nemesis
Dragorniak
Nemesis
3,579
1,703
0
3,296
8,511
3,186
0
1,626
6,809
0
36,214
L
Persephone
Holepro32
Persephone
542
0
0
648
1,093
223
0
145
906
13,647
0
W
Heimdallr
MurByte
Heimdallr
2,683
851
0
998
4,346
1,428
110
521
3,825
0
32,904
W
2,005
305
0
1,011
2,718
681
0
345
2,373
26,305
0
W
Thanatos
iTREVOR
Thanatos
5,747
1,887
0
7,958
7,382
2,579
687
348
7,034
0
39,872
W
Fenrir
mati8300
Fenrir
1,390
511
0
890
5,472
2,133
0
352
5,062
0
39,835
L
1,861
192
0
700
5,062
1,645
0
0
5,062
0
23,558
W
Yemoja
poozlar
Yemoja
1,547
436
830
801
4,097
1,414
23
880
3,217
7,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,507
Gold Earned
27,025
330
Minions Killed
268
0
Camps Cleared
0
1,031,228
Distance Traveled
906,094
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,184
471
25
2
0
205,476
3
L
Anhur
5,120
465
67
6
0
186,884
4
L
Nemesis
6,437
585
92
8
0
214,389
2
L
Persephone
4,839
440
32
3
0
95,718
2
W
Heimdallr
6,215
565
74
7
0
187,169
1
W
Agni
5,608
510
72
7
0
197,456
1
W
Thanatos
7,220
656
94
9
0
213,152
3
W
Fenrir
6,084
553
79
7
0
232,394
2
L
Tyr
5,445
495
52
5
0
203,627
5
W
Yemoja
5,380
489
11
1
0
201,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role