Player Matchup

Bacchus
Bacchus
Elliarii
Bacchus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,548 Elo+
Party 2
Cernunnos
Cernunnos
Muyol
Cernunnos
Level 14
God Stats
19W - 11L
1,646 SR
Queue Stats
36W - 29L
1,493 Elo+
Party 2
Hachiman
Hachiman
Virtu0S
Hachiman
Level 28
God Stats
6W - 3L
1,665 SR
Queue Stats
204W - 200L
1,485 Elo+
Party 3
Ra
Ra
Бондскнопкой
Ra
Level 20
God Stats
9W - 9L
1,500 SR
Queue Stats
80W - 77L
1,464 Elo+
Party 3
Thor
Thor
Хулеган
Thor
Level 27
God Stats
19W - 8L
1,745 SR
Queue Stats
176W - 161L
1,423 Elo+
Party 3
Team Averages
Level 26
1,611 SR
1,482 Elo+

VS

Team Averages
Level 21
1,557 SR
1,450 Elo+
Fenrir
Fenrir
A3gn0r
Fenrir
Level 18
God Stats
45W - 33L
1,469 SR
Queue Stats
62W - 51L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
BigBoiBaso
Gilgamesh
Level 12
God Stats
9W - 5L
1,392 SR
Queue Stats
151W - 154L
1,471 Elo+
Party 1
Anubis
Anubis
ColtelloMatto
Anubis
Level 47
God Stats
5W - 0L
1,922 SR
Queue Stats
52W - 57L
1,500 Elo+
Party 1
Ares
Ares
Ignoranza
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,370 Elo+
Party 1
Scylla
Scylla
Z-ViiSioN-
Scylla
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 21L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Elliarii
Bacchus
20
2 / 8 / 18
14,295
953
18,327
24,360
32,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Muyol
Cernunnos
20
5 / 8 / 17
15,110
1,007
25,474
21,728
9,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
Virtu0S
Hachiman
20
11 / 11 / 9
17,007
1,134
38,552
24,140
8,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 9 / 13
15,036
1,002
22,025
16,809
6,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 12 / 17
14,307
954
16,342
25,482
9,979
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A3gn0r
Fenrir
20
17 / 8 / 12
17,028
1,135
16,880
37,350
26,891
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
BigBoiBaso
Gilgamesh
20
10 / 5 / 32
17,711
1,181
29,574
35,065
32,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 4 / 33
15,976
1,065
25,612
23,388
12,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
18
3 / 4 / 11
12,724
848
3,382
8,328
4,882
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Z-ViiSioN-
Scylla
20
10 / 4 / 27
16,031
1,069
30,196
22,222
9,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
163
25
Kills
48
48
Deaths
25
74
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A3gn0r
Fenrir
17
8
12
2.88
W
Gilgamesh
BigBoiBaso
Gilgamesh
10
5
32
5.2
W
8
4
33
6.13
L
Bacchus
Elliarii
Bacchus
2
8
18
1.38
W
Ares
3
4
11
2.13
L
Cernunnos
Muyol
Cernunnos
5
8
17
1.69
L
Hachiman
Virtu0S
Hachiman
11
11
9
1.41
W
Scylla
Z-ViiSioN-
Scylla
10
4
27
5.88
L
5
9
13
1.28
L
2
12
17
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,720
Damage
105,644
112,519
Taken
126,353
67,664
Mitigated
87,067
12,551
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A3gn0r
Fenrir
16,880
2,875
0
374
37,350
26,891
0
10,429
26,921
0
39,057
W
Gilgamesh
BigBoiBaso
Gilgamesh
29,574
8,086
0
407
35,065
32,765
0
14,032
21,033
2,246
47,813
W
25,612
163
921
7,054
23,388
12,793
0
6,754
16,634
62,838
0
L
Bacchus
Elliarii
Bacchus
18,327
1,311
0
230
24,360
32,758
0
16,083
8,277
28,663
0
W
Ares
3,382
367
0
2
8,328
4,882
0
2,592
5,736
9,017
0
L
Cernunnos
Muyol
Cernunnos
25,474
11,487
0
2,938
21,728
9,274
0
11,339
10,389
0
51,811
L
Hachiman
Virtu0S
Hachiman
38,552
24,034
0
3,412
24,140
8,829
0
13,280
10,860
0
89,370
W
Scylla
Z-ViiSioN-
Scylla
30,196
1,324
0
346
22,222
9,736
0
6,545
15,677
48,192
0
L
22,025
712
4,373
1,348
16,809
6,824
0
6,574
10,235
65,038
0
L
16,342
3,223
0
250
25,482
9,979
0
13,779
10,716
0
31,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,755
Gold Earned
79,470
302
Minions Killed
265
15
Camps Cleared
3
1,348,169
Distance Traveled
1,168,710
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,028
1,135
66
4
1
274,770
7
W
Gilgamesh
17,711
1,181
38
3
1
276,225
0
W
Anubis
15,976
1,065
94
6
1
230,439
0
L
Bacchus
14,295
953
33
2
3
283,261
0
W
Ares
12,724
848
8
1
0
126,555
0
L
Cernunnos
15,110
1,007
40
3
0
245,360
0
L
Hachiman
17,007
1,134
83
6
8
263,845
1
W
Scylla
16,031
1,069
59
4
0
260,721
2
L
Ra
15,036
1,002
111
7
0
281,878
0
L
Thor
14,307
954
35
2
4
273,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role